Player Matchup

Neith
Neith
Banshee 016
Neith
Level 55
God Stats
2W - 3L
1,152 SR
Queue Stats
46W - 82L
1,115 Elo+
Party 1
Discordia
Discordia
Groondir
Discordia
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 42L
1,390 Elo+
Solo
Fafnir
Fafnir
Lega1Slugs
Fafnir
Level 27
God Stats
0W - 2L
1,720 SR
Queue Stats
25W - 45L
972 Elo+
Party 1
Team Averages
Level 41
1,457 SR
1,159 Elo+

VS

Team Averages
Level 65
1,412 SR
1,337 Elo+
Ne Zha
Ne Zha
DopeZ-ro
Ne Zha
Level 85
God Stats
48W - 42L
1,423 SR
Queue Stats
516W - 609L
1,353 Elo+
Solo
Maui
Maui
ViciiVonDoom
Maui
Level 52
God Stats
10W - 16L
1,338 SR
Queue Stats
178W - 193L
1,314 Elo+
Solo
Merlin
Merlin
kainaluboy808
Merlin
Level 58
God Stats
28W - 23L
1,476 SR
Queue Stats
373W - 382L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
9,009
693
10,167
12,306
4,775
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Groondir
Discordia
14
3 / 4 / 2
8,991
692
11,052
10,912
4,689
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Lega1Slugs
Fafnir
13
0 / 2 / 2
8,818
678
4,324
15,903
14,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DopeZ-ro
Ne Zha
13
3 / 3 / 3
9,066
697
13,213
12,642
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 6
9,990
768
4,107
16,075
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 1 / 4
9,753
750
15,329
8,972
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
9
9
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Ne Zha
DopeZ-ro
Ne Zha
3
3
3
1.5
L
Discordia
Groondir
Discordia
3
4
2
1
L
Fafnir
Lega1Slugs
Fafnir
0
2
2
0.5
W
2
2
6
2.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,543
Damage
32,649
39,121
Taken
37,689
24,075
Mitigated
27,588
7,665
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,167
4,693
0
1,312
12,306
4,775
0
5,609
6,697
0
44,574
W
Ne Zha
DopeZ-ro
Ne Zha
13,213
1,716
0
1,788
12,642
6,255
1,675
3,652
8,990
0
36,129
L
Discordia
Groondir
Discordia
11,052
618
0
1,081
10,912
4,689
0
7,851
3,061
28,997
0
L
Fafnir
Lega1Slugs
Fafnir
4,324
1,804
453
4,819
15,903
14,611
0
5,980
9,923
15,241
0
W
4,107
419
613
5,046
16,075
17,392
61
7,670
8,405
12,591
0
W
15,329
371
424
528
8,972
3,941
553
4,138
4,834
51,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
28,809
113
Minions Killed
125
0
Camps Cleared
0
625,050
Distance Traveled
689,976
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,009
693
51
4
0
202,424
0
W
Ne Zha
9,066
697
38
3
0
220,427
0
L
Discordia
8,991
692
38
3
0
194,331
0
L
Fafnir
8,818
678
24
2
0
228,295
2
W
Maui
9,990
768
15
1
0
230,095
0
W
Merlin
9,753
750
72
6
0
239,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role