Player Matchup

Chaac
Chaac
Lighterskya
Chaac
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
988 Elo+
Party 2
Thor
Thor
YoGeN1
Thor
Level 38
God Stats
0W - 2L
1,197 SR
Queue Stats
18W - 28L
1,182 Elo+
Solo
Jing Wei
Jing Wei
starychka
Jing Wei
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 27L
988 Elo+
Party 2
Team Averages
Level 54
1,399 SR
1,052 Elo+

VS

Team Averages
Level 97
1,444 SR
1,561 Elo+
Osiris
Osiris
Fidough
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,477 Elo+
Party 1
Tiamat
Tiamat
rooobxd
Tiamat
Level 146
God Stats
2W - 0L
1,393 SR
Queue Stats
46W - 33L
1,715 Elo+
Party 1
Cupid
Cupid
xXGortyXx
Cupid
Level 16
God Stats
5W - 5L
1,439 SR
Queue Stats
5W - 6L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,203
631
6,794
18,251
20,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
YoGeN1
Thor
12
0 / 9 / 2
7,894
607
5,848
15,835
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
starychka
Jing Wei
13
1 / 6 / 1
8,419
648
7,456
12,797
5,039
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fidough
Osiris
16
3 / 1 / 14
10,083
776
12,719
10,367
14,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
rooobxd
Tiamat
18
13 / 0 / 4
11,661
897
22,608
12,240
9,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
xXGortyXx
Cupid
13
2 / 1 / 9
9,096
700
6,382
10,012
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
18
18
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
Fidough
Osiris
3
1
14
10
L
1
3
0
0.33
L
Thor
YoGeN1
Thor
0
9
2
0.11
W
Tiamat
rooobxd
Tiamat
13
0
4
15
L
Jing Wei
starychka
Jing Wei
1
6
1
0.25
W
Cupid
xXGortyXx
Cupid
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,098
Damage
41,709
46,883
Taken
32,619
33,560
Mitigated
28,120
3,380
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Fidough
Osiris
12,719
4,250
0
1,199
10,367
14,473
1,351
0
10,033
161
29,455
L
6,794
985
0
2,869
18,251
20,974
0
5,146
11,884
0
27,319
L
Thor
YoGeN1
Thor
5,848
1,181
0
506
15,835
7,547
0
8,000
6,662
0
24,305
W
Tiamat
rooobxd
Tiamat
22,608
2,007
161
4,517
12,240
9,829
190
371
11,350
66,901
0
L
Jing Wei
starychka
Jing Wei
7,456
4,644
0
5
12,797
5,039
0
6,482
5,568
0
29,224
W
Cupid
xXGortyXx
Cupid
6,382
4,393
445
3,270
10,012
3,818
1,138
0
9,528
0
16,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,516
Gold Earned
30,840
119
Minions Killed
159
0
Camps Cleared
0
667,647
Distance Traveled
789,605
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,083
776
34
3
0
276,342
0
L
Chaac
8,203
631
37
3
0
236,058
0
L
Thor
7,894
607
34
3
0
204,321
2
W
Tiamat
11,661
897
102
8
0
283,014
0
L
Jing Wei
8,419
648
48
4
0
227,268
0
W
Cupid
9,096
700
23
2
0
230,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role