Player Matchup

Achilles
Achilles
Hummergob
Achilles
Level 69
God Stats
5W - 7L
1,822 SR
Queue Stats
366W - 349L
1,587 Elo+
Solo
Yu Huang
Yu Huang
Jeronimino
Yu Huang
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 166L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
Spryyder
Guan Yu
Level 128
God Stats
0W - 3L
1,330 SR
Queue Stats
168W - 166L
1,512 Elo+
Party 1
Hercules
Hercules
narsilblade
Hercules
Level 136
God Stats
4W - 5L
1,878 SR
Queue Stats
451W - 459L
1,581 Elo+
Solo
He Bo
He Bo
xenbyarca
He Bo
Level 66
God Stats
0W - 11L
1,072 SR
Queue Stats
508W - 500L
1,518 Elo+
Solo
Team Averages
Level 110
1,520 SR
1,542 Elo+

VS

Team Averages
Level 110
1,485 SR
1,517 Elo+
Chiron
Chiron
 
Chiron
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Fielmur
Osiris
Level 148
God Stats
4W - 9L
1,374 SR
Queue Stats
772W - 736L
1,506 Elo+
Solo
Scylla
Scylla
ReportMeDude
Scylla
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
涂山容容
Cthulhu
Level 105
God Stats
9W - 3L
1,551 SR
Queue Stats
424W - 416L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hummergob
Achilles
9
0 / 3 / 1
4,546
909
2,850
6,239
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Jeronimino
Yu Huang
10
0 / 1 / 0
4,668
934
3,294
3,153
1,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Spryyder
Guan Yu
8
0 / 3 / 1
4,443
889
2,715
5,067
3,893
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
narsilblade
Hercules
6
0 / 1 / 2
4,637
927
559
2,222
1,466
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

He Bo
xenbyarca
He Bo
10
0 / 2 / 0
4,680
936
2,786
4,679
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 1 / 5
6,297
1,259
3,135
5,725
2,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
 
Chang'e
10
0 / 0 / 9
5,595
1,119
3,674
3,110
1,126
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Fielmur
Osiris
11
2 / 0 / 7
5,755
1,151
4,011
5,447
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
11
4 / 1 / 5
6,132
1,226
6,698
4,472
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
涂山容容
Cthulhu
9
0 / 1 / 9
5,675
1,135
2,649
4,625
2,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
0
Kills
10
10
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
5
6.5
W
Chang'e
 
Chang'e
0
0
9
4.5
W
Osiris
Fielmur
Osiris
2
0
7
5.5
L
Achilles
Hummergob
Achilles
0
3
1
0.17
L
Yu Huang
Jeronimino
Yu Huang
0
1
0
0
W
Scylla
4
1
5
6.5
L
Guan Yu
Spryyder
Guan Yu
0
3
1
0.17
L
Hercules
narsilblade
Hercules
0
1
2
1
L
He Bo
xenbyarca
He Bo
0
2
0
0
W
Cthulhu
涂山容容
Cthulhu
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,204
Damage
20,167
21,360
Taken
23,379
12,717
Mitigated
10,763
5,797
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,135
1,328
1,909
2,254
5,725
2,256
237
1,922
3,765
0
10,159
W
Chang'e
 
Chang'e
3,674
190
2,916
1,335
3,110
1,126
93
1,075
2,035
12,860
0
W
Osiris
Fielmur
Osiris
4,011
467
0
1,920
5,447
3,157
195
1,500
3,909
0
4,635
L
Achilles
Hummergob
Achilles
2,850
428
115
1,275
6,239
4,245
0
4,095
2,144
0
3,789
L
Yu Huang
Jeronimino
Yu Huang
3,294
0
440
317
3,153
1,438
0
2,149
1,004
9,788
0
W
Scylla
6,698
299
47
796
4,472
1,407
500
533
3,782
11,293
0
L
Guan Yu
Spryyder
Guan Yu
2,715
48
1,039
600
5,067
3,893
0
3,161
1,906
0
5,023
L
Hercules
narsilblade
Hercules
559
97
112
441
2,222
1,466
0
1,252
970
0
971
L
He Bo
xenbyarca
He Bo
2,786
44
441
1,017
4,679
1,675
0
2,364
2,315
8,068
0
W
Cthulhu
涂山容容
Cthulhu
2,649
97
1,560
878
4,625
2,817
0
1,050
3,499
3,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,974
Gold Earned
29,454
33
Minions Killed
57
0
Camps Cleared
0
409,457
Distance Traveled
503,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,297
1,259
21
4
0
104,538
0
W
Chang'e
5,595
1,119
13
3
0
117,133
0
W
Osiris
5,755
1,151
0
0
0
108,961
0
L
Achilles
4,546
909
6
1
0
86,341
0
L
Yu Huang
4,668
934
10
2
0
117,296
0
W
Scylla
6,132
1,226
18
4
0
93,280
0
L
Guan Yu
4,443
889
4
1
0
93,392
0
L
Hercules
4,637
927
1
0
0
21,873
0
L
He Bo
4,680
936
12
2
0
90,555
0
W
Cthulhu
5,675
1,135
5
1
0
79,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role