Player Matchup

Cerberus
Cerberus
Dirtyy Radagast
Cerberus
Level 177
God Stats
84W - 57L
1,673 SR
Queue Stats
426W - 259L
1,721 Elo+
Party 1
Izanami
Izanami
Groondir
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,397 Elo+
Solo
Thoth
Thoth
Skullcrusher365
Thoth
Level 221
God Stats
5W - 5L
1,586 SR
Queue Stats
228W - 168L
1,717 Elo+
Party 1
Team Averages
Level 146
1,586 SR
1,612 Elo+

VS

Team Averages
Level 138
1,432 SR
1,570 Elo+
Surtr
Surtr
Martiess64
Surtr
Level 135
God Stats
24W - 18L
1,540 SR
Queue Stats
677W - 687L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrappedAtlas
Tsukuyomi
Level 129
God Stats
4W - 4L
1,453 SR
Queue Stats
127W - 125L
1,575 Elo+
Solo
Olorun
Olorun
Unholy_Lexis
Olorun
Level 149
God Stats
2W - 3L
1,303 SR
Queue Stats
182W - 178L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 1 / 5
11,305
754
11,880
22,487
27,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Groondir
Izanami
12
0 / 5 / 3
8,774
585
4,692
11,858
5,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 2
11,234
749
21,656
11,956
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
2 / 2 / 5
10,829
722
10,196
21,063
18,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
TrappedAtlas
Tsukuyomi
19
6 / 1 / 1
12,262
817
16,841
13,338
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
16
2 / 4 / 1
10,554
704
11,703
14,883
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
7
Kills
10
10
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
1
5
4.5
L
Izanami
Groondir
Izanami
0
5
3
0.3
W
Surtr
2
2
5
2.25
L
5
4
2
1.5
W
Tsukuyomi
TrappedAtlas
Tsukuyomi
6
1
1
6.5
W
Olorun
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,228
Damage
38,740
46,301
Taken
49,284
38,548
Mitigated
28,654
15,039
Healing
19,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,880
188
3,322
10,666
22,487
27,311
76
4,705
17,782
34,555
0
L
Izanami
Groondir
Izanami
4,692
2,892
0
268
11,858
5,015
1,594
4,288
7,570
0
27,484
W
Surtr
10,196
2,899
0
7,516
21,063
18,411
773
12,879
8,184
1,042
42,490
L
21,656
581
0
783
11,956
6,222
176
3,152
8,804
71,612
0
W
Tsukuyomi
TrappedAtlas
Tsukuyomi
16,841
4,230
0
6,572
13,338
4,775
594
10,492
2,846
0
75,537
W
Olorun
11,703
3,928
718
4,585
14,883
5,468
2,033
10,636
4,247
53,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
33,645
227
Minions Killed
244
0
Camps Cleared
0
749,332
Distance Traveled
823,015
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,305
754
56
4
0
296,043
3
L
Izanami
8,774
585
44
3
0
216,038
0
W
Surtr
10,829
722
55
4
0
276,487
0
L
Thoth
11,234
749
127
8
0
237,251
0
W
Tsukuyomi
12,262
817
106
7
0
316,926
0
W
Olorun
10,554
704
83
6
0
229,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role