Player Matchup

Anhur
Anhur
Arriguti
Anhur
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
452W - 453L
1,500 Elo+
Party 1
Loki
Loki
Iv3 Squibbyzz
Loki
Level 145
God Stats
3W - 3L
1,870 SR
Queue Stats
223W - 211L
1,672 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Monsu5107
Cu Chulainn
Level 195
God Stats
20W - 14L
2,027 SR
Queue Stats
484W - 433L
1,649 Elo+
Party 2
He Bo
He Bo
Nvgg_paragon
He Bo
Level 49
God Stats
0W - 4L
1,268 SR
Queue Stats
110W - 133L
1,440 Elo+
Solo
Nu Wa
Nu Wa
XxmariocuadraoxX
Nu Wa
Level 129
God Stats
1W - 4L
1,196 SR
Queue Stats
205W - 189L
1,507 Elo+
Party 1
Team Averages
Level 135
1,572 SR
1,553 Elo+

VS

Team Averages
Level 147
1,568 SR
1,532 Elo+
Chang'e
Chang'e
 
Chang'e
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gambit_1MMS
Thor
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 147L
1,510 Elo+
Solo
Chiron
Chiron
Jedi-TheDankTank
Chiron
Level 209
God Stats
6W - 2L
1,830 SR
Queue Stats
1,007W - 953L
1,535 Elo+
Solo
Maui
Maui
T0pcatPRO
Maui
Level 123
God Stats
5W - 4L
1,736 SR
Queue Stats
6W - 8L
1,528 Elo+
Solo
Pele
Pele
redamci
Pele
Level 114
God Stats
2W - 0L
1,276 SR
Queue Stats
181W - 167L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arriguti
Anhur
5
2 / 1 / 1
3,313
663
2,739
3,298
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 3
3,553
711
1,509
2,683
732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Monsu5107
Cu Chulainn
7
2 / 1 / 0
4,171
834
2,517
3,710
2,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

3
0 / 1 / 0
2,832
566
568
1,370
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
1 / 1 / 2
3,278
656
2,201
3,288
1,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
1 / 0 / 0
4,090
818
998
958
278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 2 / 0
3,695
739
1,205
4,046
1,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 1 / 1
3,522
704
2,304
3,374
739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
6
1 / 1 / 1
3,739
748
1,773
5,197
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
redamci
Pele
6
0 / 1 / 1
3,648
730
203
3,659
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
4
4
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
0
1
L
Anhur
Arriguti
Anhur
2
1
1
2.5
W
1
2
0
0.5
L
0
0
3
1.5
W
1
1
1
1.5
L
Cu Chulainn
Monsu5107
Cu Chulainn
2
1
0
2
L
0
1
0
0
W
Maui
1
1
1
1.5
L
1
1
2
2
W
Pele
redamci
Pele
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,534
Damage
6,483
14,349
Taken
17,234
5,703
Mitigated
5,498
5,309
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
998
0
175
371
958
278
0
568
390
17,532
0
L
Anhur
Arriguti
Anhur
2,739
2,039
0
1,493
3,298
853
0
730
2,568
0
10,839
W
1,205
457
0
935
4,046
1,280
0
190
3,856
0
14,757
L
1,509
632
0
500
2,683
732
0
499
2,120
0
18,285
W
2,304
745
240
1,298
3,374
739
0
425
2,949
0
17,251
L
Cu Chulainn
Monsu5107
Cu Chulainn
2,517
740
0
1,236
3,710
2,358
0
0
3,710
1,957
19,397
L
568
46
0
558
1,370
321
0
588
682
4,875
0
W
Maui
1,773
713
0
1,948
5,197
2,312
0
1,524
3,673
7,743
0
L
2,201
1,550
161
1,361
3,288
1,439
0
790
2,498
9,162
0
W
Pele
redamci
Pele
203
58
0
690
3,659
889
0
252
3,407
0
17,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,147
Gold Earned
18,694
106
Minions Killed
141
0
Camps Cleared
0
481,386
Distance Traveled
553,387
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,090
818
37
7
0
117,143
1
L
Anhur
3,313
663
9
2
0
94,186
1
W
Thor
3,695
739
38
8
0
104,530
0
L
Loki
3,553
711
36
7
0
127,070
0
W
Chiron
3,522
704
26
5
0
101,144
0
L
Cu Chulainn
4,171
834
39
8
0
118,164
0
L
He Bo
2,832
566
13
3
0
39,419
0
W
Maui
3,739
748
9
2
0
114,134
1
L
Nu Wa
3,278
656
9
2
0
102,547
0
W
Pele
3,648
730
31
6
0
116,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role