Player Matchup

Neith
Neith
LemurDiq
Neith
Level 3
God Stats
0W - 6L
1,150 SR
Queue Stats
0W - 6L
1,160 Elo+
Party 2
Janus
Janus
llMercuryII
Janus
Level 3
God Stats
0W - 5L
1,226 SR
Queue Stats
0W - 6L
1,160 Elo+
Party 2
Pele
Pele
llRevanII
Pele
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,211 Elo+
Party 2
Team Averages
Level 28
1,292 SR
1,177 Elo+

VS

Team Averages
Level 25
1,418 SR
1,371 Elo+
Kumbhakarna
Kumbhakarna
H0lyGrail06
Kumbhakarna
Level 25
God Stats
8W - 13L
1,297 SR
Queue Stats
11W - 19L
1,308 Elo+
Party 1
Agni
Agni
SlantEYES69
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlayerOfDeez69
Ah Muzen Cab
Level 32
God Stats
3W - 2L
1,457 SR
Queue Stats
82W - 85L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LemurDiq
Neith
13
0 / 2 / 2
8,335
641
9,802
9,352
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 2
8,951
689
8,320
8,160
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
13
3 / 2 / 0
9,040
695
6,170
12,057
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
H0lyGrail06
Kumbhakarna
14
0 / 0 / 5
9,395
723
3,137
13,254
14,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 2
9,031
695
6,487
7,946
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
SlayerOfDeez69
Ah Muzen Cab
18
4 / 0 / 2
10,388
799
16,499
11,644
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
6
6
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
H0lyGrail06
Kumbhakarna
0
0
5
2.5
L
Neith
LemurDiq
Neith
0
2
2
0.5
W
2
4
2
0.75
W
Ah Muzen Cab
SlayerOfDeez69
Ah Muzen Cab
4
0
2
5
L
1
2
2
1
L
Pele
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
26,123
29,569
Taken
32,844
14,423
Mitigated
24,165
5,019
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
H0lyGrail06
Kumbhakarna
3,137
885
0
1,185
13,254
14,489
44
3,984
8,836
8,458
0
L
Neith
LemurDiq
Neith
9,802
4,487
0
1,271
9,352
4,791
649
3,898
5,454
0
25,487
W
6,487
253
0
88
7,946
3,206
102
1,838
6,005
21,515
0
W
Ah Muzen Cab
SlayerOfDeez69
Ah Muzen Cab
16,499
8,844
0
5,449
11,644
6,470
1,881
1,802
9,651
0
70,950
L
8,320
454
0
734
8,160
3,887
456
2,537
5,623
38,095
0
L
Pele
6,170
1,249
0
3,014
12,057
5,745
0
3,296
8,761
0
42,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,326
Gold Earned
28,814
188
Minions Killed
160
0
Camps Cleared
0
695,199
Distance Traveled
772,921
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,395
723
6
0
0
264,693
0
L
Neith
8,335
641
36
3
0
223,453
0
W
Agni
9,031
695
33
3
0
239,670
0
W
Ah Muzen Cab
10,388
799
121
9
0
268,558
0
L
Janus
8,951
689
83
6
0
228,404
1
L
Pele
9,040
695
69
5
0
243,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role