Player Matchup

Xing Tian
Xing Tian
AvacadoSqueezer
Xing Tian
Level 173
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 67L
1,693 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KapralPelikan
Ah Muzen Cab
Level 109
God Stats
2W - 4L
1,288 SR
Queue Stats
136W - 137L
1,464 Elo+
Party 2
Khepri
Khepri
Reaper412
Khepri
Level 146
God Stats
5W - 2L
1,700 SR
Queue Stats
252W - 178L
1,683 Elo+
Party 1
Shiva
Shiva
SFINKY
Shiva
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 54L
1,548 Elo+
Party 2
Ares
Ares
o Caveman x
Ares
Level 188
God Stats
9W - 9L
1,168 SR
Queue Stats
569W - 528L
1,605 Elo+
Party 1
Team Averages
Level 148
1,431 SR
1,599 Elo+

VS

Team Averages
Level 153
1,505 SR
1,561 Elo+
Ymir
Ymir
Franch0padilla
Ymir
Level 180
God Stats
3W - 4L
1,877 SR
Queue Stats
268W - 300L
1,564 Elo+
Solo
Olorun
Olorun
IvandlC24
Olorun
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 264L
1,549 Elo+
Party 3
Anubis
Anubis
Kuranaru12
Anubis
Level 160
God Stats
2W - 7L
1,056 SR
Queue Stats
190W - 199L
1,536 Elo+
Party 3
Bakasura
Bakasura
Luffy21ESP
Bakasura
Level 157
God Stats
8W - 6L
1,591 SR
Queue Stats
201W - 201L
1,539 Elo+
Party 3
Nemesis
Nemesis
Mastang
Nemesis
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
389W - 368L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AvacadoSqueezer
Xing Tian
18
7 / 3 / 23
12,353
824
15,865
20,657
36,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
KapralPelikan
Ah Muzen Cab
20
18 / 2 / 14
13,037
869
26,678
16,097
10,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Reaper412
Khepri
17
2 / 3 / 29
11,255
750
9,781
23,139
29,390
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shiva
SFINKY
Shiva
20
5 / 1 / 31
12,255
817
21,607
20,646
34,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

20
6 / 2 / 29
13,120
875
14,350
17,973
28,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 6
9,201
613
5,792
18,299
24,119
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
IvandlC24
Olorun
16
1 / 10 / 6
9,501
633
9,891
18,756
10,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Kuranaru12
Anubis
17
3 / 7 / 7
10,647
710
21,503
19,784
13,278
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Luffy21ESP
Bakasura
15
1 / 8 / 5
9,510
634
12,681
17,643
11,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Mastang
Nemesis
19
6 / 7 / 5
11,066
738
19,053
20,063
13,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
40
38
Kills
11
11
Deaths
38
126
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AvacadoSqueezer
Xing Tian
7
3
23
6.17
L
0
6
6
0.5
L
Olorun
IvandlC24
Olorun
1
10
6
0.4
W
Ah Muzen Cab
KapralPelikan
Ah Muzen Cab
18
2
14
12.5
L
Anubis
Kuranaru12
Anubis
3
7
7
0.93
L
Bakasura
Luffy21ESP
Bakasura
1
8
5
0.44
L
Nemesis
Mastang
Nemesis
6
7
5
1.21
W
Khepri
Reaper412
Khepri
2
3
29
5.5
W
Shiva
SFINKY
Shiva
5
1
31
20.5
W
6
2
29
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,281
Damage
68,920
98,512
Taken
94,545
138,835
Mitigated
72,729
37,881
Healing
24,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AvacadoSqueezer
Xing Tian
15,865
1,070
2,254
2,950
20,657
36,151
456
9,052
11,415
32,195
0
L
5,792
532
829
2,219
18,299
24,119
0
7,101
11,198
10,443
0
L
Olorun
IvandlC24
Olorun
9,891
5,062
865
2,270
18,756
10,365
0
9,022
9,734
25,678
0
W
Ah Muzen Cab
KapralPelikan
Ah Muzen Cab
26,678
14,942
577
5,703
16,097
10,291
5,900
4,601
9,519
23
61,726
L
Anubis
Kuranaru12
Anubis
21,503
393
357
7,325
19,784
13,278
0
8,537
11,247
51,053
0
L
Bakasura
Luffy21ESP
Bakasura
12,681
7,868
441
3,470
17,643
11,890
0
7,364
10,279
0
11,876
L
Nemesis
Mastang
Nemesis
19,053
11,941
146
7,046
20,063
13,077
0
7,937
12,126
0
25,980
W
Khepri
Reaper412
Khepri
9,781
216
4,891
3,768
23,139
29,390
52
8,384
14,138
18,845
1,121
W
Shiva
SFINKY
Shiva
21,607
3,156
7,557
7,544
20,646
34,886
1,069
7,536
12,030
1,063
40,282
W
14,350
773
0
2,637
17,973
28,117
616
7,375
10,066
24,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,020
Gold Earned
49,925
176
Minions Killed
170
0
Camps Cleared
0
1,348,911
Distance Traveled
1,110,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,353
824
20
1
0
268,838
0
L
Ymir
9,201
613
13
1
0
213,505
0
L
Olorun
9,501
633
36
2
0
189,064
0
W
Ah Muzen Cab
13,037
869
72
5
0
271,520
0
L
Anubis
10,647
710
74
5
0
218,411
0
L
Bakasura
9,510
634
30
2
0
235,134
0
L
Nemesis
11,066
738
17
1
0
254,515
0
W
Khepri
11,255
750
22
1
0
276,042
0
W
Shiva
12,255
817
45
3
0
301,428
0
W
Ares
13,120
875
17
1
0
231,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role