Player Matchup

Sun Wukong
Sun Wukong
IFxAxTxE
Sun Wukong
Level 148
God Stats
45W - 41L
1,495 SR
Queue Stats
64W - 61L
1,528 Elo+
Solo
Hou Yi
Hou Yi
THINNISHPIZZA77
Hou Yi
Level 86
God Stats
3W - 1L
1,182 SR
Queue Stats
23W - 22L
1,522 Elo+
Solo
Hades
Hades
gnouV
Hades
Level 107
God Stats
3W - 4L
1,677 SR
Queue Stats
128W - 144L
1,464 Elo+
Solo
Team Averages
Level 114
1,451 SR
1,505 Elo+

VS

Team Averages
Level 62
1,518 SR
1,484 Elo+
Chang'e
Chang'e
GuroSage
Chang'e
Level 77
God Stats
6W - 5L
1,749 SR
Queue Stats
304W - 269L
1,675 Elo+
Solo
Kumbhakarna
Kumbhakarna
Thicboiisgod
Kumbhakarna
Level 63
God Stats
22W - 21L
1,516 SR
Queue Stats
36W - 40L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
fikzx
Hun Batz
Level 45
God Stats
0W - 1L
1,289 SR
Queue Stats
33W - 43L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IFxAxTxE
Sun Wukong
14
3 / 0 / 2
8,243
687
10,533
11,616
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 3
8,221
685
11,519
8,747
3,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
gnouV
Hades
13
2 / 0 / 2
8,147
679
9,889
10,008
5,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GuroSage
Chang'e
13
2 / 3 / 0
8,425
702
13,977
12,043
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Thicboiisgod
Kumbhakarna
13
0 / 0 / 1
8,172
681
5,296
12,970
17,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
fikzx
Hun Batz
12
0 / 4 / 1
7,545
629
5,898
12,212
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GuroSage
Chang'e
2
3
0
0.67
W
Sun Wukong
IFxAxTxE
Sun Wukong
3
0
2
4
W
2
2
3
1.75
L
Kumbhakarna
Thicboiisgod
Kumbhakarna
0
0
1
0.5
L
Hun Batz
fikzx
Hun Batz
0
4
1
0.13
W
Hades
gnouV
Hades
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,941
Damage
25,171
30,371
Taken
37,225
16,928
Mitigated
28,185
9,543
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GuroSage
Chang'e
13,977
592
2,818
4,894
12,043
5,451
0
3,564
8,164
53,157
0
W
Sun Wukong
IFxAxTxE
Sun Wukong
10,533
1,825
0
4,758
11,616
8,444
332
6,896
4,380
0
24,825
W
11,519
4,880
678
1,042
8,747
3,459
496
5,504
3,049
0
41,514
L
Kumbhakarna
Thicboiisgod
Kumbhakarna
5,296
473
0
1,843
12,970
17,134
0
4,976
7,691
12,811
0
L
Hun Batz
fikzx
Hun Batz
5,898
936
0
1,375
12,212
5,600
136
1,375
10,539
0
30,948
W
Hades
gnouV
Hades
9,889
801
0
3,065
10,008
5,025
315
6,161
3,623
22,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
24,142
127
Minions Killed
166
0
Camps Cleared
0
651,559
Distance Traveled
701,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,425
702
98
8
0
230,559
0
W
Sun Wukong
8,243
687
31
3
0
231,775
0
W
Hou Yi
8,221
685
63
5
0
199,827
0
L
Kumbhakarna
8,172
681
12
1
0
245,684
0
L
Hun Batz
7,545
629
56
5
0
224,843
0
W
Hades
8,147
679
33
3
0
219,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role