Player Matchup

Xing Tian
Xing Tian
Silver II
DJrobber-
Xing Tian
Silver II
Level 81
God Stats
3W - 3L
1,301 SR
Queue Stats
12W - 15L
1,306 MMR
Solo
Izanami
Izanami
Gold V
Dcoffeelectro
Izanami
Gold V
Level 148
God Stats
29W - 12L
1,543 SR
Queue Stats
331W - 315L
1,297 MMR
Solo
Chaac
Chaac
Gold I
MamaShlong
Chaac
Gold I
Level 154
God Stats
9W - 6L
1,730 SR
Queue Stats
155W - 144L
1,491 MMR
Party 1
Ratatoskr
Ratatoskr
Silver II
WHEDDON73
Ratatoskr
Silver II
Level 103
God Stats
16W - 12L
1,610 SR
Queue Stats
75W - 71L
1,055 MMR
Party 1
Ra
Ra
Silver III
zaldin1
Ra
Silver III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,264 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,537 SR
1,282 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,447 SR
1,179 MMR
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
OMBOBA
Medusa
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 321L
1,352 MMR
Solo
Ymir
Ymir
Silver II
iShuten_Doji
Ymir
Silver II
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,363 MMR
Solo
Sylvanus
Sylvanus
Gold V
mitja1x1
Sylvanus
Gold V
Level 190
God Stats
8W - 8L
1,503 SR
Queue Stats
683W - 703L
1,312 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
paoloalca
Baron Samedi
Bronze I
Level 125
God Stats
36W - 32L
1,234 SR
Queue Stats
379W - 452L
367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DJrobber-
Xing Tian
16
2 / 0 / 10
10,603
530
9,220
16,671
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
19
6 / 3 / 5
12,388
619
23,458
18,420
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
1 / 1 / 4
12,657
633
10,010
18,882
19,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
WHEDDON73
Ratatoskr
18
8 / 2 / 5
12,068
603
9,551
12,739
5,176
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 1 / 8
12,536
627
11,789
8,759
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ChronosAgniIshtar

VS

Bans
He BoAo KuangAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 1 / 0
7,932
397
8,904
12,449
23,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
OMBOBA
Medusa
14
1 / 6 / 0
8,348
417
7,314
17,669
7,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 5 / 2
7,883
394
5,665
23,221
26,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
mitja1x1
Sylvanus
19
5 / 1 / 0
11,201
560
13,611
19,190
11,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
paoloalca
Baron Samedi
13
0 / 8 / 2
7,567
378
5,911
14,383
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
7
7
Deaths
21
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
0
1
W
Xing Tian
DJrobber-
Xing Tian
2
0
10
7
W
Izanami
6
3
5
2.83
W
Chaac
1
1
4
3
L
Medusa
OMBOBA
Medusa
1
6
0
0.17
W
Ratatoskr
WHEDDON73
Ratatoskr
8
2
5
5.25
L
0
5
2
0.2
L
Sylvanus
mitja1x1
Sylvanus
5
1
0
5
L
Baron Samedi
paoloalca
Baron Samedi
0
8
2
0.13
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,028
Damage
41,405
75,471
Taken
86,912
54,512
Mitigated
76,000
37,226
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,904
3,423
0
2,500
12,449
23,382
0
0
12,449
46,438
0
W
Xing Tian
DJrobber-
Xing Tian
9,220
1,165
0
3,891
16,671
17,736
550
6,061
10,610
30,688
0
W
Izanami
23,458
17,977
0
8,128
18,420
8,254
2,513
9,004
9,416
0
142,118
W
Chaac
10,010
3,048
0
10,158
18,882
19,276
3,151
8,310
10,572
0
116,711
L
Medusa
OMBOBA
Medusa
7,314
2,971
0
2,111
17,669
7,142
0
5,743
11,926
0
64,253
W
Ratatoskr
WHEDDON73
Ratatoskr
9,551
2,708
0
5,401
12,739
5,176
943
6,763
5,976
0
84,357
L
5,665
1,070
277
4,320
23,221
26,017
0
8,346
14,875
30,324
0
L
Sylvanus
mitja1x1
Sylvanus
13,611
2,416
1,400
7,758
19,190
11,816
0
2,212
16,978
106,903
0
L
Baron Samedi
paoloalca
Baron Samedi
5,911
824
1,023
1,553
14,383
7,643
0
4,708
9,675
44,381
0
W
11,789
1,141
5,087
4,561
8,759
4,070
661
4,378
4,381
117,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,252
Gold Earned
42,931
708
Minions Killed
413
0
Camps Cleared
0
2,124,965
Distance Traveled
1,598,395
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,932
397
59
3
0
267,754
2
W
Xing Tian
10,603
530
16
1
0
414,558
0
W
Izanami
12,388
619
195
10
0
380,765
0
W
Chaac
12,657
633
198
10
0
399,036
3
L
Medusa
8,348
417
95
5
0
330,144
1
W
Ratatoskr
12,068
603
110
6
0
494,063
1
L
Ymir
7,883
394
53
3
0
327,140
5
L
Sylvanus
11,201
560
132
7
0
382,411
0
L
Baron Samedi
7,567
378
74
4
0
290,946
3
W
Ra
12,536
627
189
9
0
436,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role