Player Matchup

Danzaburou
Danzaburou
CarazoLosLlanos
Danzaburou
Level 61
God Stats
86W - 76L
1,606 SR
Queue Stats
291W - 299L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
MauBuni
Zhong Kui
Level 117
God Stats
5W - 6L
1,525 SR
Queue Stats
84W - 93L
1,435 Elo+
Party 2
Pele
Pele
ToniBuni
Pele
Level 118
God Stats
8W - 12L
1,499 SR
Queue Stats
74W - 74L
1,515 Elo+
Party 2
Surtr
Surtr
reyber_10
Surtr
Level 63
God Stats
1W - 3L
1,511 SR
Queue Stats
213W - 208L
1,367 Elo+
Party 1
Thor
Thor
xPROx Ninja99
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,643 Elo+
Solo
Team Averages
Level 97
1,528 SR
1,467 Elo+

VS

Team Averages
Level 87
1,421 SR
1,437 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AdaptzTv
Mercury
Level 43
God Stats
3W - 2L
1,388 SR
Queue Stats
34W - 22L
1,349 Elo+
Solo
Zhong Kui
Zhong Kui
KingCobo40
Zhong Kui
Level 82
God Stats
4W - 4L
1,541 SR
Queue Stats
17W - 14L
1,360 Elo+
Solo
Merlin
Merlin
laazaro_14
Merlin
Level 89
God Stats
17W - 9L
1,373 SR
Queue Stats
72W - 54L
1,494 Elo+
Solo
Sobek
Sobek
xZxIns4n3xZx
Sobek
Level 63
God Stats
4W - 8L
1,302 SR
Queue Stats
486W - 473L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarazoLosLlanos
Danzaburou
13
0 / 3 / 1
7,826
460
7,866
11,668
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
MauBuni
Zhong Kui
15
3 / 2 / 2
9,720
572
8,668
10,714
8,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
15
2 / 2 / 1
8,908
524
8,461
14,377
8,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
reyber_10
Surtr
12
0 / 4 / 1
6,744
397
5,627
16,326
10,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 1
8,500
500
7,834
15,459
6,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 1 / 3
8,815
519
11,261
12,296
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
AdaptzTv
Mercury
17
5 / 0 / 8
10,118
595
9,860
11,672
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
KingCobo40
Zhong Kui
12
1 / 3 / 0
7,794
458
8,576
10,362
7,123
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
laazaro_14
Merlin
14
3 / 3 / 2
8,269
486
3,967
10,065
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 7
9,313
548
6,757
14,717
13,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
17
17
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
3
5.5
W
Mercury
AdaptzTv
Mercury
5
0
8
9
L
Danzaburou
CarazoLosLlanos
Danzaburou
0
3
1
0.17
W
Zhong Kui
KingCobo40
Zhong Kui
1
3
0
0.33
L
Zhong Kui
MauBuni
Zhong Kui
3
2
2
2
L
Pele
2
2
1
1.25
W
Merlin
laazaro_14
Merlin
3
3
2
1.33
L
Surtr
reyber_10
Surtr
0
4
1
0.13
L
3
6
1
0.58
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,456
Damage
40,421
68,544
Taken
59,112
38,606
Mitigated
35,505
19,955
Healing
25,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,261
9,511
0
7,045
12,296
5,329
0
1,544
10,724
0
77,078
W
Mercury
AdaptzTv
Mercury
9,860
5,346
0
2,754
11,672
5,645
0
851
10,753
0
98,048
L
Danzaburou
CarazoLosLlanos
Danzaburou
7,866
2,695
0
5,369
11,668
4,809
138
1,939
9,729
0
64,415
W
Zhong Kui
KingCobo40
Zhong Kui
8,576
1,062
0
3,711
10,362
7,123
0
0
10,362
55,338
0
L
Zhong Kui
MauBuni
Zhong Kui
8,668
395
0
6,231
10,714
8,254
0
3,597
7,117
68,701
0
L
Pele
8,461
1,462
0
2,549
14,377
8,287
456
8,033
6,344
0
65,217
W
Merlin
laazaro_14
Merlin
3,967
696
0
1,929
10,065
3,984
0
5,379
4,292
60,271
0
L
Surtr
reyber_10
Surtr
5,627
1,704
437
3,094
16,326
10,807
420
2,634
13,692
358
31,174
L
7,834
511
0
2,275
15,459
6,449
0
3,097
12,362
0
62,876
W
6,757
621
3,176
6,454
14,717
13,424
793
603
14,074
30,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,698
Gold Earned
44,309
454
Minions Killed
517
0
Camps Cleared
0
1,612,272
Distance Traveled
1,627,462
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,815
519
143
8
0
299,958
3
W
Mercury
10,118
595
131
8
0
433,291
4
L
Danzaburou
7,826
460
93
5
0
310,915
0
W
Zhong Kui
7,794
458
89
5
0
216,353
0
L
Zhong Kui
9,720
572
137
8
0
333,948
2
L
Pele
8,908
524
93
5
0
294,712
0
W
Merlin
8,269
486
102
6
0
324,839
1
L
Surtr
6,744
397
52
3
0
332,219
0
L
Thor
8,500
500
79
5
0
340,478
0
W
Sobek
9,313
548
52
3
0
353,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role