Player Matchup

Bellona
Bellona
Kaikenxx
Bellona
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
300W - 305L
1,446 Elo+
Party 4
Mercury
Mercury
NicolaiN97
Mercury
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 132L
1,436 Elo+
Solo
Sol
Sol
Sinkoner4207
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,248 Elo+
Party 3
Chang'e
Chang'e
Victorisss
Chang'e
Level 100
God Stats
3W - 3L
1,533 SR
Queue Stats
436W - 437L
1,472 Elo+
Party 4
Set
Set
djennade
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,144 Elo+
Party 3
Team Averages
Level 98
1,507 SR
1,349 Elo+

VS

Team Averages
Level 109
1,456 SR
1,454 Elo+
Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Dzayron
Arachne
Level 108
God Stats
5W - 4L
1,344 SR
Queue Stats
207W - 187L
1,414 Elo+
Party 2
Terra
Terra
Shroondog
Terra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
Smileo
Ah Puch
Level 120
God Stats
11W - 2L
1,777 SR
Queue Stats
267W - 260L
1,416 Elo+
Party 2
Baba Yaga
Baba Yaga
XxTonyKxX
Baba Yaga
Level 120
God Stats
4W - 4L
1,160 SR
Queue Stats
238W - 223L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kaikenxx
Bellona
14
2 / 6 / 5
7,891
658
8,270
17,098
18,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
NicolaiN97
Mercury
13
2 / 6 / 2
7,823
652
4,847
9,911
4,210
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 9
9,067
756
10,441
14,719
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Victorisss
Chang'e
14
2 / 4 / 9
7,968
664
7,970
13,820
9,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 2 / 6
8,250
688
3,060
6,096
6,476
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
7 / 3 / 8
9,594
800
11,760
9,556
4,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Dzayron
Arachne
18
7 / 2 / 10
10,322
860
9,889
16,743
15,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Shroondog
Terra
15
4 / 3 / 8
9,173
764
2,701
10,650
11,687
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Smileo
Ah Puch
15
1 / 3 / 13
8,912
743
15,429
10,552
5,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
XxTonyKxX
Baba Yaga
17
2 / 2 / 12
10,285
857
15,552
13,038
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
11
Kills
21
22
Deaths
13
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
3
8
3.67
W
Arachne
Dzayron
Arachne
7
2
10
6
L
Bellona
Kaikenxx
Bellona
2
6
5
0.75
L
Mercury
NicolaiN97
Mercury
2
6
2
0.5
W
Terra
Shroondog
Terra
4
3
8
2.67
L
2
4
9
1.63
W
Ah Puch
Smileo
Ah Puch
1
3
13
2.5
L
Chang'e
Victorisss
Chang'e
2
4
9
1.63
W
Baba Yaga
XxTonyKxX
Baba Yaga
2
2
12
4
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
55,331
61,644
Taken
60,539
45,228
Mitigated
45,181
18,642
Healing
25,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,760
3,697
926
1,223
9,556
4,834
2,655
3,230
6,237
0
19,101
W
Arachne
Dzayron
Arachne
9,889
5,894
1,220
6,782
16,743
15,501
223
4,778
11,615
0
14,855
L
Bellona
Kaikenxx
Bellona
8,270
1,544
1,046
2,415
17,098
18,475
0
7,329
9,350
0
14,363
L
Mercury
NicolaiN97
Mercury
4,847
1,191
106
499
9,911
4,210
0
4,223
5,573
0
10,876
W
Terra
Shroondog
Terra
2,701
420
3,609
1,258
10,650
11,687
278
3,560
7,059
4,663
0
L
10,441
1,111
351
4,928
14,719
6,677
0
10,499
4,189
30,363
0
W
Ah Puch
Smileo
Ah Puch
15,429
301
1,294
2,442
10,552
5,346
1,940
2,979
7,354
33,217
0
L
Chang'e
Victorisss
Chang'e
7,970
1,002
4,940
4,128
13,820
9,390
287
6,762
6,903
22,175
0
W
Baba Yaga
XxTonyKxX
Baba Yaga
15,552
1,427
1,631
5,547
13,038
7,813
1,187
3,864
9,020
40,891
0
L
3,060
1,341
0
229
6,096
6,476
0
4,869
1,227
0
10,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
48,286
149
Minions Killed
120
0
Camps Cleared
0
1,002,268
Distance Traveled
1,103,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,594
800
10
1
0
210,170
0
W
Arachne
10,322
860
10
1
0
223,729
0
L
Bellona
7,891
658
20
2
0
191,555
0
L
Mercury
7,823
652
11
1
0
199,400
0
W
Terra
9,173
764
3
0
0
216,678
0
L
Sol
9,067
756
63
5
0
192,477
0
W
Ah Puch
8,912
743
37
3
0
222,752
0
L
Chang'e
7,968
664
38
3
0
187,283
0
W
Baba Yaga
10,285
857
60
5
0
229,833
0
L
Set
8,250
688
17
1
0
231,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role