Player Matchup

Yu Huang
Yu Huang
Elkasoraus
Yu Huang
Level 105
God Stats
4W - 10L
1,488 SR
Queue Stats
533W - 538L
1,497 Elo+
Party 1
Nemesis
Nemesis
Kowanga
Nemesis
Level 145
God Stats
0W - 1L
1,143 SR
Queue Stats
26W - 21L
1,696 Elo+
Party 2
Nike
Nike
VacaVioladora
Nike
Level 79
God Stats
2W - 7L
1,154 SR
Queue Stats
261W - 226L
1,565 Elo+
Solo
Ne Zha
Ne Zha
Zyrhes
Ne Zha
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,604 Elo+
Party 2
Rama
Rama
yahboigeo
Rama
Level 108
God Stats
167W - 143L
1,497 SR
Queue Stats
776W - 745L
1,509 Elo+
Party 1
Team Averages
Level 113
1,357 SR
1,574 Elo+

VS

Team Averages
Level 87
1,578 SR
1,496 Elo+
Hercules
Hercules
Butterydeath
Hercules
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,322 Elo+
Party 4
Sol
Sol
DeadMemeDealer
Sol
Level 81
God Stats
17W - 11L
1,602 SR
Queue Stats
58W - 53L
1,548 Elo+
Party 4
Anubis
Anubis
Maunoriestrada
Anubis
Level 148
God Stats
13W - 2L
1,695 SR
Queue Stats
191W - 158L
1,562 Elo+
Party 3
Tyr
Tyr
danum16
Tyr
Level 76
God Stats
4W - 2L
1,559 SR
Queue Stats
366W - 305L
1,580 Elo+
Party 3
Thor
Thor
gwing1399
Thor
Level 76
God Stats
3W - 2L
1,534 SR
Queue Stats
89W - 81L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Elkasoraus
Yu Huang
11
2 / 1 / 0
5,569
557
3,201
4,224
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Kowanga
Nemesis
10
1 / 2 / 1
5,390
539
2,701
7,338
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,352
435
2,083
5,955
4,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Zyrhes
Ne Zha
7
0 / 4 / 1
3,997
400
1,805
7,944
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
9
0 / 3 / 1
4,819
482
3,216
8,414
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Butterydeath
Hercules
11
1 / 0 / 0
6,337
634
3,476
4,934
3,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
5 / 1 / 2
6,852
685
10,119
6,966
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
6,123
612
1,974
5,895
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
9
1 / 0 / 4
5,567
557
3,150
5,188
3,728
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
10
3 / 0 / 1
5,960
596
4,319
5,935
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Butterydeath
Hercules
1
0
0
1
W
5
1
2
6
L
Yu Huang
Elkasoraus
Yu Huang
2
1
0
2
L
Nemesis
Kowanga
Nemesis
1
2
1
0.75
W
1
2
1
0.75
L
0
1
0
0
L
Ne Zha
Zyrhes
Ne Zha
0
4
1
0.13
W
Tyr
1
0
4
3
W
Thor
3
0
1
3.5
L
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,006
Damage
23,038
33,875
Taken
28,918
14,851
Mitigated
13,736
7,211
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Butterydeath
Hercules
3,476
1,299
0
2,060
4,934
3,499
288
0
4,934
0
41,891
W
10,119
4,756
0
4,448
6,966
1,746
1,337
0
6,794
55,368
0
L
Yu Huang
Elkasoraus
Yu Huang
3,201
46
0
750
4,224
1,399
0
674
3,550
41,714
0
L
Nemesis
Kowanga
Nemesis
2,701
1,082
0
704
7,338
2,639
0
2,175
5,163
0
34,669
W
1,974
51
0
2,718
5,895
2,630
0
2,768
3,127
54,950
0
L
2,083
658
9
2,022
5,955
4,010
0
0
5,604
0
16,315
L
Ne Zha
Zyrhes
Ne Zha
1,805
250
0
603
7,944
3,859
0
4,936
3,008
0
12,738
W
Tyr
3,150
163
606
1,492
5,188
3,728
0
433
4,647
0
14,046
W
Thor
4,319
722
0
1,000
5,935
2,133
0
0
5,861
0
35,286
L
Rama
3,216
2,646
0
3,123
8,414
2,944
0
4,308
4,106
0
32,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,127
Gold Earned
30,839
231
Minions Killed
317
0
Camps Cleared
0
966,746
Distance Traveled
994,383
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,337
634
65
7
0
188,329
0
W
Sol
6,852
685
79
8
0
177,791
2
L
Yu Huang
5,569
557
77
8
0
181,561
0
L
Nemesis
5,390
539
62
6
0
224,798
0
W
Anubis
6,123
612
106
11
0
171,605
1
L
Nike
4,352
435
24
2
0
177,661
0
L
Ne Zha
3,997
400
15
2
0
201,477
0
W
Tyr
5,567
557
14
1
0
221,475
1
W
Thor
5,960
596
53
5
0
235,183
0
L
Rama
4,819
482
53
5
0
181,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role