Player Matchup

Zeus
Zeus
Grigmanator
Zeus
Level 65
God Stats
3W - 0L
1,493 SR
Queue Stats
52W - 37L
1,522 Elo+
Party 1
Ravana
Ravana
Hexxzy
Ravana
Level 64
God Stats
7W - 4L
1,585 SR
Queue Stats
50W - 29L
1,557 Elo+
Party 1
Surtr
Surtr
PaintArmy97
Surtr
Level 101
God Stats
9W - 8L
1,555 SR
Queue Stats
195W - 203L
1,501 Elo+
Solo
Neith
Neith
Zelktox
Neith
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 57L
1,353 Elo+
Solo
Fafnir
Fafnir
tolo-_-tueur
Fafnir
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,703 Elo+
Solo
Team Averages
Level 62
1,527 SR
1,527 Elo+

VS

Team Averages
Level 84
1,477 SR
1,469 Elo+
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
LaCitronade3504
Anhur
Level 26
God Stats
15W - 10L
1,585 SR
Queue Stats
37W - 39L
1,466 Elo+
Party 2
Thoth
Thoth
PyroKinetiKs
Thoth
Level 65
God Stats
0W - 2L
1,427 SR
Queue Stats
311W - 302L
1,420 Elo+
Solo
Bakasura
Bakasura
Sh1ni_Ryuk-666
Bakasura
Level 121
God Stats
9W - 7L
1,589 SR
Queue Stats
207W - 177L
1,450 Elo+
Party 2
Atlas
Atlas
thebest94270
Atlas
Level 89
God Stats
8W - 7L
1,284 SR
Queue Stats
66W - 62L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
7,485
749
7,657
4,675
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Hexxzy
Ravana
10
5 / 0 / 1
6,382
638
2,545
5,812
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
0 / 1 / 1
5,909
591
4,488
11,744
6,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Zelktox
Neith
8
2 / 3 / 0
4,976
498
7,966
6,618
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
8
0 / 2 / 2
5,080
508
2,578
9,005
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 0
5,240
524
7,448
8,941
8,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
4,800
480
3,043
7,574
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 0
5,197
520
1,119
6,859
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
12
6 / 1 / 1
7,112
711
6,303
8,337
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 3
5,956
596
4,670
9,994
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
13
Kills
9
9
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
6
3
2
2.33
W
Ravana
Hexxzy
Ravana
5
0
1
5.5
L
1
3
1
0.5
W
0
1
1
0.5
L
1
5
0
0.2
L
Bakasura
6
1
1
6.5
W
Neith
Zelktox
Neith
2
3
0
0.67
L
1
1
3
2.5
W
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,234
Damage
22,583
37,854
Taken
41,705
19,175
Mitigated
24,462
9,886
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,448
1,316
0
500
8,941
8,111
0
114
8,827
530
36,755
W
7,657
1,479
0
371
4,675
1,416
557
991
3,309
55,579
0
W
Ravana
Hexxzy
Ravana
2,545
206
0
1,293
5,812
2,187
0
62
5,600
0
31,894
L
3,043
1,386
411
2,203
7,574
2,601
789
1,811
5,763
0
23,241
W
4,488
1,608
0
4,564
11,744
6,222
0
170
11,455
118
44,294
L
1,119
0
0
550
6,859
2,470
0
4,707
2,152
24,488
0
L
Bakasura
6,303
3,890
0
2,088
8,337
3,163
0
2,222
6,115
0
34,370
W
Neith
Zelktox
Neith
7,966
3,634
0
838
6,618
2,071
0
2,387
4,031
0
35,857
L
4,670
1,835
269
3,742
9,994
8,117
149
1,495
8,499
22,644
0
W
Fafnir
2,578
641
0
2,820
9,005
7,279
0
2,129
6,322
8,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
28,305
275
Minions Killed
243
0
Camps Cleared
0
985,281
Distance Traveled
980,306
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,240
524
58
6
0
204,505
0
W
Zeus
7,485
749
97
10
0
199,477
0
W
Ravana
6,382
638
53
5
0
219,498
0
L
Anhur
4,800
480
40
4
0
177,551
3
W
Surtr
5,909
591
74
7
0
187,493
0
L
Thoth
5,197
520
52
5
0
182,036
0
L
Bakasura
7,112
711
77
8
0
245,604
1
W
Neith
4,976
498
37
4
0
169,748
0
L
Atlas
5,956
596
16
2
0
170,610
0
W
Fafnir
5,080
508
14
1
0
209,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role