Player Matchup

Fenrir
Fenrir
Gottlob_1
Fenrir
Level 88
God Stats
10W - 4L
1,667 SR
Queue Stats
142W - 134L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
Maleschael
Kukulkan
Level 15
God Stats
6W - 1L
1,428 SR
Queue Stats
8W - 8L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
Pozo30
Nu Wa
Level 93
God Stats
174W - 156L
1,546 SR
Queue Stats
178W - 171L
1,475 Elo+
Solo
Ullr
Ullr
Tsukenama
Ullr
Level 88
God Stats
5W - 7L
1,445 SR
Queue Stats
13W - 20L
1,388 Elo+
Solo
Vamana
Vamana
xD-om-ii-xx
Vamana
Level 98
God Stats
11W - 3L
1,509 SR
Queue Stats
57W - 51L
1,414 Elo+
Party 2
Team Averages
Level 76
1,519 SR
1,415 Elo+

VS

Team Averages
Level 41
1,327 SR
1,328 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
capuozzogianluc
Thanatos
Level 54
God Stats
0W - 4L
1,140 SR
Queue Stats
67W - 78L
1,359 Elo+
Party 1
Hades
Hades
ken_kaneki_2603
Hades
Level 25
God Stats
122W - 153L
1,284 SR
Queue Stats
125W - 161L
1,284 Elo+
Party 1
Sun Wukong
Sun Wukong
xXAkira-FudoXx
Sun Wukong
Level 28
God Stats
1W - 7L
1,319 SR
Queue Stats
3W - 18L
1,118 Elo+
Party 1
Cerberus
Cerberus
xXCRYSISXx0_4
Cerberus
Level 65
God Stats
93W - 108L
1,395 SR
Queue Stats
105W - 132L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gottlob_1
Fenrir
9
4 / 1 / 2
5,538
615
5,183
7,103
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Maleschael
Kukulkan
8
1 / 0 / 3
5,390
599
3,868
4,443
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Pozo30
Nu Wa
9
1 / 0 / 1
5,057
562
4,106
4,092
1,066
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
8
0 / 0 / 2
4,933
548
1,788
3,123
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
9
2 / 0 / 1
6,038
671
2,158
3,172
2,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 0 / 0
4,301
478
3,493
5,465
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
7
0 / 6 / 0
4,382
487
3,730
9,752
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
4,620
513
1,538
5,598
2,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
xXAkira-FudoXx
Sun Wukong
2
0 / 1 / 0
3,337
371
0
1,235
471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
xXCRYSISXx0_4
Cerberus
7
0 / 1 / 1
4,767
530
980
7,070
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Fenrir
Gottlob_1
Fenrir
4
1
2
5
W
Kukulkan
Maleschael
Kukulkan
1
0
3
2.5
W
Nu Wa
Pozo30
Nu Wa
1
0
1
1.5
W
Ullr
0
0
2
1
L
Thanatos
0
6
0
0
L
1
1
0
1
W
Vamana
2
0
1
2.5
L
Sun Wukong
xXAkira-FudoXx
Sun Wukong
0
1
0
0
L
Cerberus
xXCRYSISXx0_4
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,103
Damage
9,741
21,933
Taken
29,120
7,787
Mitigated
12,446
7,663
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,493
1,020
0
1,801
5,465
1,795
0
1,122
4,343
0
33,191
W
Fenrir
Gottlob_1
Fenrir
5,183
1,373
0
2,719
7,103
2,528
170
1,549
5,554
0
23,607
W
Kukulkan
Maleschael
Kukulkan
3,868
664
0
950
4,443
1,136
286
0
4,443
29,331
0
W
Nu Wa
Pozo30
Nu Wa
4,106
2,048
0
2,042
4,092
1,066
141
665
3,427
30,471
0
W
Ullr
1,788
558
0
584
3,123
1,049
934
180
2,943
0
25,836
L
Thanatos
3,730
1,451
0
4,956
9,752
3,944
0
2,676
6,988
0
25,695
L
1,538
198
418
2,579
5,598
2,794
0
1,724
3,830
20,300
0
W
Vamana
2,158
794
107
1,261
3,172
2,008
395
124
3,048
0
30,496
L
Sun Wukong
xXAkira-FudoXx
Sun Wukong
0
0
0
0
1,235
471
0
0
1,169
0
1,158
L
Cerberus
xXCRYSISXx0_4
Cerberus
980
60
103
2,998
7,070
3,442
0
2,452
4,534
16,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
21,407
201
Minions Killed
161
0
Camps Cleared
0
732,803
Distance Traveled
695,264
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,301
478
46
5
0
140,484
0
W
Fenrir
5,538
615
40
4
0
179,959
0
W
Kukulkan
5,390
599
42
5
0
159,607
0
W
Nu Wa
5,057
562
31
3
0
117,025
3
W
Ullr
4,933
548
44
5
0
145,444
0
L
Thanatos
4,382
487
41
5
0
183,703
0
L
Hades
4,620
513
44
5
0
144,883
0
W
Vamana
6,038
671
44
5
0
130,768
1
L
Sun Wukong
3,337
371
5
1
0
41,633
0
L
Cerberus
4,767
530
25
3
0
184,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role