Player Matchup

Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ChuckLeen
Danzaburou
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,340 Elo+
Party 1
Martichoras
Martichoras
Maaanu22x
Martichoras
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 226L
1,515 Elo+
Solo
Sol
Sol
Schlumpfine1979
Sol
Level 174
God Stats
8W - 6L
1,611 SR
Queue Stats
301W - 300L
1,517 Elo+
Solo
Team Averages
Level 88
1,522 SR
1,475 Elo+

VS

Team Averages
Level 111
1,445 SR
1,460 Elo+
Ishtar
Ishtar
AdryK11
Ishtar
Level 116
God Stats
1W - 3L
1,204 SR
Queue Stats
136W - 132L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
J3ye
Cu Chulainn
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
428W - 433L
1,475 Elo+
Solo
Janus
Janus
cmpuck
Janus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 110L
1,426 Elo+
Solo
Cerberus
Cerberus
iTz_xCoRe
Cerberus
Level 142
God Stats
1W - 1L
1,774 SR
Queue Stats
94W - 99L
1,492 Elo+
Party 2
Hercules
Hercules
xISharingan
Hercules
Level 92
God Stats
1W - 2L
1,247 SR
Queue Stats
113W - 119L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 1 / 9
9,148
832
8,278
7,447
7,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
 
Thanatos
14
2 / 6 / 8
8,296
754
6,496
10,152
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
ChuckLeen
Danzaburou
14
3 / 5 / 5
9,062
824
6,165
9,604
4,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
Maaanu22x
Martichoras
15
2 / 3 / 10
8,971
816
6,862
9,681
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 10
9,613
874
22,040
8,146
3,640
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AdryK11
Ishtar
15
4 / 2 / 9
8,148
741
5,844
9,767
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
J3ye
Cu Chulainn
15
2 / 3 / 9
8,025
730
7,101
11,911
9,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
cmpuck
Janus
15
4 / 2 / 6
8,290
754
7,803
6,646
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
iTz_xCoRe
Cerberus
14
2 / 5 / 12
8,447
768
10,311
18,324
18,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xISharingan
Hercules
13
4 / 6 / 3
7,670
697
5,055
12,717
5,866
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
55
18
Kills
16
16
Deaths
18
42
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
1
9
10.5
W
Thanatos
 
Thanatos
2
6
8
1
L
Ishtar
AdryK11
Ishtar
4
2
9
4.25
W
Danzaburou
ChuckLeen
Danzaburou
3
5
5
1.1
L
Cu Chulainn
J3ye
Cu Chulainn
2
3
9
2.17
W
Martichoras
Maaanu22x
Martichoras
2
3
10
2.33
W
5
1
10
10
L
Janus
cmpuck
Janus
4
2
6
3.5
L
Cerberus
iTz_xCoRe
Cerberus
2
5
12
1.6
L
Hercules
xISharingan
Hercules
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,841
Damage
36,114
45,030
Taken
59,365
25,580
Mitigated
40,494
17,391
Healing
16,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,278
2,053
439
1,227
7,447
7,959
405
2,080
5,329
0
8,898
W
Thanatos
 
Thanatos
6,496
911
1,257
3,840
10,152
4,805
0
4,291
5,789
0
10,729
L
Ishtar
AdryK11
Ishtar
5,844
2,927
426
2,536
9,767
4,232
0
4,264
5,380
0
15,952
W
Danzaburou
ChuckLeen
Danzaburou
6,165
1,545
197
905
9,604
4,575
1,485
2,785
6,819
0
16,327
L
Cu Chulainn
J3ye
Cu Chulainn
7,101
1,922
1,332
1,553
11,911
9,792
0
4,792
6,756
0
15,429
W
Martichoras
Maaanu22x
Martichoras
6,862
1,585
1,175
2,648
9,681
4,601
741
4,289
5,392
0
17,836
W
22,040
5,833
1,346
4,357
8,146
3,640
1,796
3,068
5,078
41,668
0
L
Janus
cmpuck
Janus
7,803
283
609
1,394
6,646
2,431
352
3,479
2,883
18,837
0
L
Cerberus
iTz_xCoRe
Cerberus
10,311
983
2,092
4,140
18,324
18,173
98
5,798
11,993
16,469
1,601
L
Hercules
xISharingan
Hercules
5,055
1,186
1,012
1,381
12,717
5,866
243
3,707
8,781
0
11,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,090
Gold Earned
40,580
107
Minions Killed
119
0
Camps Cleared
0
990,001
Distance Traveled
933,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,148
832
3
0
0
231,392
0
W
Thanatos
8,296
754
10
1
0
223,278
0
L
Ishtar
8,148
741
32
3
0
189,612
0
W
Danzaburou
9,062
824
21
2
0
162,751
0
L
Cu Chulainn
8,025
730
17
2
0
185,336
0
W
Martichoras
8,971
816
25
2
0
180,745
0
W
Sol
9,613
874
48
4
0
191,835
0
L
Janus
8,290
754
27
2
0
190,095
0
L
Cerberus
8,447
768
30
3
0
185,766
0
L
Hercules
7,670
697
13
1
0
182,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role