Player Matchup

Anhur
Anhur
Brammetje255
Anhur
Level 149
God Stats
4W - 3L
1,577 SR
Queue Stats
139W - 109L
1,739 Elo+
Solo
Set
Set
DatJuicyMango
Set
Level 127
God Stats
2W - 2L
1,175 SR
Queue Stats
118W - 112L
1,544 Elo+
Solo
Scylla
Scylla
MikuraAfura
Scylla
Level 101
God Stats
8W - 6L
1,704 SR
Queue Stats
188W - 162L
1,569 Elo+
Solo
Ymir
Ymir
SuperUyum
Ymir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,519 Elo+
Solo
Nike
Nike
lilyleapfrog
Nike
Level 101
God Stats
16W - 5L
1,559 SR
Queue Stats
276W - 250L
1,478 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,570 Elo+

VS

Team Averages
Level 79
1,417 SR
1,600 Elo+
Awilix
Awilix
 
Awilix
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dcogaz
Skadi
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 20L
1,662 Elo+
Party 1
Merlin
Merlin
GeKEverS2
Merlin
Level 120
God Stats
1W - 1L
1,300 SR
Queue Stats
26W - 26L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
Ipnosi
Ao Kuang
Level 122
God Stats
2W - 4L
1,285 SR
Queue Stats
350W - 341L
1,582 Elo+
Solo
Hercules
Hercules
Sovsmums
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,875
534
6,965
8,401
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,455
496
4,396
10,327
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
8
0 / 5 / 0
4,708
428
4,008
7,078
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
1 / 4 / 2
5,383
489
1,861
10,711
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 0
6,163
560
6,259
10,143
6,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 1 / 6
6,300
573
3,093
6,532
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Dcogaz
Skadi
12
5 / 0 / 4
7,253
659
6,171
6,694
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
GeKEverS2
Merlin
11
4 / 1 / 4
6,618
602
5,435
4,538
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Ipnosi
Ao Kuang
11
3 / 2 / 0
6,848
623
8,798
13,980
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Sovsmums
Hercules
10
2 / 1 / 4
5,896
536
7,164
8,288
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
1
6
5
L
2
2
1
1.25
L
0
3
1
0.17
W
Skadi
Dcogaz
Skadi
5
0
4
7
W
Merlin
GeKEverS2
Merlin
4
1
4
6
W
Ao Kuang
Ipnosi
Ao Kuang
3
2
0
1.5
L
Scylla
0
5
0
0
W
Hercules
Sovsmums
Hercules
2
1
4
4
L
Ymir
1
4
2
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,489
Damage
30,661
46,660
Taken
40,032
25,552
Mitigated
15,197
10,939
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,093
1,079
0
262
6,532
2,259
417
874
5,658
0
34,105
L
6,965
3,579
0
2,663
8,401
2,988
0
706
7,642
0
39,341
L
4,396
1,678
0
1,216
10,327
4,482
0
3,133
7,115
0
36,370
W
Skadi
Dcogaz
Skadi
6,171
2,372
0
1,120
6,694
2,384
0
2,397
4,297
0
48,083
W
Merlin
GeKEverS2
Merlin
5,435
517
0
993
4,538
1,495
440
907
3,631
50,664
0
W
Ao Kuang
Ipnosi
Ao Kuang
8,798
1,367
0
7,567
13,980
4,986
0
157
13,823
50,349
0
L
Scylla
4,008
361
0
500
7,078
2,024
0
811
6,264
26,418
0
W
Hercules
Sovsmums
Hercules
7,164
3,020
0
2,785
8,288
4,073
0
1,534
6,754
0
30,902
L
Ymir
1,861
133
219
2,850
10,711
9,347
0
3,506
7,153
14,037
0
L
6,259
528
0
3,491
10,143
6,711
0
5,365
4,253
0
42,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
32,915
263
Minions Killed
361
0
Camps Cleared
0
1,015,748
Distance Traveled
1,155,275
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,300
573
55
5
0
272,740
0
L
Anhur
5,875
534
73
7
0
201,870
3
L
Set
5,455
496
67
6
0
221,231
1
W
Skadi
7,253
659
77
7
0
221,822
4
W
Merlin
6,618
602
77
7
0
211,056
0
W
Ao Kuang
6,848
623
92
8
0
204,257
0
L
Scylla
4,708
428
34
3
0
201,516
0
W
Hercules
5,896
536
60
5
0
245,400
0
L
Ymir
5,383
489
18
2
0
210,937
2
L
Nike
6,163
560
71
6
0
180,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role