Player Matchup

Sol
Sol
Guico62400
Sol
Level 116
God Stats
5W - 2L
1,886 SR
Queue Stats
17W - 17L
1,542 Elo+
Solo
Heimdallr
Heimdallr
MarkoMaiokai
Heimdallr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 275L
1,544 Elo+
Solo
Agni
Agni
Nekochka
Agni
Level 142
God Stats
2W - 1L
1,637 SR
Queue Stats
14W - 12L
1,384 Elo+
Solo
King Arthur
King Arthur
dvj628
King Arthur
Level 120
God Stats
0W - 2L
1,715 SR
Queue Stats
10W - 12L
1,553 Elo+
Party 2
Ymir
Ymir
voladoron
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 106
1,648 SR
1,505 Elo+

VS

Team Averages
Level 98
1,474 SR
1,430 Elo+
Pele
Pele
Fluffycruelty
Pele
Level 86
God Stats
3W - 4L
1,300 SR
Queue Stats
40W - 44L
1,344 Elo+
Party 1
Hercules
Hercules
Malidur
Hercules
Level 114
God Stats
15W - 21L
1,587 SR
Queue Stats
313W - 311L
1,480 Elo+
Solo
Vulcan
Vulcan
MarcoVL
Vulcan
Level 155
God Stats
4W - 2L
1,487 SR
Queue Stats
117W - 119L
1,559 Elo+
Solo
Zeus
Zeus
Waled5052
Zeus
Level 126
God Stats
19W - 10L
1,497 SR
Queue Stats
376W - 380L
1,470 Elo+
Solo
Maui
Maui
ekstartyza
Maui
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 9L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
7,853
785
6,715
10,158
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
MarkoMaiokai
Heimdallr
12
0 / 2 / 1
6,704
670
4,162
11,764
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
14
1 / 0 / 2
7,346
735
8,288
5,863
2,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
dvj628
King Arthur
12
0 / 3 / 2
6,811
681
6,237
10,003
7,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
3 / 1 / 1
8,206
821
6,444
8,843
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
7,889
789
8,002
12,995
6,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Malidur
Hercules
15
2 / 0 / 2
7,903
790
7,040
10,549
9,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
MarcoVL
Vulcan
15
2 / 0 / 0
8,153
815
13,077
5,472
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
14
0 / 2 / 0
7,350
735
7,479
5,522
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 2
7,719
772
3,143
7,369
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
5
Kills
7
7
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
1
1
1
1.5
W
Hercules
Malidur
Hercules
2
0
2
3
W
Vulcan
MarcoVL
Vulcan
2
0
0
2
L
Heimdallr
MarkoMaiokai
Heimdallr
0
2
1
0.25
L
Agni
1
0
2
2
W
Zeus
0
2
0
0
L
King Arthur
dvj628
King Arthur
0
3
2
0.33
W
0
0
2
1
L
Ymir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
38,741
46,631
Taken
41,907
27,068
Mitigated
27,518
12,431
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,002
2,157
0
2,321
12,995
6,064
0
5,606
7,389
0
29,115
L
6,715
2,748
0
4,562
10,158
4,254
72
7,256
2,571
36,283
0
W
Hercules
Malidur
Hercules
7,040
1,476
0
2,891
10,549
9,785
0
5,444
5,105
101
23,642
W
Vulcan
MarcoVL
Vulcan
13,077
2,704
0
242
5,472
2,405
638
2,441
3,031
43,848
0
L
Heimdallr
MarkoMaiokai
Heimdallr
4,162
772
0
1,538
11,764
5,147
0
4,068
7,485
0
16,269
L
Agni
8,288
604
752
2,694
5,863
2,583
0
3,634
2,139
29,713
0
W
Zeus
7,479
382
0
1,202
5,522
2,246
0
3,349
2,173
29,917
0
L
King Arthur
dvj628
King Arthur
6,237
1,186
0
270
10,003
7,145
0
4,177
5,739
0
17,795
W
3,143
724
0
957
7,369
7,018
0
4,607
2,762
8,443
0
L
Ymir
6,444
1,875
0
2,615
8,843
7,939
0
4,522
4,172
23,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
39,014
218
Minions Killed
227
0
Camps Cleared
0
991,640
Distance Traveled
1,114,941
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,889
789
43
4
0
207,430
0
L
Sol
7,853
785
85
9
0
230,140
1
W
Hercules
7,903
790
39
4
0
257,686
0
W
Vulcan
8,153
815
75
8
0
266,239
0
L
Heimdallr
6,704
670
25
3
0
190,163
0
L
Agni
7,346
735
41
4
0
192,853
0
W
Zeus
7,350
735
56
6
0
153,336
0
L
King Arthur
6,811
681
27
3
0
195,983
0
W
Maui
7,719
772
14
1
0
230,250
0
L
Ymir
8,206
821
40
4
0
182,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role