Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ajsadowski22
Chiron
Level 127
God Stats
36W - 40L
1,495 SR
Queue Stats
1,525W - 1,543L
1,506 Elo+
Solo
Jing Wei
Jing Wei
H4LO3M4STER
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 147L
1,478 Elo+
Solo
Pele
Pele
Zeolet
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
kmille3651
Hun Batz
Level 77
God Stats
0W - 1L
1,429 SR
Queue Stats
11W - 22L
1,480 Elo+
Party 1
Team Averages
Level 94
1,485 SR
1,493 Elo+

VS

Team Averages
Level 82
1,458 SR
1,457 Elo+
Izanami
Izanami
AdrianBT95
Izanami
Level 89
God Stats
1W - 2L
1,383 SR
Queue Stats
80W - 62L
1,547 Elo+
Solo
Hel
Hel
Crimvikin
Hel
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
552W - 572L
1,354 Elo+
Solo
Hou Yi
Hou Yi
Nachturnal
Hou Yi
Level 127
God Stats
2W - 1L
1,279 SR
Queue Stats
41W - 48L
1,426 Elo+
Party 2
Achilles
Achilles
RealBenCook
Achilles
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 60L
1,435 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
energykilla
Ah Muzen Cab
Level 42
God Stats
3W - 1L
1,627 SR
Queue Stats
198W - 191L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 4 / 5
9,296
664
6,286
22,670
25,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
17
6 / 3 / 2
9,906
708
25,678
14,040
7,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
H4LO3M4STER
Jing Wei
16
1 / 3 / 6
8,788
628
14,225
15,305
7,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Zeolet
Pele
13
0 / 8 / 2
7,920
566
9,038
19,875
8,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
kmille3651
Hun Batz
15
2 / 3 / 4
8,423
602
16,960
17,096
11,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdrianBT95
Izanami
17
4 / 2 / 15
10,546
753
21,650
14,456
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 10
9,407
672
10,613
19,133
11,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Nachturnal
Hou Yi
18
4 / 1 / 12
10,658
761
15,354
13,981
7,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
RealBenCook
Achilles
18
6 / 1 / 15
10,938
781
17,960
29,102
45,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
energykilla
Ah Muzen Cab
17
5 / 4 / 14
10,511
751
17,041
14,694
7,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
9
Kills
21
21
Deaths
10
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
5
0.63
W
Izanami
AdrianBT95
Izanami
4
2
15
5.75
L
Chiron
6
3
2
2.33
W
2
2
10
3.5
L
Jing Wei
H4LO3M4STER
Jing Wei
1
3
6
1.33
W
Hou Yi
Nachturnal
Hou Yi
4
1
12
10
W
Achilles
RealBenCook
Achilles
6
1
15
13.5
L
Pele
Zeolet
Pele
0
8
2
0.13
W
Ah Muzen Cab
energykilla
Ah Muzen Cab
5
4
14
3
L
Hun Batz
kmille3651
Hun Batz
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,187
Damage
82,618
88,986
Taken
91,366
60,067
Mitigated
79,838
40,642
Healing
51,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,286
2,027
11,501
7,119
22,670
25,073
96
3,863
18,385
10,805
0
W
Izanami
AdrianBT95
Izanami
21,650
11,446
2,602
3,318
14,456
6,996
940
550
13,906
0
47,915
L
Chiron
25,678
6,408
9,631
2,829
14,040
7,183
185
1,943
11,991
0
46,684
W
10,613
485
16,462
10,769
19,133
11,905
298
2,028
17,105
18,427
0
L
Jing Wei
H4LO3M4STER
Jing Wei
14,225
11,857
1,135
1,292
15,305
7,206
446
1,499
13,584
0
28,320
W
Hou Yi
Nachturnal
Hou Yi
15,354
8,702
3,789
3,346
13,981
7,900
4,807
595
13,386
0
34,748
W
Achilles
RealBenCook
Achilles
17,960
1,622
938
6,476
29,102
45,465
234
2,339
26,763
0
22,481
L
Pele
Zeolet
Pele
9,038
1,765
855
2,493
19,875
8,800
0
1,983
17,325
0
20,649
W
Ah Muzen Cab
energykilla
Ah Muzen Cab
17,041
4,598
500
2,802
14,694
7,572
2,680
774
13,920
0
37,241
L
Hun Batz
kmille3651
Hun Batz
16,960
1,488
1,957
1,830
17,096
11,805
0
1,325
15,303
0
27,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,333
Gold Earned
52,060
146
Minions Killed
160
0
Camps Cleared
0
1,263,790
Distance Traveled
1,356,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,296
664
16
1
0
245,048
0
W
Izanami
10,546
753
59
4
0
206,483
0
L
Chiron
9,906
708
56
4
0
229,469
0
W
Hel
9,407
672
13
1
0
283,634
0
L
Jing Wei
8,788
628
29
2
0
258,382
0
W
Hou Yi
10,658
761
41
3
0
277,233
0
W
Achilles
10,938
781
13
1
0
313,441
0
L
Pele
7,920
566
22
2
0
251,204
0
W
Ah Muzen Cab
10,511
751
34
2
0
275,427
0
L
Hun Batz
8,423
602
23
2
0
279,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role