Player Matchup

Achilles
Achilles
Emesava
Achilles
Level 192
God Stats
1W - 2L
1,390 SR
Queue Stats
53W - 50L
1,403 Elo+
Party 1
Freya
Freya
Flexer95
Freya
Level 129
God Stats
1W - 0L
1,485 SR
Queue Stats
29W - 12L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
meedis
Hou Yi
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 80L
1,523 Elo+
Solo
Team Averages
Level 126
1,459 SR
1,523 Elo+

VS

Team Averages
Level 113
1,547 SR
1,536 Elo+
Agni
Agni
 
Agni
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MonkeySlamDunk
Kumbhakarna
Level 149
God Stats
2W - 2L
1,610 SR
Queue Stats
56W - 48L
1,591 Elo+
Solo
Ne Zha
Ne Zha
a13709679810b
Ne Zha
Level 143
God Stats
22W - 33L
1,532 SR
Queue Stats
586W - 723L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Emesava
Achilles
12
3 / 2 / 2
7,076
708
5,052
9,496
8,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Flexer95
Freya
12
2 / 2 / 4
7,172
717
8,968
8,753
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
meedis
Hou Yi
11
1 / 3 / 3
6,793
679
3,877
6,808
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
5 / 0 / 2
8,317
832
8,953
3,582
1,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
MonkeySlamDunk
Kumbhakarna
11
1 / 2 / 5
7,327
733
3,250
11,714
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 4 / 4
6,833
683
7,829
7,509
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
7
7
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
0
2
6
W
Achilles
Emesava
Achilles
3
2
2
2
W
Freya
Flexer95
Freya
2
2
4
2
L
Kumbhakarna
MonkeySlamDunk
Kumbhakarna
1
2
5
1.75
L
1
4
4
0.75
W
Hou Yi
meedis
Hou Yi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
20,032
25,057
Taken
22,805
13,721
Mitigated
17,157
5,175
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,953
126
0
8
3,582
1,337
0
395
3,145
37,186
0
W
Achilles
Emesava
Achilles
5,052
1,430
0
1,829
9,496
8,001
0
3,706
5,790
0
15,946
W
Freya
Flexer95
Freya
8,968
3,017
0
2,525
8,753
3,215
0
5,649
3,104
26,931
0
L
Kumbhakarna
MonkeySlamDunk
Kumbhakarna
3,250
360
252
3,775
11,714
12,389
0
5,493
5,800
7,992
0
L
7,829
1,065
0
472
7,509
3,431
0
3,128
4,141
0
27,274
W
Hou Yi
meedis
Hou Yi
3,877
2,258
0
821
6,808
2,505
225
2,930
3,878
0
22,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,041
Gold Earned
22,477
98
Minions Killed
111
0
Camps Cleared
0
515,832
Distance Traveled
553,265
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,317
832
64
6
0
198,869
4
W
Achilles
7,076
708
23
2
0
184,037
0
W
Freya
7,172
717
32
3
0
166,478
0
L
Kumbhakarna
7,327
733
8
1
0
179,930
0
L
Ne Zha
6,833
683
39
4
0
174,466
0
W
Hou Yi
6,793
679
43
4
0
165,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role