Player Matchup

Awilix
Awilix
Lumeside
Awilix
Level 194
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 47L
1,471 Elo+
Party 2
Cerberus
Cerberus
OniiChanJaszord
Cerberus
Level 129
God Stats
10W - 8L
1,627 SR
Queue Stats
53W - 44L
1,645 Elo+
Party 2
Cernunnos
Cernunnos
PhantomSol
Cernunnos
Level 159
God Stats
8W - 2L
1,746 SR
Queue Stats
166W - 136L
1,599 Elo+
Party 2
Nike
Nike
ZivirDG
Nike
Level 18
God Stats
1W - 0L
1,729 SR
Queue Stats
41W - 33L
1,105 Elo+
Party 1
Kukulkan
Kukulkan
n3grasho
Kukulkan
Level 115
God Stats
1W - 2L
1,577 SR
Queue Stats
44W - 37L
1,260 Elo+
Party 1
Team Averages
Level 123
1,636 SR
1,416 Elo+

VS

Team Averages
Level 145
1,436 SR
1,546 Elo+
Mercury
Mercury
BallenTimeGG
Mercury
Level 149
God Stats
5W - 9L
1,448 SR
Queue Stats
256W - 229L
1,581 Elo+
Solo
Rama
Rama
BloodSlayerlol
Rama
Level 64
God Stats
4W - 9L
1,350 SR
Queue Stats
43W - 43L
1,508 Elo+
Solo
Janus
Janus
Dasarisu
Janus
Level 140
God Stats
6W - 3L
1,428 SR
Queue Stats
116W - 92L
1,603 Elo+
Solo
Maui
Maui
SubZero1127
Maui
Level 183
God Stats
7W - 9L
1,550 SR
Queue Stats
414W - 396L
1,465 Elo+
Solo
King Arthur
King Arthur
iEmotion
King Arthur
Level 191
God Stats
2W - 12L
1,403 SR
Queue Stats
120W - 124L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lumeside
Awilix
14
7 / 1 / 8
8,753
625
11,972
11,029
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
11
1 / 0 / 14
7,653
547
5,066
10,417
7,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
PhantomSol
Cernunnos
15
10 / 1 / 5
9,383
670
14,640
8,953
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
ZivirDG
Nike
12
1 / 3 / 1
7,163
512
4,818
11,477
12,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
n3grasho
Kukulkan
14
3 / 1 / 2
8,869
634
4,349
5,305
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BallenTimeGG
Mercury
12
1 / 7 / 3
7,428
531
5,881
14,146
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 0
6,499
464
3,284
13,114
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Dasarisu
Janus
12
1 / 1 / 0
7,194
514
4,695
6,042
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 2
5,982
427
2,961
13,878
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
iEmotion
King Arthur
14
3 / 1 / 1
8,096
578
9,486
12,839
10,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
6
6
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
BallenTimeGG
Mercury
1
7
3
0.36
L
1
7
0
0.14
L
Janus
Dasarisu
Janus
1
1
0
1
W
Awilix
Lumeside
Awilix
7
1
8
11
W
Cerberus
1
0
14
8
W
Cernunnos
PhantomSol
Cernunnos
10
1
5
12.5
L
0
6
2
0.17
W
Nike
ZivirDG
Nike
1
3
1
0.5
L
King Arthur
iEmotion
King Arthur
3
1
1
3.5
W
Kukulkan
n3grasho
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,845
Damage
26,307
47,181
Taken
60,019
31,148
Mitigated
35,126
12,785
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BallenTimeGG
Mercury
5,881
2,260
0
1,213
14,146
5,376
0
2,546
11,600
0
57,768
L
3,284
2,824
0
3,712
13,114
4,472
0
2,501
10,613
0
31,571
L
Janus
Dasarisu
Janus
4,695
488
0
654
6,042
2,017
0
1,086
4,956
55,625
0
W
Awilix
Lumeside
Awilix
11,972
4,777
0
398
11,029
4,703
0
1,900
9,129
0
59,350
W
Cerberus
5,066
451
1,697
3,871
10,417
7,222
72
2,895
7,522
16,507
0
W
Cernunnos
PhantomSol
Cernunnos
14,640
8,607
0
5,309
8,953
3,900
1,804
2,577
6,376
0
70,482
L
2,961
730
0
1,190
13,878
12,268
0
2,831
11,047
15,957
0
W
Nike
ZivirDG
Nike
4,818
1,040
0
850
11,477
12,907
390
314
11,163
0
43,058
L
King Arthur
iEmotion
King Arthur
9,486
1,887
0
2,257
12,839
10,993
0
451
12,388
0
69,792
W
Kukulkan
n3grasho
Kukulkan
4,349
216
0
660
5,305
2,416
1,809
871
4,434
81,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,821
Gold Earned
35,199
418
Minions Killed
375
0
Camps Cleared
0
1,540,255
Distance Traveled
1,454,500
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,428
531
76
5
0
295,735
1
L
Rama
6,499
464
65
5
0
259,526
2
L
Janus
7,194
514
111
8
0
317,146
2
W
Awilix
8,753
625
82
6
0
352,836
0
W
Cerberus
7,653
547
16
1
0
325,303
3
W
Cernunnos
9,383
670
101
7
0
289,350
2
L
Maui
5,982
427
20
1
0
277,749
5
W
Nike
7,163
512
73
5
0
276,896
0
L
King Arthur
8,096
578
103
7
0
304,344
2
W
Kukulkan
8,869
634
146
10
0
295,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role