Player Matchup

Awilix
Awilix
KerriganRose
Awilix
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 131L
1,473 Elo+
Solo
Apollo
Apollo
MoonlightIX
Apollo
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,606 Elo+
Party 2
Kuzenbo
Kuzenbo
Sansplayy
Kuzenbo
Level 89
God Stats
0W - 2L
1,552 SR
Queue Stats
48W - 44L
1,606 Elo+
Party 2
Mercury
Mercury
Styrosk
Mercury
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,784 Elo+
Party 3
Charybdis
Charybdis
Thicc21
Charybdis
Level 108
God Stats
0W - 1L
1,155 SR
Queue Stats
22W - 11L
1,671 Elo+
Party 3
Team Averages
Level 93
1,441 SR
1,628 Elo+

VS

Team Averages
Level 143
1,479 SR
1,532 Elo+
Apollo
Apollo
HimmlischeLiebe
Apollo
Level 171
God Stats
21W - 49L
1,293 SR
Queue Stats
1,620W - 1,685L
1,489 Elo+
Solo
Vulcan
Vulcan
JuanSebastian88
Vulcan
Level 125
God Stats
2W - 2L
1,407 SR
Queue Stats
78W - 80L
1,583 Elo+
Party 1
Cabrakan
Cabrakan
WildcardVoid
Cabrakan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,466 Elo+
Solo
Achilles
Achilles
WilliamRXN
Achilles
Level 156
God Stats
2W - 0L
1,693 SR
Queue Stats
74W - 72L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
bobby 1ight1998
Danzaburou
Level 155
God Stats
6W - 6L
1,500 SR
Queue Stats
747W - 730L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
2 / 10 / 10
9,559
683
9,083
19,310
9,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
18
4 / 6 / 14
10,792
771
12,808
19,590
10,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Sansplayy
Kuzenbo
19
6 / 6 / 13
11,663
833
13,830
23,367
37,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Styrosk
Mercury
15
3 / 11 / 8
9,269
662
5,439
15,818
7,824
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Thicc21
Charybdis
17
6 / 8 / 9
10,929
781
21,213
17,223
9,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 19
12,182
870
15,838
15,777
9,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
10 / 3 / 20
12,116
865
21,595
12,075
6,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
WildcardVoid
Cabrakan
14
1 / 8 / 18
9,675
691
4,458
17,601
32,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
WilliamRXN
Achilles
20
12 / 4 / 22
12,850
918
19,392
17,046
26,451
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
bobby 1ight1998
Danzaburou
20
9 / 4 / 21
12,630
902
24,511
17,949
9,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
140
21
Kills
40
41
Deaths
23
54
Assists
100
Player
Kills
Deaths
Assists
KDA
W
8
4
19
4.38
W
10
3
20
6.67
L
Awilix
2
10
10
0.7
L
Apollo
4
6
14
1.83
L
Kuzenbo
Sansplayy
Kuzenbo
6
6
13
2.08
L
Mercury
Styrosk
Mercury
3
11
8
0.64
L
Charybdis
Thicc21
Charybdis
6
8
9
1.31
W
Cabrakan
WildcardVoid
Cabrakan
1
8
18
1.25
W
Achilles
WilliamRXN
Achilles
12
4
22
5.75
W
Danzaburou
bobby 1ight1998
Danzaburou
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,373
Damage
85,794
95,308
Taken
80,448
74,780
Mitigated
84,444
20,009
Healing
23,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,838
10,408
924
4,278
15,777
9,112
3,839
2,539
13,238
0
52,769
W
21,595
8,615
1,922
4,060
12,075
6,695
1,025
3,315
8,760
32,413
0
L
Awilix
9,083
2,245
869
1,240
19,310
9,753
336
4,623
14,687
0
22,397
L
Apollo
12,808
9,503
1,976
7,326
19,590
10,359
360
7,256
12,334
0
28,354
L
Kuzenbo
Sansplayy
Kuzenbo
13,830
3,556
1,304
3,438
23,367
37,705
296
5,994
17,373
23,882
365
L
Mercury
Styrosk
Mercury
5,439
1,124
119
0
15,818
7,824
411
4,537
11,281
0
9,780
L
Charybdis
Thicc21
Charybdis
21,213
8,942
955
2,782
17,223
9,139
613
3,643
13,580
0
43,579
W
Cabrakan
WildcardVoid
Cabrakan
4,458
532
154
222
17,601
32,297
0
2,548
15,053
8,981
0
W
Achilles
WilliamRXN
Achilles
19,392
1,894
1,498
2,340
17,046
26,451
863
1,724
15,322
0
27,206
W
Danzaburou
bobby 1ight1998
Danzaburou
24,511
9,971
96
7,941
17,949
9,889
4,302
3,339
14,610
0
56,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,212
Gold Earned
59,453
154
Minions Killed
180
0
Camps Cleared
0
1,142,236
Distance Traveled
1,136,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,182
870
70
5
0
223,330
0
W
Vulcan
12,116
865
19
1
0
275,400
0
L
Awilix
9,559
683
20
1
0
236,073
0
L
Apollo
10,792
771
45
3
0
231,193
0
L
Kuzenbo
11,663
833
21
2
0
262,384
0
L
Mercury
9,269
662
11
1
0
226,484
0
L
Charybdis
10,929
781
57
4
0
186,102
0
W
Cabrakan
9,675
691
10
1
0
214,423
0
W
Achilles
12,850
918
18
1
0
252,981
0
W
Danzaburou
12,630
902
63
5
0
169,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role