Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Footballguy60
King Arthur
Level 177
God Stats
25W - 18L
1,495 SR
Queue Stats
528W - 438L
1,681 Elo+
Solo
Cthulhu
Cthulhu
JuanDelPan
Cthulhu
Level 59
God Stats
18W - 22L
1,457 SR
Queue Stats
611W - 625L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
Oryan15
Gilgamesh
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,521 Elo+
Solo
Agni
Agni
drumstik2
Agni
Level 170
God Stats
1W - 2L
1,206 SR
Queue Stats
218W - 210L
1,607 Elo+
Solo
Team Averages
Level 133
1,431 SR
1,537 Elo+

VS

Team Averages
Level 81
1,658 SR
1,502 Elo+
Shiva
Shiva
DaddySwaggy98
Shiva
Level 132
God Stats
6W - 2L
1,715 SR
Queue Stats
361W - 315L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
KrAtoZ998209
Kumbhakarna
Level 47
God Stats
21W - 27L
1,390 SR
Queue Stats
821W - 782L
1,334 Elo+
Solo
Loki
Loki
ManletGod
Loki
Level 40
God Stats
5W - 2L
1,712 SR
Queue Stats
69W - 77L
1,466 Elo+
Solo
Ra
Ra
Qahnaarrinn
Ra
Level 148
God Stats
4W - 1L
1,750 SR
Queue Stats
149W - 146L
1,659 Elo+
Solo
Medusa
Medusa
Splayer2
Medusa
Level 38
God Stats
5W - 3L
1,725 SR
Queue Stats
178W - 153L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 2 / 1
8,243
550
7,028
10,589
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Footballguy60
King Arthur
14
5 / 2 / 1
8,749
583
13,892
15,897
15,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
JuanDelPan
Cthulhu
8
1 / 2 / 2
6,089
406
2,591
9,571
5,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Oryan15
Gilgamesh
12
0 / 3 / 4
6,989
466
4,788
11,621
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
16
2 / 1 / 3
9,006
600
13,178
7,971
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,347
490
6,441
16,421
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
KrAtoZ998209
Kumbhakarna
11
1 / 2 / 6
7,326
488
3,063
16,640
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
14
5 / 2 / 2
8,384
559
8,899
14,069
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 3 / 3
8,431
562
7,411
11,304
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Splayer2
Medusa
13
1 / 1 / 1
7,462
497
4,943
7,122
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
12
Kills
9
10
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
2
1
2.25
W
0
4
2
0.25
L
King Arthur
Footballguy60
King Arthur
5
2
1
2.75
L
Cthulhu
JuanDelPan
Cthulhu
1
2
2
1
W
Kumbhakarna
KrAtoZ998209
Kumbhakarna
1
2
6
2
W
Loki
5
2
2
3
L
Gilgamesh
Oryan15
Gilgamesh
0
3
4
0.67
W
2
3
3
1.17
W
Medusa
Splayer2
Medusa
1
1
1
1.5
L
Agni
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,477
Damage
30,757
55,649
Taken
65,556
33,536
Mitigated
36,486
13,145
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,028
3,167
0
1,168
10,589
3,450
0
3,058
7,496
0
56,644
W
6,441
1,336
0
6,535
16,421
11,228
0
583
15,837
0
51,612
L
King Arthur
Footballguy60
King Arthur
13,892
1,009
0
3,560
15,897
15,769
3
50
14,905
0
76,136
L
Cthulhu
JuanDelPan
Cthulhu
2,591
321
1,338
2,216
9,571
5,708
0
1,977
7,594
15,174
0
W
Kumbhakarna
KrAtoZ998209
Kumbhakarna
3,063
414
0
1,839
16,640
12,260
0
5,240
11,400
15,030
0
W
Loki
8,899
2,102
0
623
14,069
5,137
0
3,035
11,023
0
61,496
L
Gilgamesh
Oryan15
Gilgamesh
4,788
1,414
0
1,765
11,621
5,290
0
3,332
8,187
0
48,898
W
7,411
1,201
1,343
5,137
11,304
4,973
598
5,392
5,912
73,030
0
W
Medusa
Splayer2
Medusa
4,943
2,315
0
619
7,122
2,888
53
1,507
5,615
0
63,810
L
Agni
13,178
1,663
121
2,977
7,971
3,319
483
1,987
5,979
104,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
38,950
461
Minions Killed
406
0
Camps Cleared
0
1,373,628
Distance Traveled
1,527,626
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,243
550
98
7
0
281,588
1
W
Shiva
7,347
490
83
6
0
261,832
2
L
King Arthur
8,749
583
114
8
0
298,420
4
L
Cthulhu
6,089
406
12
1
0
213,252
2
W
Kumbhakarna
7,326
488
15
1
0
316,501
2
W
Loki
8,384
559
85
6
0
334,463
5
L
Gilgamesh
6,989
466
79
5
0
293,623
0
W
Ra
8,431
562
122
8
0
293,085
3
W
Medusa
7,462
497
101
7
0
321,745
2
L
Agni
9,006
600
158
11
0
286,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role