Player Matchup

Merlin
Merlin
BENEDICTO__
Merlin
Level 118
God Stats
4W - 7L
1,623 SR
Queue Stats
132W - 137L
1,522 Elo+
Party 3
Bakasura
Bakasura
BetoCa30
Bakasura
Level 128
God Stats
2W - 4L
1,705 SR
Queue Stats
181W - 192L
1,581 Elo+
Party 3
Hercules
Hercules
ChUle_Ta-
Hercules
Level 153
God Stats
7W - 9L
1,161 SR
Queue Stats
185W - 198L
1,526 Elo+
Party 3
Cabrakan
Cabrakan
HarlemDayz
Cabrakan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
itsthecoziest
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 129
1,498 SR
1,526 Elo+

VS

Team Averages
Level 130
1,521 SR
1,556 Elo+
Chronos
Chronos
Bobabner54
Chronos
Level 145
God Stats
14W - 9L
1,501 SR
Queue Stats
46W - 56L
1,336 Elo+
Party 2
Raijin
Raijin
Ironfox02
Raijin
Level 81
God Stats
1W - 1L
1,788 SR
Queue Stats
25W - 19L
1,664 Elo+
Solo
Surtr
Surtr
LuciferMilcom564
Surtr
Level 155
God Stats
2W - 1L
1,308 SR
Queue Stats
47W - 49L
1,526 Elo+
Party 2
Shiva
Shiva
OCTAVIOUSZ
Shiva
Level 124
God Stats
1W - 0L
1,510 SR
Queue Stats
56W - 69L
1,485 Elo+
Party 2
Bacchus
Bacchus
sperS__
Bacchus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 2 / 1
7,346
565
7,870
8,952
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
BetoCa30
Bakasura
13
4 / 3 / 5
7,751
596
8,346
11,111
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ChUle_Ta-
Hercules
13
2 / 2 / 2
7,281
560
6,988
13,120
15,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
HarlemDayz
Cabrakan
7
0 / 8 / 0
5,156
397
1,990
16,100
10,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
itsthecoziest
Danzaburou
12
1 / 4 / 2
7,047
542
4,828
11,166
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bobabner54
Chronos
14
12 / 1 / 1
9,271
713
14,440
12,199
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Raijin
Ironfox02
Raijin
13
1 / 2 / 0
7,620
586
4,706
8,230
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 5 / 5
7,300
562
7,615
12,073
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
12
1 / 2 / 0
7,091
545
6,253
10,310
7,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
sperS__
Bacchus
11
2 / 1 / 6
7,477
575
5,486
7,400
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
19
19
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
2
1
2.25
L
Bakasura
BetoCa30
Bakasura
4
3
5
2.17
W
Chronos
Bobabner54
Chronos
12
1
1
12.5
L
Hercules
ChUle_Ta-
Hercules
2
2
2
1.5
L
Cabrakan
HarlemDayz
Cabrakan
0
8
0
0
W
Raijin
Ironfox02
Raijin
1
2
0
0.5
W
3
5
5
1.1
W
Shiva
1
2
0
0.5
L
Danzaburou
itsthecoziest
Danzaburou
1
4
2
0.5
W
Bacchus
sperS__
Bacchus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,022
Damage
38,500
60,449
Taken
50,212
38,705
Mitigated
29,456
13,316
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,870
224
0
1,441
8,952
3,677
0
5,916
2,982
55,876
0
L
Bakasura
BetoCa30
Bakasura
8,346
5,773
0
2,220
11,111
4,946
0
5,048
6,023
0
50,978
W
Chronos
Bobabner54
Chronos
14,440
5,834
0
3,768
12,199
5,146
1,751
4,025
7,953
68,357
0
L
Hercules
ChUle_Ta-
Hercules
6,988
3,439
0
4,366
13,120
15,179
0
132
12,988
0
50,877
L
Cabrakan
HarlemDayz
Cabrakan
1,990
523
984
1,386
16,100
10,477
0
8,810
7,271
15,087
0
W
Raijin
Ironfox02
Raijin
4,706
492
0
335
8,230
3,010
70
3,115
5,049
63,631
0
W
7,615
4,026
0
1,491
12,073
5,749
96
1,454
10,293
916
52,000
W
Shiva
6,253
1,592
0
1,620
10,310
7,598
0
64
10,226
0
49,016
L
Danzaburou
itsthecoziest
Danzaburou
4,828
1,923
0
2,919
11,166
4,426
0
4,927
6,238
0
41,122
W
Bacchus
sperS__
Bacchus
5,486
1,065
0
2,430
7,400
7,953
35
1,202
6,129
22,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
38,759
351
Minions Killed
417
0
Camps Cleared
0
1,289,215
Distance Traveled
1,317,683
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,346
565
97
7
0
253,067
1
L
Bakasura
7,751
596
102
8
0
293,513
0
W
Chronos
9,271
713
112
9
0
223,250
0
L
Hercules
7,281
560
77
6
0
278,038
1
L
Cabrakan
5,156
397
17
1
0
225,597
0
W
Raijin
7,620
586
116
9
0
258,431
7
W
Surtr
7,300
562
87
7
0
278,436
0
W
Shiva
7,091
545
75
6
0
266,140
3
L
Danzaburou
7,047
542
58
4
0
239,000
0
W
Bacchus
7,477
575
27
2
0
291,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role