Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
CatWoman90
Merlin
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
329W - 323L
1,445 Elo+
Solo
Serqet
Serqet
SnowTheFloof
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 39L
1,191 Elo+
Party 2
Apollo
Apollo
o69o
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,808 Elo+
Solo
Pele
Pele
ubaltohned
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 279L
1,496 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,488 Elo+

VS

Team Averages
Level 115
1,466 SR
1,459 Elo+
Susano
Susano
 
Susano
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Domovenok
Apollo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,478 Elo+
Solo
Skadi
Skadi
Hephaisztosz
Skadi
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
259W - 270L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
Somtin Rong
Cu Chulainn
Level 106
God Stats
7W - 10L
1,408 SR
Queue Stats
1,091W - 1,050L
1,472 Elo+
Solo
Merlin
Merlin
Vicky_Tomlinson
Merlin
Level 99
God Stats
3W - 4L
1,420 SR
Queue Stats
210W - 202L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 3 / 3
4,893
979
1,624
7,847
8,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
CatWoman90
Merlin
10
1 / 2 / 2
4,911
982
3,971
4,388
1,715
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
8
0 / 4 / 1
4,322
864
1,198
5,263
3,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
o69o
Apollo
6
0 / 2 / 1
4,279
856
185
2,530
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 1 / 0
4,266
853
1,447
2,109
713
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 1 / 8
6,118
1,224
4,279
3,944
1,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Domovenok
Apollo
11
2 / 2 / 9
6,245
1,249
4,329
5,616
2,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 0 / 8
6,062
1,212
3,457
2,767
920
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Somtin Rong
Cu Chulainn
10
2 / 1 / 6
6,532
1,306
2,879
6,194
5,707
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 0 / 9
6,613
1,323
5,602
2,569
972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
1
Kills
12
12
Deaths
4
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
3
0.5
W
Susano
 
Susano
3
1
8
7
L
Merlin
CatWoman90
Merlin
1
2
2
1
W
Apollo
Domovenok
Apollo
2
2
9
3.25
W
2
0
8
6
L
Serqet
0
4
1
0.13
W
Cu Chulainn
Somtin Rong
Cu Chulainn
2
1
6
5
W
3
0
9
7.5
L
Apollo
o69o
Apollo
0
2
1
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,425
Damage
20,546
22,137
Taken
21,090
14,795
Mitigated
11,491
3,714
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,624
131
193
895
7,847
8,434
0
1,965
5,882
0
5,833
W
Susano
 
Susano
4,279
152
0
988
3,944
1,413
508
521
3,385
0
5,848
L
Merlin
CatWoman90
Merlin
3,971
357
434
673
4,388
1,715
0
687
3,701
8,834
0
W
Apollo
Domovenok
Apollo
4,329
2,845
677
1,687
5,616
2,479
1,180
1,294
4,322
0
12,222
W
3,457
1,337
1,107
627
2,767
920
1,725
670
1,730
0
7,626
L
Serqet
1,198
67
115
158
5,263
3,148
0
2,204
3,059
0
1,292
W
Cu Chulainn
Somtin Rong
Cu Chulainn
2,879
256
622
1,656
6,194
5,707
776
1,219
4,898
307
7,035
W
5,602
512
730
702
2,569
972
683
267
2,302
11,701
0
L
Apollo
o69o
Apollo
185
0
0
5
2,530
785
0
529
2,001
0
1,085
L
1,447
189
682
559
2,109
713
0
524
1,585
0
2,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,671
Gold Earned
31,570
11
Minions Killed
60
0
Camps Cleared
0
348,637
Distance Traveled
520,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,893
979
5
1
0
88,401
0
W
Susano
6,118
1,224
4
1
0
115,666
0
L
Merlin
4,911
982
6
1
0
88,156
0
W
Apollo
6,245
1,249
19
4
0
85,706
0
W
Skadi
6,062
1,212
8
2
0
92,739
0
L
Serqet
4,322
864
0
0
0
65,841
0
W
Cu Chulainn
6,532
1,306
10
2
0
113,370
0
W
Merlin
6,613
1,323
19
4
0
113,027
0
L
Apollo
4,279
856
0
0
0
54,351
0
L
Pele
4,266
853
0
0
0
51,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role