Player Matchup

Hercules
Hercules
Gonna Crumb
Hercules
Level 129
God Stats
50W - 46L
1,468 SR
Queue Stats
246W - 225L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
ILLUMAZOTTI
Jormungandr
Level 146
God Stats
25W - 22L
1,521 SR
Queue Stats
297W - 276L
1,525 Elo+
Party 1
Chaac
Chaac
MrSlapYoNuts
Chaac
Level 153
God Stats
2W - 6L
1,500 SR
Queue Stats
298W - 277L
1,484 Elo+
Party 1
Hades
Hades
OpRinrey
Hades
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
pzycider21
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 83L
1,666 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,532 Elo+

VS

Team Averages
Level 95
1,473 SR
1,561 Elo+
Geb
Geb
BanishedPaladin
Geb
Level 107
God Stats
0W - 1L
1,883 SR
Queue Stats
1W - 3L
1,669 Elo+
Solo
Mercury
Mercury
CrypticGaming
Mercury
Level 18
God Stats
0W - 4L
1,173 SR
Queue Stats
2W - 12L
1,121 Elo+
Solo
King Arthur
King Arthur
KidClutchfrmOKC
King Arthur
Level 157
God Stats
1W - 4L
1,307 SR
Queue Stats
25W - 31L
1,469 Elo+
Solo
Awilix
Awilix
Nuihorizon
Awilix
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,740 Elo+
Solo
Scylla
Scylla
Simbathedragon
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gonna Crumb
Hercules
15
8 / 0 / 9
8,322
832
9,973
9,218
8,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
ILLUMAZOTTI
Jormungandr
14
4 / 0 / 16
8,426
843
9,957
10,552
11,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 1 / 13
7,372
737
8,244
9,875
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
OpRinrey
Hades
14
5 / 2 / 11
7,898
790
9,024
8,950
5,603
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
pzycider21
Kuzenbo
13
3 / 1 / 12
7,670
767
6,269
8,238
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,905
691
6,426
13,098
10,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
13
1 / 5 / 2
7,359
736
4,915
9,592
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
KidClutchfrmOKC
King Arthur
11
0 / 6 / 4
6,524
652
7,757
12,452
10,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Nuihorizon
Awilix
14
3 / 4 / 0
7,419
742
6,742
10,526
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 1 / 2
7,051
705
11,753
5,215
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
21
Kills
4
4
Deaths
21
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Mercury
1
5
2
0.4
W
Hercules
Gonna Crumb
Hercules
8
0
9
12.5
W
Jormungandr
ILLUMAZOTTI
Jormungandr
4
0
16
12
L
King Arthur
KidClutchfrmOKC
King Arthur
0
6
4
0.33
W
1
1
13
7.5
L
Awilix
Nuihorizon
Awilix
3
4
0
0.75
W
Hades
OpRinrey
Hades
5
2
11
5.25
L
0
1
2
1
W
Kuzenbo
pzycider21
Kuzenbo
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,467
Damage
37,593
46,833
Taken
50,883
42,514
Mitigated
32,796
13,479
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,426
261
1,177
2,213
13,098
10,371
0
7,170
5,754
12,867
0
L
Mercury
4,915
1,943
0
250
9,592
4,835
0
3,062
6,364
0
22,484
W
Hercules
Gonna Crumb
Hercules
9,973
2,912
0
3,693
9,218
8,242
158
3,609
5,609
0
22,032
W
Jormungandr
ILLUMAZOTTI
Jormungandr
9,957
2,463
0
1,436
10,552
11,245
22
4,315
6,237
20,287
1,021
L
King Arthur
KidClutchfrmOKC
King Arthur
7,757
123
0
500
12,452
10,106
0
6,270
5,968
0
14,354
W
8,244
1,484
0
4,127
9,875
5,806
0
3,452
6,423
0
29,909
L
Awilix
Nuihorizon
Awilix
6,742
1,704
0
269
10,526
5,049
0
3,941
6,453
0
17,805
W
Hades
OpRinrey
Hades
9,024
1,097
796
2,267
8,950
5,603
585
3,894
5,056
23,299
0
L
11,753
894
0
585
5,215
2,435
454
3,004
2,115
34,594
0
W
Kuzenbo
pzycider21
Kuzenbo
6,269
2,117
0
1,160
8,238
11,618
0
2,909
5,329
9,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
35,258
159
Minions Killed
158
0
Camps Cleared
0
1,057,710
Distance Traveled
976,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,905
691
4
0
0
202,165
0
L
Mercury
7,359
736
58
6
0
206,852
0
W
Hercules
8,322
832
34
3
0
239,585
0
W
Jormungandr
8,426
843
17
2
0
211,355
0
L
King Arthur
6,524
652
15
2
0
170,527
0
W
Chaac
7,372
737
67
7
0
218,784
0
L
Awilix
7,419
742
25
3
0
192,510
0
W
Hades
7,898
790
34
3
0
191,620
0
L
Scylla
7,051
705
56
6
0
204,418
0
W
Kuzenbo
7,670
767
7
1
0
196,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role