Player Matchup

King Arthur
King Arthur
Cyberwolf0212
King Arthur
Level 58
God Stats
50W - 43L
1,521 SR
Queue Stats
423W - 461L
1,441 Elo+
Solo
Mulan
Mulan
Fireos54321
Mulan
Level 26
God Stats
0W - 2L
1,619 SR
Queue Stats
6W - 18L
1,159 Elo+
Party 1
Baba Yaga
Baba Yaga
Fulguoration
Baba Yaga
Level 83
God Stats
9W - 16L
1,410 SR
Queue Stats
65W - 61L
1,434 Elo+
Party 1
Loki
Loki
Salty_Universe
Loki
Level 64
God Stats
3W - 9L
1,500 SR
Queue Stats
97W - 76L
1,391 Elo+
Solo
Ah Puch
Ah Puch
exterior_plum5
Ah Puch
Level 105
God Stats
38W - 38L
1,502 SR
Queue Stats
973W - 1,050L
1,411 Elo+
Solo
Team Averages
Level 67
1,510 SR
1,367 Elo+

VS

Team Averages
Level 73
1,490 SR
1,397 Elo+
Fenrir
Fenrir
KGWdemon
Fenrir
Level 47
God Stats
4W - 5L
1,282 SR
Queue Stats
68W - 108L
1,246 Elo+
Solo
Izanami
Izanami
Lyncois
Izanami
Level 60
God Stats
21W - 19L
1,670 SR
Queue Stats
26W - 35L
1,515 Elo+
Solo
Mercury
Mercury
PeluchoeR7
Mercury
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 165L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
eskileba2020
Kuzenbo
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 115L
1,382 Elo+
Solo
Neith
Neith
jamesyolo26
Neith
Level 40
God Stats
10W - 7L
1,500 SR
Queue Stats
24W - 32L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cyberwolf0212
King Arthur
10
0 / 0 / 0
6,182
1,030
0
276
108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 0
4,532
755
0
0
0
Baba Yaga
Fulguoration
Baba Yaga
9
0 / 0 / 0
4,532
755
0
0
0
12
3 / 3 / 0
7,428
1,238
6,354
8,886
2,937
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 1
7,377
1,230
4,132
9,618
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

268

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KGWdemon
Fenrir
13
4 / 0 / 3
8,318
1,386
9,428
4,364
2,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Lyncois
Izanami
13
1 / 2 / 4
7,669
1,278
5,732
4,603
1,645
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
PeluchoeR7
Mercury
13
1 / 0 / 2
7,558
1,260
956
2,599
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
eskileba2020
Kuzenbo
12
1 / 2 / 2
6,871
1,145
1,657
7,309
8,483
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 0
6,032
1,005
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
7
7
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cyberwolf0212
King Arthur
0
0
0
0
L
0
0
0
0
L
Baba Yaga
Fulguoration
Baba Yaga
0
0
0
0
W
Fenrir
KGWdemon
Fenrir
4
0
3
5.5
W
Izanami
Lyncois
Izanami
1
2
4
1.5
W
Mercury
PeluchoeR7
Mercury
1
0
2
2
L
3
3
0
1
W
Kuzenbo
eskileba2020
Kuzenbo
1
2
2
1
L
1
4
1
0.38
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,486
Damage
17,773
18,780
Taken
18,875
6,401
Mitigated
13,613
629
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cyberwolf0212
King Arthur
0
0
0
0
276
108
0
0
276
0
705
L
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
Fulguoration
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
KGWdemon
Fenrir
9,428
2,875
0
1,463
4,364
2,284
0
948
3,416
0
19,085
W
Izanami
Lyncois
Izanami
5,732
4,529
0
0
4,603
1,645
0
1,245
3,358
0
21,043
W
Mercury
PeluchoeR7
Mercury
956
190
0
0
2,599
1,201
0
971
1,628
0
18,537
L
6,354
2,025
0
232
8,886
2,937
0
498
8,087
0
16,097
W
Kuzenbo
eskileba2020
Kuzenbo
1,657
334
0
0
7,309
8,483
0
968
6,341
7,360
159
L
4,132
846
0
397
9,618
3,356
0
1,000
8,397
16,346
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
36,448
43
Minions Killed
134
2
Camps Cleared
5
283,412
Distance Traveled
491,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,182
1,030
0
0
0
26,977
0
L
Mulan
4,532
755
0
0
0
0
0
L
Baba Yaga
4,532
755
0
0
0
0
0
W
Fenrir
8,318
1,386
22
4
1
147,439
0
W
Izanami
7,669
1,278
60
10
3
96,293
0
W
Mercury
7,558
1,260
41
7
0
130,432
0
L
Loki
7,428
1,238
12
2
2
144,859
0
W
Kuzenbo
6,871
1,145
11
2
1
117,103
0
L
Ah Puch
7,377
1,230
31
5
0
111,576
0
W
Neith
6,032
1,005
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role