Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold I
Bellaqua
Sol
Gold I
Level 157
God Stats
14W - 12L
1,545 SR
Queue Stats
245W - 245L
1,651 MMR
Party 2
The Morrigan
The Morrigan
Silver II
JackW xD
The Morrigan
Silver II
Level 168
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 92L
1,491 MMR
Solo
Nemesis
Nemesis
Gold IV
Janek2510666
Nemesis
Gold IV
Level 129
God Stats
8W - 11L
1,846 SR
Queue Stats
470W - 482L
1,471 MMR
Solo
Guan Yu
Guan Yu
Silver III
SdriigeZ
Guan Yu
Silver III
Level 67
God Stats
6W - 2L
1,593 SR
Queue Stats
14W - 14L
1,491 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,597 SR
1,521 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,639 SR
1,470 MMR
Maui
Maui
Gold III
RenatoCarvz_17
Maui
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 204L
1,461 MMR
Solo
Olorun
Olorun
Bronze III
direavenger09
Olorun
Bronze III
Level 128
God Stats
0W - 1L
1,902 SR
Queue Stats
6W - 6L
1,490 MMR
Party 1
Pele
Pele
Bronze III
il 2Boothy4u li
Pele
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,490 MMR
Party 1
Mulan
Mulan
Gold II
orduts8
Mulan
Gold II
Level 161
God Stats
0W - 3L
1,500 SR
Queue Stats
525W - 531L
1,442 MMR
Solo
He Bo
He Bo
Gold IV
соваж
He Bo
Gold IV
Level 67
God Stats
11W - 4L
1,793 SR
Queue Stats
37W - 39L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 0 / 1
5,425
603
2,239
7,089
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 2
6,332
704
9,209
5,270
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
JackW xD
The Morrigan
11
3 / 2 / 1
6,197
689
2,709
4,880
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Janek2510666
Nemesis
10
2 / 1 / 7
6,097
677
6,546
6,796
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
SdriigeZ
Guan Yu
10
1 / 0 / 1
5,956
662
2,593
6,072
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangNe ZhaSurtrFreya

VS

Bans
RatatoskrThorMercurySusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,915
435
469
7,440
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,737
526
4,037
6,866
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,641
627
3,071
6,889
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
orduts8
Mulan
7
1 / 2 / 0
4,706
523
3,005
6,195
2,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
9
1 / 4 / 1
5,178
575
3,608
6,377
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
1
1.5
W
4
0
2
5
W
The Morrigan
JackW xD
The Morrigan
3
2
1
1.75
W
Nemesis
Janek2510666
Nemesis
2
1
7
5.5
L
0
1
0
0
W
Guan Yu
SdriigeZ
Guan Yu
1
0
1
1.5
L
0
3
0
0
L
1
1
1
1.5
L
Mulan
orduts8
Mulan
1
2
0
0.5
L
He Bo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
14,190
30,107
Taken
33,767
16,343
Mitigated
13,201
9,378
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,239
377
0
3,476
7,089
5,138
320
3,178
3,911
0
11,655
W
9,209
5,217
0
2,528
5,270
1,895
121
2,284
2,986
48,997
0
W
The Morrigan
JackW xD
The Morrigan
2,709
481
0
500
4,880
1,728
0
2,089
2,791
39,603
3,174
W
Nemesis
Janek2510666
Nemesis
6,546
3,235
0
960
6,796
2,628
260
1,175
5,550
0
36,277
L
469
117
0
1,380
7,440
3,721
0
2,999
4,441
4,061
0
W
Guan Yu
SdriigeZ
Guan Yu
2,593
240
0
1,914
6,072
4,954
0
0
5,635
0
32,901
L
4,037
2,014
0
1,511
6,866
2,631
0
4,524
2,342
33,997
0
L
3,071
859
0
656
6,889
2,408
0
1,136
5,737
0
47,630
L
Mulan
orduts8
Mulan
3,005
620
0
2,449
6,195
2,698
0
0
6,195
0
20,589
L
He Bo
3,608
185
0
263
6,377
1,743
0
2,145
4,072
32,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
24,177
265
Minions Killed
246
0
Camps Cleared
0
994,661
Distance Traveled
818,382
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,425
603
13
1
0
187,648
2
W
Sol
6,332
704
77
9
0
186,737
1
W
The Morrigan
6,197
689
68
8
0
184,702
0
W
Nemesis
6,097
677
51
6
0
233,730
1
L
Maui
3,915
435
5
1
0
125,601
0
W
Guan Yu
5,956
662
56
6
0
201,844
0
L
Olorun
4,737
526
62
7
0
157,846
0
L
Pele
5,641
627
80
9
0
221,087
0
L
Mulan
4,706
523
39
4
0
125,705
0
L
He Bo
5,178
575
60
7
0
188,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role