Player Matchup

Cliodhna
Cliodhna
Grim Smiley
Cliodhna
Level 158
God Stats
9W - 14L
1,274 SR
Queue Stats
722W - 725L
1,609 Elo+
Solo
Persephone
Persephone
I_Izzy_G
Persephone
Level 151
God Stats
6W - 8L
1,305 SR
Queue Stats
370W - 358L
1,460 Elo+
Solo
Hercules
Hercules
Voltis
Hercules
Level 144
God Stats
4W - 5L
1,274 SR
Queue Stats
359W - 353L
1,481 Elo+
Solo
Horus
Horus
andeoski
Horus
Level 121
God Stats
3W - 2L
1,306 SR
Queue Stats
286W - 301L
1,523 Elo+
Solo
Ares
Ares
ddmankiIIer
Ares
Level 71
God Stats
2W - 1L
1,415 SR
Queue Stats
61W - 42L
1,598 Elo+
Solo
Team Averages
Level 129
1,315 SR
1,534 Elo+

VS

Team Averages
Level 117
1,517 SR
1,513 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Canadian2112
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 257L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
Ferayfa123
Zhong Kui
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 187L
1,435 Elo+
Solo
Cthulhu
Cthulhu
GBPJPY
Cthulhu
Level 159
God Stats
20W - 24L
1,607 SR
Queue Stats
822W - 784L
1,646 Elo+
Solo
Kuzenbo
Kuzenbo
Kid Majala
Kuzenbo
Level 152
God Stats
1W - 3L
1,477 SR
Queue Stats
125W - 119L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Grim Smiley
Cliodhna
17
5 / 1 / 15
9,697
746
14,740
21,663
14,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
I_Izzy_G
Persephone
17
5 / 2 / 16
10,203
785
19,248
13,403
6,953
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Voltis
Hercules
16
5 / 2 / 15
9,448
727
14,528
18,644
25,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
andeoski
Horus
16
6 / 4 / 13
10,375
798
12,323
20,116
26,332
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
3 / 2 / 20
10,480
806
14,279
28,047
30,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 6 / 9
8,425
648
9,291
20,469
18,397
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
13
2 / 7 / 4
8,308
639
9,039
13,592
6,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Ferayfa123
Zhong Kui
16
4 / 5 / 6
9,191
707
17,770
14,642
10,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
GBPJPY
Cthulhu
16
2 / 4 / 8
9,257
712
24,631
14,927
12,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Kid Majala
Kuzenbo
15
1 / 2 / 7
8,720
671
10,136
16,749
22,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
24
Kills
10
11
Deaths
24
79
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
9
0.92
L
Susano
2
7
4
0.57
L
Zhong Kui
Ferayfa123
Zhong Kui
4
5
6
1.4
L
Cthulhu
GBPJPY
Cthulhu
2
4
8
1.5
W
Cliodhna
Grim Smiley
Cliodhna
5
1
15
12.5
W
Persephone
I_Izzy_G
Persephone
5
2
16
6.5
L
Kuzenbo
Kid Majala
Kuzenbo
1
2
7
2.25
W
Hercules
Voltis
Hercules
5
2
15
6.25
W
Horus
andeoski
Horus
6
4
13
3.13
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,118
Damage
70,867
101,873
Taken
80,379
104,431
Mitigated
70,159
58,427
Healing
24,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,291
270
5,354
5,225
20,469
18,397
195
9,754
9,909
12,527
0
L
Susano
9,039
882
739
1,314
13,592
6,256
0
7,264
6,003
0
15,671
L
Zhong Kui
Ferayfa123
Zhong Kui
17,770
913
1,817
3,638
14,642
10,833
138
6,741
7,697
28,734
0
L
Cthulhu
GBPJPY
Cthulhu
24,631
471
1,167
996
14,927
12,140
0
4,513
9,996
40,074
0
W
Cliodhna
Grim Smiley
Cliodhna
14,740
498
1,266
8,894
21,663
14,822
895
12,139
9,113
0
25,663
W
Persephone
I_Izzy_G
Persephone
19,248
1,752
3,356
6,160
13,403
6,953
1,561
7,142
5,702
42,347
0
L
Kuzenbo
Kid Majala
Kuzenbo
10,136
3,133
769
3,437
16,749
22,533
65
9,069
7,352
17,801
1,259
W
Hercules
Voltis
Hercules
14,528
2,480
2,500
7,982
18,644
25,718
823
9,629
8,314
0
25,738
W
Horus
andeoski
Horus
12,323
3,520
4,601
5,820
20,116
26,332
496
13,263
6,288
7,587
18,471
W
14,279
493
3,722
14,126
28,047
30,606
54
15,536
11,887
20,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,203
Gold Earned
43,901
174
Minions Killed
121
0
Camps Cleared
0
1,270,576
Distance Traveled
1,086,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,425
648
12
1
0
193,889
0
L
Susano
8,308
639
14
1
0
221,802
0
L
Zhong Kui
9,191
707
27
2
0
220,994
0
L
Cthulhu
9,257
712
51
4
0
219,577
0
W
Cliodhna
9,697
746
35
3
0
281,777
0
W
Persephone
10,203
785
75
6
0
242,457
0
L
Kuzenbo
8,720
671
17
1
0
230,277
0
W
Hercules
9,448
727
18
1
0
234,697
0
W
Horus
10,375
798
34
3
0
233,559
0
W
Ares
10,480
806
12
1
0
278,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role