Player Matchup

Kukulkan
Kukulkan
Distresing
Kukulkan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,466 Elo+
Party 2
The Morrigan
The Morrigan
GàmeOver
The Morrigan
Level 178
God Stats
1W - 2L
1,463 SR
Queue Stats
37W - 38L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
KumiIa
Guan Yu
Level 170
God Stats
5W - 4L
1,924 SR
Queue Stats
424W - 384L
1,579 Elo+
Party 2
Odin
Odin
Perials
Odin
Level 156
God Stats
0W - 2L
1,300 SR
Queue Stats
269W - 189L
1,625 Elo+
Party 2
Agni
Agni
SilverSaint26
Agni
Level 212
God Stats
0W - 3L
1,500 SR
Queue Stats
533W - 511L
1,461 Elo+
Party 2
Team Averages
Level 174
1,537 SR
1,537 Elo+

VS

Team Averages
Level 137
1,378 SR
1,555 Elo+
Mulan
Mulan
Crafted Ninja
Mulan
Level 116
God Stats
7W - 10L
1,346 SR
Queue Stats
566W - 584L
1,494 Elo+
Solo
Ganesha
Ganesha
JURRASICPANDA
Ganesha
Level 147
God Stats
2W - 4L
1,528 SR
Queue Stats
291W - 285L
1,528 Elo+
Solo
Horus
Horus
crackd-11
Horus
Level 165
God Stats
1W - 1L
1,293 SR
Queue Stats
217W - 197L
1,561 Elo+
Party 1
Zeus
Zeus
fretero212
Zeus
Level 152
God Stats
1W - 1L
1,223 SR
Queue Stats
165W - 158L
1,554 Elo+
Party 1
Eset
Eset
tatcat
Eset
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Distresing
Kukulkan
15
0 / 3 / 5
8,380
645
16,126
10,698
4,896
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
GàmeOver
The Morrigan
14
1 / 7 / 4
8,492
653
8,236
11,995
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
KumiIa
Guan Yu
15
1 / 6 / 4
8,942
688
9,933
25,737
25,700
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
Perials
Odin
14
2 / 5 / 3
8,438
649
6,068
21,108
24,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 9 / 2
9,431
725
11,221
19,335
7,572
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 15
10,980
845
17,209
15,991
21,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
16
0 / 2 / 26
10,407
801
8,979
19,436
28,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
crackd-11
Horus
16
2 / 0 / 26
9,934
764
9,259
16,283
20,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 1 / 17
11,071
852
22,018
10,936
7,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
tatcat
Eset
17
11 / 2 / 15
11,157
858
25,264
11,971
9,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
129
7
Kills
30
30
Deaths
8
18
Assists
99
Player
Kills
Deaths
Assists
KDA
W
11
3
15
6.17
L
Kukulkan
Distresing
Kukulkan
0
3
5
0.83
L
The Morrigan
GàmeOver
The Morrigan
1
7
4
0.43
W
Ganesha
0
2
26
6.5
L
Guan Yu
KumiIa
Guan Yu
1
6
4
0.5
L
Odin
Perials
Odin
2
5
3
0.7
L
3
9
2
0.44
W
Horus
crackd-11
Horus
2
0
26
15
W
6
1
17
14.5
W
Eset
tatcat
Eset
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,584
Damage
82,729
88,873
Taken
74,617
68,153
Mitigated
87,413
31,866
Healing
41,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,209
1,974
1,133
1,803
15,991
21,081
878
6,216
9,166
619
27,237
L
Kukulkan
Distresing
Kukulkan
16,126
528
399
952
10,698
4,896
0
9,192
1,506
35,486
0
L
The Morrigan
GàmeOver
The Morrigan
8,236
859
266
840
11,995
5,694
0
8,952
3,043
13,773
3,037
W
Ganesha
8,979
226
1,868
2,592
19,436
28,732
833
7,123
11,826
18,305
0
L
Guan Yu
KumiIa
Guan Yu
9,933
1,312
7,798
10,123
25,737
25,700
0
14,069
11,668
0
13,914
L
Odin
Perials
Odin
6,068
741
2,222
5,466
21,108
24,291
0
12,982
8,126
0
10,926
L
11,221
677
1,211
2,589
19,335
7,572
0
11,479
7,856
25,857
0
W
Horus
crackd-11
Horus
9,259
4,118
12,060
11,714
16,283
20,775
1,496
7,838
8,037
0
14,814
W
22,018
3,957
413
2,006
10,936
7,779
1,754
6,067
4,464
51,831
0
W
Eset
tatcat
Eset
25,264
2,456
4,314
3,339
11,971
9,046
2,542
5,298
6,500
52,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,683
Gold Earned
53,549
123
Minions Killed
160
0
Camps Cleared
0
1,142,873
Distance Traveled
1,204,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,980
845
24
2
0
228,895
0
L
Kukulkan
8,380
645
53
4
0
239,091
0
L
The Morrigan
8,492
653
24
2
0
224,846
0
W
Ganesha
10,407
801
0
0
0
245,775
0
L
Guan Yu
8,942
688
4
0
0
255,625
0
L
Odin
8,438
649
5
0
0
230,139
0
L
Agni
9,431
725
37
3
0
193,172
0
W
Horus
9,934
764
15
1
0
253,159
0
W
Zeus
11,071
852
76
6
0
243,247
0
W
Eset
11,157
858
45
3
0
233,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role