Player Matchup

Sylvanus
Sylvanus
B2AWESOME
Sylvanus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,485 Elo+
Solo
The Morrigan
The Morrigan
MYLITTLEYMIR
The Morrigan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,318 Elo+
Party 2
Skadi
Skadi
RWBYNeoPolitan
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,478 Elo+
Party 2
Raijin
Raijin
Xx Zalkrina xX
Raijin
Level 99
God Stats
7W - 6L
1,489 SR
Queue Stats
347W - 343L
1,462 Elo+
Solo
Lancelot
Lancelot
willgarr17
Lancelot
Level 44
God Stats
0W - 3L
1,298 SR
Queue Stats
70W - 111L
1,322 Elo+
Solo
Team Averages
Level 73
1,457 SR
1,413 Elo+

VS

Team Averages
Level 115
1,495 SR
1,416 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BIGballa_joe
Jing Wei
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 211L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
Belnik_Sidious
Sylvanus
Level 143
God Stats
12W - 9L
1,829 SR
Queue Stats
212W - 231L
1,390 Elo+
Party 1
Anhur
Anhur
BlvckSeoul
Anhur
Level 157
God Stats
3W - 4L
1,511 SR
Queue Stats
599W - 615L
1,440 Elo+
Solo
Amaterasu
Amaterasu
Psych0 Somatic
Amaterasu
Level 58
God Stats
2W - 2L
1,137 SR
Queue Stats
150W - 179L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B2AWESOME
Sylvanus
17
2 / 6 / 9
9,295
664
8,970
22,322
28,065
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Morrigan
MYLITTLEYMIR
The Morrigan
18
3 / 6 / 8
10,404
743
11,994
12,971
6,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 9 / 5
10,543
753
15,680
19,111
8,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 4
9,040
646
15,455
15,008
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
willgarr17
Lancelot
13
0 / 8 / 5
8,533
610
5,041
16,730
9,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
9 / 1 / 17
11,787
842
18,279
13,404
6,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
BIGballa_joe
Jing Wei
20
7 / 2 / 18
12,044
860
20,344
16,497
7,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
18
3 / 1 / 19
10,600
757
6,973
16,772
16,369
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
20
13 / 5 / 14
12,543
896
22,749
20,178
10,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Psych0 Somatic
Amaterasu
17
3 / 4 / 15
10,924
780
9,643
18,819
18,657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
118
12
Kills
35
35
Deaths
13
31
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
1
17
17.5
L
Sylvanus
B2AWESOME
Sylvanus
2
6
9
1.08
W
Jing Wei
BIGballa_joe
Jing Wei
7
2
18
8
W
Sylvanus
3
1
19
12.5
W
Anhur
13
5
14
4
L
The Morrigan
MYLITTLEYMIR
The Morrigan
3
6
8
1.17
W
Amaterasu
Psych0 Somatic
Amaterasu
3
4
15
2.63
L
5
9
5
0.83
L
2
6
4
0.67
L
Lancelot
willgarr17
Lancelot
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,140
Damage
77,988
86,142
Taken
85,670
58,626
Mitigated
60,217
20,644
Healing
48,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,279
1,756
3,598
4,496
13,404
6,740
1,032
6,319
7,005
41,849
0
L
Sylvanus
B2AWESOME
Sylvanus
8,970
1,729
2,794
5,799
22,322
28,065
0
6,860
15,462
12,786
0
W
Jing Wei
BIGballa_joe
Jing Wei
20,344
12,569
1,705
7,395
16,497
7,847
4,146
7,272
9,107
0
52,580
W
Sylvanus
6,973
872
8,753
8,136
16,772
16,369
1,372
5,292
11,428
17,124
0
W
Anhur
22,749
13,053
2,266
6,042
20,178
10,604
1,197
5,306
14,872
0
39,387
L
The Morrigan
MYLITTLEYMIR
The Morrigan
11,994
2,962
664
1,614
12,971
6,713
0
4,701
8,270
24,385
4,356
W
Amaterasu
Psych0 Somatic
Amaterasu
9,643
3,741
1,263
5,146
18,819
18,657
1,123
8,677
9,978
0
18,716
L
15,680
4,619
1,284
1,558
19,111
8,662
0
6,701
12,410
0
27,819
L
15,455
1,376
750
2,840
15,008
5,976
0
2,850
12,158
24,610
0
L
Lancelot
willgarr17
Lancelot
5,041
2,054
875
2,466
16,730
9,210
0
4,140
12,590
0
13,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,815
Gold Earned
57,898
125
Minions Killed
187
0
Camps Cleared
0
1,018,137
Distance Traveled
1,289,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,787
842
41
3
0
280,127
0
L
Sylvanus
9,295
664
5
0
0
226,525
0
W
Jing Wei
12,044
860
72
5
0
244,433
0
W
Sylvanus
10,600
757
21
2
0
238,525
0
W
Anhur
12,543
896
26
2
0
236,457
0
L
The Morrigan
10,404
743
52
4
0
216,755
0
W
Amaterasu
10,924
780
27
2
0
290,281
0
L
Skadi
10,543
753
28
2
0
211,889
0
L
Raijin
9,040
646
21
2
0
189,937
0
L
Lancelot
8,533
610
19
1
0
173,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role