Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aarthew
Charybdis
Level 115
God Stats
11W - 17L
1,348 SR
Queue Stats
289W - 259L
1,500 Elo+
Solo
Poseidon
Poseidon
BjornIronside1
Poseidon
Level 129
God Stats
10W - 9L
1,352 SR
Queue Stats
122W - 135L
1,483 Elo+
Solo
Achilles
Achilles
Gaman_ema_TV
Achilles
Level 86
God Stats
12W - 5L
1,658 SR
Queue Stats
198W - 184L
1,492 Elo+
Solo
Mercury
Mercury
b4nn1
Mercury
Level 40
God Stats
15W - 9L
1,919 SR
Queue Stats
144W - 139L
1,535 Elo+
Solo
Team Averages
Level 95
1,556 SR
1,502 Elo+

VS

Team Averages
Level 121
1,480 SR
1,489 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Guilherme PF126
Nemesis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 41L
1,500 Elo+
Party 2
Hercules
Hercules
TnTda3rk
Hercules
Level 69
God Stats
4W - 7L
1,500 SR
Queue Stats
241W - 213L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
mizaaelh
Heimdallr
Level 170
God Stats
12W - 17L
1,434 SR
Queue Stats
407W - 393L
1,489 Elo+
Solo
Sylvanus
Sylvanus
xHust
Sylvanus
Level 224
God Stats
3W - 7L
1,468 SR
Queue Stats
55W - 39L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 2 / 3
5,950
541
4,393
8,234
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Aarthew
Charybdis
11
1 / 0 / 0
6,600
600
3,785
7,839
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
12
4 / 3 / 2
7,278
662
7,062
6,945
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Gaman_ema_TV
Achilles
10
1 / 0 / 5
6,158
560
6,100
8,724
8,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
b4nn1
Mercury
13
4 / 0 / 5
7,419
674
5,099
7,262
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 0 / 0
3,627
330
0
0
0
7
0 / 7 / 0
4,619
420
1,282
10,886
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
TnTda3rk
Hercules
10
0 / 3 / 1
5,873
534
4,353
10,465
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
mizaaelh
Heimdallr
11
2 / 1 / 0
6,348
577
8,800
7,965
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
xHust
Sylvanus
11
3 / 2 / 1
6,810
619
4,284
8,999
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
5
5
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
3
2.25
L
Merlin
 
Merlin
0
0
0
0
W
Charybdis
Aarthew
Charybdis
1
0
0
1
W
Poseidon
4
3
2
1.67
W
Achilles
Gaman_ema_TV
Achilles
1
0
5
3.5
L
0
7
0
0
L
Hercules
TnTda3rk
Hercules
0
3
1
0.17
W
Mercury
b4nn1
Mercury
4
0
5
6.5
L
Heimdallr
mizaaelh
Heimdallr
2
1
0
2
L
Sylvanus
xHust
Sylvanus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,439
Damage
18,719
39,004
Taken
38,315
19,061
Mitigated
21,171
12,434
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,393
1,032
0
3,882
8,234
2,373
210
308
7,926
0
30,766
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Aarthew
Charybdis
3,785
2,307
0
4,349
7,839
2,929
0
259
7,580
0
48,829
W
Poseidon
7,062
1,570
0
1,631
6,945
2,198
297
2,119
4,781
52,969
0
W
Achilles
Gaman_ema_TV
Achilles
6,100
890
0
1,812
8,724
8,746
426
256
8,006
1,308
31,126
L
1,282
278
0
128
10,886
3,505
0
2,342
8,426
0
20,794
L
Hercules
TnTda3rk
Hercules
4,353
1,756
0
3,420
10,465
7,560
0
704
9,747
0
38,200
W
Mercury
b4nn1
Mercury
5,099
1,503
0
760
7,262
2,815
0
988
6,274
0
60,008
L
Heimdallr
mizaaelh
Heimdallr
8,800
5,381
0
4,067
7,965
3,374
0
0
7,965
0
47,720
L
Sylvanus
xHust
Sylvanus
4,284
1,700
345
2,577
8,999
6,732
0
4,068
4,647
33,557
8,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
27,277
373
Minions Killed
241
0
Camps Cleared
0
1,239,927
Distance Traveled
902,320
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,950
541
42
4
0
269,098
0
L
Merlin
3,627
330
0
0
0
0
0
W
Charybdis
6,600
600
92
8
0
211,875
1
W
Poseidon
7,278
662
103
9
0
226,865
3
W
Achilles
6,158
560
49
4
0
210,638
0
L
Nemesis
4,619
420
32
3
0
253,273
0
L
Hercules
5,873
534
61
6
0
240,652
0
W
Mercury
7,419
674
87
8
0
321,451
0
L
Heimdallr
6,348
577
70
6
0
203,446
0
L
Sylvanus
6,810
619
78
7
0
204,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role