Player Matchup

Martichoras
Martichoras
Danger-GEN
Martichoras
Level 159
God Stats
15W - 9L
1,506 SR
Queue Stats
411W - 395L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Hatiarisc
Kukulkan
Level 191
God Stats
2W - 0L
1,335 SR
Queue Stats
23W - 35L
1,499 Elo+
Party 1
Horus
Horus
Horus Priest
Horus
Level 156
God Stats
24W - 21L
1,452 SR
Queue Stats
65W - 73L
1,479 Elo+
Party 1
Sol
Sol
SKÖLL4R
Sol
Level 164
God Stats
109W - 56L
1,555 SR
Queue Stats
191W - 156L
1,562 Elo+
Party 1
Susano
Susano
ScaryBunny69239
Susano
Level 125
God Stats
11W - 12L
1,563 SR
Queue Stats
151W - 147L
1,491 Elo+
Party 1
Team Averages
Level 159
1,482 SR
1,504 Elo+

VS

Team Averages
Level 127
1,432 SR
1,561 Elo+
Hel
Hel
BAIA535
Hel
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,631 Elo+
Party 3
Maui
Maui
Countherwheat35
Maui
Level 107
God Stats
2W - 5L
1,458 SR
Queue Stats
345W - 310L
1,581 Elo+
Party 3
Apollo
Apollo
Niallkin
Apollo
Level 128
God Stats
4W - 6L
1,524 SR
Queue Stats
205W - 179L
1,493 Elo+
Solo
Fenrir
Fenrir
SnagRhymes
Fenrir
Level 117
God Stats
7W - 9L
1,446 SR
Queue Stats
169W - 145L
1,527 Elo+
Party 2
Achilles
Achilles
SwishRhymes
Achilles
Level 156
God Stats
0W - 3L
1,234 SR
Queue Stats
158W - 127L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Danger-GEN
Martichoras
13
3 / 0 / 0
8,013
668
10,139
14,647
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Hatiarisc
Kukulkan
11
1 / 3 / 2
6,613
551
6,913
6,580
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
3 / 0 / 2
6,412
534
7,805
10,286
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 3
7,617
635
11,216
8,539
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 0 / 2
7,291
608
5,870
6,781
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
1 / 5 / 1
5,454
455
6,568
11,784
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
6,007
501
2,928
13,279
7,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Niallkin
Apollo
11
1 / 2 / 0
6,417
535
5,522
10,755
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
SnagRhymes
Fenrir
11
2 / 0 / 2
6,120
510
7,067
11,524
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SwishRhymes
Achilles
11
0 / 2 / 0
5,604
467
7,933
11,868
13,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
1
5
1
0.3
L
0
2
1
0.25
W
Martichoras
Danger-GEN
Martichoras
3
0
0
3
W
Kukulkan
Hatiarisc
Kukulkan
1
3
2
0.67
W
3
0
2
4
L
Apollo
Niallkin
Apollo
1
2
0
0.5
W
1
1
3
2.5
W
3
0
2
4
L
Fenrir
SnagRhymes
Fenrir
2
0
2
3
L
Achilles
SwishRhymes
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,943
Damage
30,018
46,833
Taken
59,210
22,289
Mitigated
35,796
21,999
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
6,568
560
2,925
4,361
11,784
5,948
0
4,887
6,433
39,663
0
L
2,928
948
1,757
2,987
13,279
7,980
0
4,165
8,594
23,215
0
W
Martichoras
Danger-GEN
Martichoras
10,139
4,069
0
9,222
14,647
6,594
43
1,241
12,397
0
73,398
W
Kukulkan
Hatiarisc
Kukulkan
6,913
275
0
250
6,580
2,654
185
1,694
4,886
49,504
0
W
7,805
3,427
511
4,406
10,286
7,383
0
4,515
5,771
0
22,613
L
Apollo
Niallkin
Apollo
5,522
3,507
0
5,150
10,755
3,798
0
6,349
4,267
0
49,005
W
11,216
4,623
0
3,826
8,539
3,112
1,101
1,277
7,262
67,668
0
W
5,870
1,301
0
3,784
6,781
2,546
0
1,200
5,581
0
50,761
L
Fenrir
SnagRhymes
Fenrir
7,067
1,991
0
1,509
11,524
4,639
0
2,302
9,029
0
35,345
L
Achilles
SwishRhymes
Achilles
7,933
2,549
0
4,948
11,868
13,431
0
0
11,868
1,591
42,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
29,602
439
Minions Killed
317
0
Camps Cleared
0
1,221,115
Distance Traveled
1,229,883
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,454
455
77
6
0
231,304
0
L
Maui
6,007
501
32
3
0
260,419
0
W
Martichoras
8,013
668
115
10
0
206,388
0
W
Kukulkan
6,613
551
103
9
0
211,113
2
W
Horus
6,412
534
27
2
0
254,356
0
L
Apollo
6,417
535
97
8
0
211,886
1
W
Sol
7,617
635
113
9
0
228,300
3
W
Susano
7,291
608
81
7
0
320,958
2
L
Fenrir
6,120
510
55
5
0
299,169
1
L
Achilles
5,604
467
56
5
0
227,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role