Player Matchup

Thor
Thor
CheviiKyun
Thor
Level 156
God Stats
2W - 5L
1,729 SR
Queue Stats
123W - 124L
1,603 Elo+
Party 1
Freya
Freya
GBG3
Freya
Level 196
God Stats
896W - 795L
1,630 SR
Queue Stats
897W - 800L
1,578 Elo+
Solo
Erlang Shen
Erlang Shen
IMAYLINEDAMNIT
Erlang Shen
Level 143
God Stats
4W - 6L
1,741 SR
Queue Stats
352W - 320L
1,571 Elo+
Solo
Geb
Geb
Schiszophrenia
Geb
Level 218
God Stats
1W - 1L
1,297 SR
Queue Stats
222W - 217L
1,568 Elo+
Party 1
Hera
Hera
TheFran118
Hera
Level 124
God Stats
6W - 3L
1,665 SR
Queue Stats
455W - 451L
1,487 Elo+
Solo
Team Averages
Level 167
1,612 SR
1,561 Elo+

VS

Team Averages
Level 90
1,419 SR
1,465 Elo+
Ra
Ra
Ant1230x
Ra
Level 153
God Stats
7W - 17L
1,288 SR
Queue Stats
471W - 475L
1,457 Elo+
Solo
Osiris
Osiris
DannyKicks08
Osiris
Level 44
God Stats
0W - 3L
1,534 SR
Queue Stats
180W - 193L
1,514 Elo+
Solo
Thanatos
Thanatos
FAITH4HUMANITY
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 185L
1,542 Elo+
Solo
Anubis
Anubis
FluffyAdorbPanda
Anubis
Level 176
God Stats
6W - 4L
1,495 SR
Queue Stats
352W - 358L
1,514 Elo+
Solo
Izanami
Izanami
PychedelicSpace
Izanami
Level 34
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 3L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
7,934
567
5,406
8,585
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
GBG3
Freya
14
7 / 0 / 2
8,444
603
8,154
10,398
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Erlang Shen
IMAYLINEDAMNIT
Erlang Shen
12
0 / 2 / 1
7,189
514
6,813
13,444
14,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 12
7,503
536
2,591
10,388
7,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 7
8,833
631
12,880
5,388
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,192
514
3,773
7,935
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
13
1 / 2 / 1
7,847
561
10,642
12,729
11,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
1 / 6 / 2
6,115
437
4,024
13,363
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 6 / 1
6,236
445
2,161
7,737
2,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 0
5,708
408
3,128
10,732
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
21
Kills
5
5
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
5
1
7
8.5
L
Osiris
1
2
1
0.75
L
Thanatos
1
6
2
0.33
L
2
6
1
0.42
W
Freya
GBG3
Freya
7
0
2
8
W
Erlang Shen
IMAYLINEDAMNIT
Erlang Shen
0
2
1
0.25
L
0
5
0
0
W
2
1
12
8
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
23,728
48,203
Taken
52,496
35,269
Mitigated
26,287
17,685
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,773
391
221
1,348
7,935
2,781
0
4,607
3,328
53,024
0
W
5,406
953
0
1,934
8,585
3,994
0
1,783
6,802
0
52,624
L
Osiris
10,642
5,991
0
4,728
12,729
11,945
0
1,034
11,695
0
69,646
L
Thanatos
4,024
666
0
7,535
13,363
5,353
0
5,930
7,433
0
37,808
L
2,161
38
0
1,089
7,737
2,806
0
5,570
2,167
26,750
0
W
Freya
GBG3
Freya
8,154
3,183
0
5,643
10,398
7,646
192
861
9,537
61,913
9,597
W
Erlang Shen
IMAYLINEDAMNIT
Erlang Shen
6,813
3,708
0
3,518
13,444
14,230
0
0
13,444
0
51,999
L
3,128
2,251
0
909
10,732
3,402
0
6,087
4,645
0
31,047
W
2,591
316
2,081
3,439
10,388
7,372
90
1,349
9,039
14,331
0
W
12,880
3,091
0
1,070
5,388
2,027
1,444
1,941
3,447
81,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,903
Gold Earned
33,098
445
Minions Killed
342
0
Camps Cleared
0
1,462,350
Distance Traveled
1,278,714
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,192
514
93
7
0
239,834
1
W
Thor
7,934
567
78
6
0
312,398
0
L
Osiris
7,847
561
97
7
0
272,369
0
L
Thanatos
6,115
437
54
4
0
276,361
1
L
Anubis
6,236
445
43
3
0
220,389
0
W
Freya
8,444
603
104
7
0
301,899
0
W
Erlang Shen
7,189
514
94
7
0
286,770
0
L
Izanami
5,708
408
55
4
0
269,761
0
W
Geb
7,503
536
27
2
0
282,374
0
W
Hera
8,833
631
142
10
0
278,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role