Player Matchup

Da Ji
Da Ji
EmperorTime_
Da Ji
Level 23
God Stats
9W - 12L
1,284 SR
Queue Stats
56W - 66L
1,279 Elo+
Party 1
Tyr
Tyr
FauxMaux
Tyr
Level 169
God Stats
4W - 6L
1,554 SR
Queue Stats
359W - 308L
1,617 Elo+
Solo
Khepri
Khepri
FreshmanMeth
Khepri
Level 94
God Stats
8W - 4L
1,704 SR
Queue Stats
178W - 162L
1,499 Elo+
Solo
Xbalanque
Xbalanque
OreoDude111
Xbalanque
Level 108
God Stats
11W - 6L
1,446 SR
Queue Stats
109W - 127L
1,399 Elo+
Solo
Merlin
Merlin
jpfolife96
Merlin
Level 139
God Stats
1W - 2L
1,238 SR
Queue Stats
57W - 62L
1,355 Elo+
Party 1
Team Averages
Level 107
1,445 SR
1,430 Elo+

VS

Team Averages
Level 104
1,587 SR
1,496 Elo+
Arachne
Arachne
ELGOFFTER
Arachne
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,609 Elo+
Solo
Amaterasu
Amaterasu
Handsockpuppet
Amaterasu
Level 50
God Stats
0W - 2L
1,230 SR
Queue Stats
7W - 11L
1,405 Elo+
Solo
Janus
Janus
Joohn11
Janus
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 146L
1,495 Elo+
Solo
Danzaburou
Danzaburou
urmumlul4222
Danzaburou
Level 68
God Stats
6W - 2L
1,785 SR
Queue Stats
286W - 290L
1,454 Elo+
Solo
Sylvanus
Sylvanus
ztatic-
Sylvanus
Level 159
God Stats
9W - 5L
1,922 SR
Queue Stats
665W - 588L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,640
478
3,262
12,271
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
14 / 0 / 2
10,932
683
24,501
18,424
23,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
10
1 / 6 / 5
7,300
456
4,055
14,853
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
OreoDude111
Xbalanque
10
0 / 4 / 0
6,582
411
7,592
10,920
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
jpfolife96
Merlin
15
3 / 2 / 2
9,079
567
7,411
7,082
3,094
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ELGOFFTER
Arachne
14
8 / 4 / 1
8,597
537
12,370
16,478
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Handsockpuppet
Amaterasu
11
0 / 7 / 2
6,546
409
5,205
15,886
8,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Joohn11
Janus
14
2 / 2 / 1
8,257
516
5,942
6,649
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
urmumlul4222
Danzaburou
12
4 / 2 / 4
7,996
500
6,878
12,835
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ztatic-
Sylvanus
11
1 / 3 / 7
7,072
442
9,507
17,100
17,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
18
Kills
15
16
Deaths
18
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
ELGOFFTER
Arachne
8
4
1
2.13
W
0
4
4
0.5
W
14
0
2
15
W
Khepri
1
6
5
0.58
L
Amaterasu
Handsockpuppet
Amaterasu
0
7
2
0.14
L
Janus
Joohn11
Janus
2
2
1
1.25
W
Xbalanque
OreoDude111
Xbalanque
0
4
0
0
W
Merlin
jpfolife96
Merlin
3
2
2
2
L
Danzaburou
urmumlul4222
Danzaburou
4
2
4
3
L
Sylvanus
ztatic-
Sylvanus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,821
Damage
39,902
63,550
Taken
68,948
47,915
Mitigated
41,526
20,233
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ELGOFFTER
Arachne
12,370
9,368
0
3,689
16,478
6,810
437
3,272
12,904
0
70,029
W
3,262
1,568
0
4,846
12,271
4,812
0
2,133
10,138
0
40,261
W
24,501
3,302
0
9,531
18,424
23,744
54
3,876
14,548
0
94,547
W
Khepri
4,055
110
0
2,166
14,853
12,214
27
4,684
10,169
22,930
0
L
Amaterasu
Handsockpuppet
Amaterasu
5,205
2,371
0
4,705
15,886
8,801
0
1,098
14,584
0
25,772
L
Janus
Joohn11
Janus
5,942
191
0
232
6,649
2,668
290
936
5,477
75,960
0
W
Xbalanque
OreoDude111
Xbalanque
7,592
3,752
0
2,803
10,920
4,051
876
1,273
9,647
0
45,989
W
Merlin
jpfolife96
Merlin
7,411
472
0
887
7,082
3,094
0
2,590
4,492
59,332
0
L
Danzaburou
urmumlul4222
Danzaburou
6,878
2,932
0
5,272
12,835
5,859
480
1,183
11,612
0
48,697
L
Sylvanus
ztatic-
Sylvanus
9,507
4,143
1,955
7,150
17,100
17,388
23
3,882
12,905
31,567
8,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
38,468
422
Minions Killed
376
0
Camps Cleared
0
1,536,344
Distance Traveled
1,513,616
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,597
537
89
6
0
365,855
0
W
Da Ji
7,640
478
65
4
0
313,612
0
W
Tyr
10,932
683
129
8
0
351,788
0
W
Khepri
7,300
456
32
2
0
316,682
2
L
Amaterasu
6,546
409
35
2
0
282,740
1
L
Janus
8,257
516
136
9
0
300,582
9
W
Xbalanque
6,582
411
67
4
0
263,238
0
W
Merlin
9,079
567
129
8
0
291,024
0
L
Danzaburou
7,996
500
61
4
0
299,093
3
L
Sylvanus
7,072
442
55
3
0
265,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role