Player Matchup

Chaac
Chaac
Astro_Infinity-
Chaac
Level 147
God Stats
5W - 1L
1,704 SR
Queue Stats
129W - 126L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
Braxdoodie
Aphrodite
Level 124
God Stats
259W - 178L
1,583 SR
Queue Stats
780W - 767L
1,493 Elo+
Solo
Hercules
Hercules
Lowcash Pato
Hercules
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,596 Elo+
Solo
Thanatos
Thanatos
Winkel7424
Thanatos
Level 106
God Stats
6W - 16L
1,408 SR
Queue Stats
330W - 345L
1,318 Elo+
Solo
Chiron
Chiron
johnson1798
Chiron
Level 108
God Stats
2W - 0L
1,802 SR
Queue Stats
74W - 66L
1,513 Elo+
Party 1
Team Averages
Level 115
1,599 SR
1,484 Elo+

VS

Team Averages
Level 113
1,516 SR
1,484 Elo+
Merlin
Merlin
Kozmic-Soda
Merlin
Level 109
God Stats
12W - 11L
1,648 SR
Queue Stats
760W - 716L
1,492 Elo+
Solo
Skadi
Skadi
Lek Doido
Skadi
Level 158
God Stats
156W - 139L
1,481 SR
Queue Stats
766W - 735L
1,525 Elo+
Solo
Atlas
Atlas
MAICONIGHT89
Atlas
Level 182
God Stats
3W - 7L
1,205 SR
Queue Stats
1,564W - 1,526L
1,470 Elo+
Solo
Kali
Kali
iancart123
Kali
Level 49
God Stats
0W - 1L
1,731 SR
Queue Stats
26W - 21L
1,501 Elo+
Solo
Tyr
Tyr
reverseFlash2005
Tyr
Level 69
God Stats
12W - 14L
1,513 SR
Queue Stats
211W - 201L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,609
615
10,842
12,119
13,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Braxdoodie
Aphrodite
14
5 / 1 / 3
8,753
625
10,133
12,118
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
Lowcash Pato
Hercules
11
2 / 0 / 5
6,866
490
6,796
11,534
11,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Winkel7424
Thanatos
12
2 / 4 / 6
7,559
540
4,428
12,356
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
13
1 / 1 / 1
7,901
564
5,558
7,705
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 5 / 3
6,952
497
9,268
8,472
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Lek Doido
Skadi
12
2 / 2 / 0
7,351
525
6,865
9,961
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
3 / 2 / 0
7,325
523
5,997
11,959
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 3
6,078
434
7,640
11,831
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 3 / 0
5,881
420
4,814
13,229
14,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
6
6
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Aphrodite
Braxdoodie
Aphrodite
5
1
3
6.5
L
Merlin
0
5
3
0.3
L
Skadi
Lek Doido
Skadi
2
2
0
1
W
Hercules
Lowcash Pato
Hercules
2
0
5
4.5
L
3
2
0
1.5
W
Thanatos
Winkel7424
Thanatos
2
4
6
1.25
L
0
0
3
1.5
W
Chiron
1
1
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,757
Damage
34,584
55,832
Taken
55,452
40,088
Mitigated
34,545
30,387
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,842
1,724
0
5,900
12,119
13,401
245
1,134
10,424
1,888
64,822
W
Aphrodite
Braxdoodie
Aphrodite
10,133
521
2,971
8,386
12,118
6,309
38
6,912
5,206
72,566
0
L
Merlin
9,268
1,272
48
992
8,472
3,241
0
3,985
4,487
59,059
0
L
Skadi
Lek Doido
Skadi
6,865
2,552
0
1,225
9,961
3,647
535
836
9,125
0
57,293
W
Hercules
Lowcash Pato
Hercules
6,796
2,118
0
2,299
11,534
11,364
0
4,713
6,732
0
23,694
L
5,997
1,975
0
2,166
11,959
8,915
0
2,920
9,039
15,706
0
W
Thanatos
Winkel7424
Thanatos
4,428
200
0
7,722
12,356
5,885
0
2,138
10,174
0
40,539
L
7,640
3,004
241
3,955
11,831
4,535
0
2,137
9,694
0
39,541
W
Chiron
5,558
2,085
280
2,829
7,705
3,129
3,257
585
7,099
0
61,501
L
4,814
620
0
2,182
13,229
14,207
0
1,236
11,993
217
23,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
33,587
422
Minions Killed
292
0
Camps Cleared
0
1,398,588
Distance Traveled
1,360,753
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,609
615
102
7
0
271,743
2
W
Aphrodite
8,753
625
128
9
0
274,548
0
L
Merlin
6,952
497
95
7
0
253,457
0
L
Skadi
7,351
525
100
7
0
277,702
1
W
Hercules
6,866
490
32
2
0
294,235
0
L
Atlas
7,325
523
21
2
0
244,532
0
W
Thanatos
7,559
540
61
4
0
311,397
0
L
Kali
6,078
434
44
3
0
324,810
1
W
Chiron
7,901
564
99
7
0
246,665
0
L
Tyr
5,881
420
32
2
0
260,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role