Player Matchup

Ganesha
Ganesha
Ace_Wildfury
Ganesha
Level 69
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 11L
1,301 Elo+
Party 2
Nu Wa
Nu Wa
BVMN JUGGERNAUT
Nu Wa
Level 149
God Stats
32W - 27L
1,558 SR
Queue Stats
159W - 158L
1,424 Elo+
Solo
Kali
Kali
Dayon24-7
Kali
Level 156
God Stats
2W - 3L
1,260 SR
Queue Stats
252W - 251L
1,450 Elo+
Party 2
King Arthur
King Arthur
Juking Jarvis
King Arthur
Level 127
God Stats
12W - 13L
1,587 SR
Queue Stats
117W - 107L
1,496 Elo+
Solo
Artemis
Artemis
RogueHero__
Artemis
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 155L
1,432 Elo+
Party 2
Team Averages
Level 128
1,440 SR
1,421 Elo+

VS

Team Averages
Level 115
1,551 SR
1,476 Elo+
Danzaburou
Danzaburou
ELiTExPrODiGY808
Danzaburou
Level 118
God Stats
6W - 4L
1,494 SR
Queue Stats
239W - 239L
1,449 Elo+
Solo
Nox
Nox
Enomina
Nox
Level 125
God Stats
11W - 11L
1,582 SR
Queue Stats
223W - 209L
1,445 Elo+
Solo
Sol
Sol
PIMPx187
Sol
Level 125
God Stats
10W - 8L
1,619 SR
Queue Stats
368W - 395L
1,547 Elo+
Solo
Surtr
Surtr
desireking
Surtr
Level 143
God Stats
28W - 26L
1,618 SR
Queue Stats
41W - 43L
1,507 Elo+
Party 1
Tiamat
Tiamat
unsold_cylinder
Tiamat
Level 64
God Stats
1W - 0L
1,444 SR
Queue Stats
74W - 87L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ace_Wildfury
Ganesha
5
0 / 1 / 0
3,329
666
670
3,030
1,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
0 / 1 / 0
3,322
664
1,632
2,028
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
6
0 / 0 / 0
3,159
632
1,737
4,235
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Juking Jarvis
King Arthur
5
0 / 1 / 0
3,158
632
1,882
4,398
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
RogueHero__
Artemis
2
0 / 1 / 0
2,638
528
91
1,404
337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELiTExPrODiGY808
Danzaburou
6
1 / 0 / 1
3,925
785
2,412
2,409
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
6
1 / 0 / 1
4,043
809
902
2,654
1,455
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,205
841
1,525
2,670
647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
5
1 / 0 / 0
3,460
692
1,762
4,394
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 1
3,287
657
801
1,859
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ace_Wildfury
Ganesha
0
1
0
0
L
0
1
0
0
L
Kali
0
0
0
0
W
Danzaburou
ELiTExPrODiGY808
Danzaburou
1
0
1
1.5
W
Nox
1
0
1
1.5
L
King Arthur
Juking Jarvis
King Arthur
0
1
0
0
W
1
0
0
1
L
Artemis
RogueHero__
Artemis
0
1
0
0
W
Surtr
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,012
Damage
7,402
15,095
Taken
13,986
5,724
Mitigated
5,374
4,022
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ace_Wildfury
Ganesha
670
0
578
389
3,030
1,171
0
300
2,730
7,235
0
L
1,632
538
128
293
2,028
585
0
949
1,079
19,399
0
L
Kali
1,737
496
0
1,818
4,235
1,404
0
963
3,272
0
14,338
W
Danzaburou
ELiTExPrODiGY808
Danzaburou
2,412
1,148
0
1,342
2,409
760
0
431
1,978
0
16,878
W
Nox
902
348
0
1,299
2,654
1,455
0
616
2,038
11,584
0
L
King Arthur
Juking Jarvis
King Arthur
1,882
365
0
625
4,398
2,227
0
786
3,612
0
13,722
W
1,525
802
0
1,692
2,670
647
979
573
2,097
29,004
0
L
Artemis
RogueHero__
Artemis
91
0
0
191
1,404
337
0
259
1,145
0
3,183
W
Surtr
1,762
1,065
0
1,370
4,394
1,601
0
384
4,010
190
13,965
W
801
176
220
900
1,859
911
0
298
1,561
10,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,606
Gold Earned
18,920
85
Minions Killed
127
0
Camps Cleared
0
440,411
Distance Traveled
460,992
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,329
666
3
1
0
99,860
2
L
Nu Wa
3,322
664
32
6
0
89,019
0
L
Kali
3,159
632
24
5
0
114,130
0
W
Danzaburou
3,925
785
30
6
0
86,633
0
W
Nox
4,043
809
17
3
0
107,335
0
L
King Arthur
3,158
632
15
3
0
106,775
2
W
Sol
4,205
841
46
9
0
73,765
0
L
Artemis
2,638
528
11
2
0
30,627
0
W
Surtr
3,460
692
25
5
0
105,634
0
W
Tiamat
3,287
657
9
2
0
87,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role