Player Matchup

Kukulkan
Kukulkan
F3aR Harv3st3R
Kukulkan
Level 109
God Stats
169W - 140L
1,555 SR
Queue Stats
185W - 172L
1,453 Elo+
Solo
Chaac
Chaac
Fantasy_XVII
Chaac
Level 106
God Stats
3W - 4L
1,586 SR
Queue Stats
5W - 13L
1,332 Elo+
Party 1
Xbalanque
Xbalanque
wolf_cry64
Xbalanque
Level 136
God Stats
0W - 2L
1,738 SR
Queue Stats
3W - 7L
1,445 Elo+
Party 1
Team Averages
Level 117
1,626 SR
1,410 Elo+

VS

Team Averages
Level 109
1,383 SR
1,490 Elo+
Zeus
Zeus
BobbyMJ
Zeus
Level 104
God Stats
1W - 4L
1,347 SR
Queue Stats
46W - 35L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
BoucleMusic
Gilgamesh
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,456 Elo+
Solo
Hun Batz
Hun Batz
Swagg CnoiiZe
Hun Batz
Level 106
God Stats
1W - 0L
1,304 SR
Queue Stats
63W - 58L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
2 / 2 / 3
12,397
620
12,111
12,984
6,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 2 / 4
13,000
650
15,934
20,849
27,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
wolf_cry64
Xbalanque
14
2 / 4 / 2
11,183
559
8,338
12,621
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BobbyMJ
Zeus
20
4 / 0 / 1
14,239
712
25,009
10,932
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
BoucleMusic
Gilgamesh
19
3 / 0 / 3
12,800
640
8,307
20,349
23,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Swagg CnoiiZe
Hun Batz
17
1 / 7 / 6
12,528
626
8,170
19,081
8,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
8
8
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
BobbyMJ
Zeus
4
0
1
4.5
W
Gilgamesh
BoucleMusic
Gilgamesh
3
0
3
4.5
L
Kukulkan
2
2
3
1.75
L
3
2
4
2.5
W
Hun Batz
Swagg CnoiiZe
Hun Batz
1
7
6
0.57
L
Xbalanque
wolf_cry64
Xbalanque
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,383
Damage
41,486
46,454
Taken
50,362
39,732
Mitigated
37,294
9,040
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BobbyMJ
Zeus
25,009
2,194
278
3,641
10,932
5,363
2,268
1,688
9,244
100,411
0
W
Gilgamesh
BoucleMusic
Gilgamesh
8,307
1,899
476
4,519
20,349
23,521
200
6,203
14,146
0
33,739
L
Kukulkan
12,111
77
177
630
12,984
6,928
74
6,223
6,761
75,338
0
L
15,934
3,597
348
6,750
20,849
27,158
0
12,489
8,360
1,338
52,237
W
Hun Batz
Swagg CnoiiZe
Hun Batz
8,170
1,483
55
870
19,081
8,410
258
5,395
13,686
0
64,826
L
Xbalanque
wolf_cry64
Xbalanque
8,338
2,765
0
1,135
12,621
5,646
176
6,367
6,254
0
31,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
39,567
237
Minions Killed
269
0
Camps Cleared
0
969,847
Distance Traveled
1,067,983
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,239
712
141
7
0
358,131
1
W
Gilgamesh
12,800
640
49
2
0
379,714
0
L
Kukulkan
12,397
620
141
7
0
354,238
0
L
Chaac
13,000
650
59
3
0
360,468
0
W
Hun Batz
12,528
626
79
4
0
330,138
0
L
Xbalanque
11,183
559
37
2
0
255,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role