Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Platinum IV
AlexGKaz
Cupid
Platinum IV
Level 126
God Stats
1W - 0L
1,189 SR
Queue Stats
37W - 34L
1,752 MMR
Solo
Ne Zha
Ne Zha
Gold I
ItsLeon24
Ne Zha
Gold I
Level 135
God Stats
3W - 2L
1,904 SR
Queue Stats
164W - 156L
1,669 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
Zeltron6xBillion
Zhong Kui
Gold II
Level 72
God Stats
7W - 3L
1,855 SR
Queue Stats
27W - 18L
1,762 MMR
Solo
Bakasura
Bakasura
Platinum I
fnirfaf
Bakasura
Platinum I
Level 87
God Stats
12W - 7L
1,612 SR
Queue Stats
237W - 232L
1,763 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,612 SR
1,689 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,620 SR
1,725 MMR
Hou Yi
Hou Yi
Gold IV
HorseShoeGr
Hou Yi
Gold IV
Level 107
God Stats
1W - 1L
1,824 SR
Queue Stats
27W - 20L
1,729 MMR
Party 3
Nemesis
Nemesis
Gold I
RichPig
Nemesis
Gold I
Level 102
God Stats
2W - 2L
1,625 SR
Queue Stats
39W - 30L
1,702 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
Sentο
Sun Wukong
Gold I
Level 178
God Stats
12W - 8L
1,500 SR
Queue Stats
125W - 99L
1,799 MMR
Party 3
Merlin
Merlin
Platinum V
ToggleMuteMe
Merlin
Platinum V
Level 129
God Stats
7W - 9L
1,507 SR
Queue Stats
74W - 77L
1,691 MMR
Solo
Geb
Geb
Gold II
jukuman12
Geb
Gold II
Level 69
God Stats
8W - 6L
1,645 SR
Queue Stats
39W - 30L
1,702 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 0 / 0
6,353
635
5,553
5,499
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
AlexGKaz
Cupid
11
4 / 1 / 1
6,371
637
6,254
7,330
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
ItsLeon24
Ne Zha
8
0 / 0 / 3
5,350
535
5,435
7,263
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
11
2 / 0 / 0
6,719
672
8,053
6,749
5,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
fnirfaf
Bakasura
10
2 / 1 / 3
6,024
602
5,375
7,945
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Ao KuangThorMercuryHades

VS

Bans
SurtrTsukuyomiHe BoCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
1 / 4 / 0
5,292
529
3,263
9,321
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
RichPig
Nemesis
9
0 / 2 / 1
5,242
524
3,615
9,387
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Sentο
Sun Wukong
10
0 / 1 / 0
5,650
565
3,750
9,411
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
10
0 / 3 / 0
5,356
536
3,984
7,234
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 1
4,985
499
3,979
9,831
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
0
3
W
Cupid
AlexGKaz
Cupid
4
1
1
4.5
L
Hou Yi
1
4
0
0.25
W
Ne Zha
ItsLeon24
Ne Zha
0
0
3
1.5
L
Nemesis
RichPig
Nemesis
0
2
1
0.25
L
Sun Wukong
Sentο
Sun Wukong
0
1
0
0
L
Merlin
0
3
0
0
W
Zhong Kui
2
0
0
2
W
Bakasura
fnirfaf
Bakasura
2
1
3
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,670
Damage
18,591
34,786
Taken
45,184
17,844
Mitigated
19,585
12,640
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,553
823
0
1,151
5,499
2,109
0
2,910
2,589
49,940
0
W
Cupid
AlexGKaz
Cupid
6,254
3,997
0
3,406
7,330
2,465
685
380
6,950
0
42,876
L
Hou Yi
3,263
1,511
0
3,134
9,321
3,419
0
0
9,186
0
35,250
W
Ne Zha
ItsLeon24
Ne Zha
5,435
1,415
299
2,953
7,263
4,726
0
3,376
3,887
0
18,232
L
Nemesis
RichPig
Nemesis
3,615
2,228
0
1,283
9,387
2,990
0
1,366
7,273
0
43,928
L
Sun Wukong
Sentο
Sun Wukong
3,750
669
0
3,882
9,411
4,960
0
6,086
3,114
0
40,630
L
Merlin
3,984
308
0
518
7,234
2,678
0
3,132
3,763
47,719
0
W
Zhong Kui
8,053
1,908
0
3,509
6,749
5,381
0
19
6,730
48,761
0
W
Bakasura
fnirfaf
Bakasura
5,375
3,754
0
1,322
7,945
3,163
0
1,278
6,667
0
29,886
L
3,979
920
0
2,435
9,831
5,538
0
2,314
7,312
10,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
26,525
333
Minions Killed
308
0
Camps Cleared
0
1,065,260
Distance Traveled
1,061,949
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,353
635
98
10
0
208,699
0
W
Cupid
6,371
637
71
7
0
195,052
1
L
Hou Yi
5,292
529
62
6
0
191,608
0
W
Ne Zha
5,350
535
16
2
0
228,186
2
L
Nemesis
5,242
524
63
6
0
255,068
0
L
Sun Wukong
5,650
565
73
7
0
204,603
0
L
Merlin
5,356
536
95
10
0
190,156
0
W
Zhong Kui
6,719
672
83
8
0
182,505
1
W
Bakasura
6,024
602
65
7
0
250,818
1
L
Geb
4,985
499
15
2
0
220,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role