Player Matchup

Medusa
Medusa
BlackNoir11
Medusa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 68L
1,285 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YunoVibez23
Morgan Le Fay
Level 7
God Stats
1W - 3L
1,268 SR
Queue Stats
45W - 49L
1,285 Elo+
Party 2
Bakasura
Bakasura
barca9YM
Bakasura
Level 25
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
krack-d_
Sol
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
smeagolisback
Surtr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,406 SR
1,414 Elo+

VS

Team Averages
Level 108
1,506 SR
1,427 Elo+
Anhur
Anhur
DeviousCRYO
Anhur
Level 187
God Stats
7W - 6L
1,416 SR
Queue Stats
495W - 525L
1,554 Elo+
Party 3
Xing Tian
Xing Tian
Grayson13
Xing Tian
Level 17
God Stats
1W - 2L
1,743 SR
Queue Stats
129W - 174L
1,237 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ICUC_Me
Morgan Le Fay
Level 145
God Stats
4W - 5L
1,357 SR
Queue Stats
62W - 66L
1,477 Elo+
Party 3
King Arthur
King Arthur
Ragnarok_Slayz
King Arthur
Level 147
God Stats
6W - 3L
1,312 SR
Queue Stats
156W - 169L
1,416 Elo+
Party 3
Nemesis
Nemesis
Typhlosion97
Nemesis
Level 42
God Stats
6W - 5L
1,699 SR
Queue Stats
33W - 42L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
3
0 / 1 / 0
4,212
324
552
2,215
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
YunoVibez23
Morgan Le Fay
3
0 / 2 / 0
4,158
320
431
1,570
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
barca9YM
Bakasura
10
3 / 6 / 1
6,278
483
6,530
10,187
2,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
5,237
403
1,283
7,379
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 5 / 2
6,178
475
3,871
9,907
3,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 4
8,265
636
9,812
9,920
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Grayson13
Xing Tian
10
2 / 2 / 4
7,314
563
2,057
10,871
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
ICUC_Me
Morgan Le Fay
14
3 / 0 / 1
8,813
678
4,565
3,993
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Ragnarok_Slayz
King Arthur
13
4 / 1 / 0
8,261
635
3,202
9,102
6,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Typhlosion97
Nemesis
15
2 / 0 / 3
8,714
670
1,283
9,960
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
17
18
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
1
0
0
W
6
3
4
2.67
W
Xing Tian
Grayson13
Xing Tian
2
2
4
2
W
Morgan Le Fay
ICUC_Me
Morgan Le Fay
3
0
1
3.5
W
King Arthur
Ragnarok_Slayz
King Arthur
4
1
0
4
W
Nemesis
Typhlosion97
Nemesis
2
0
3
3.5
L
Morgan Le Fay
YunoVibez23
Morgan Le Fay
0
2
0
0
L
Bakasura
barca9YM
Bakasura
3
6
1
0.58
L
0
4
0
0
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,667
Damage
20,919
31,258
Taken
43,846
9,661
Mitigated
25,598
5,056
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
552
257
0
871
2,215
654
0
1,321
894
0
6,091
W
9,812
4,789
0
3,730
9,920
3,150
2,750
150
9,478
0
48,759
W
Xing Tian
Grayson13
Xing Tian
2,057
313
0
768
10,871
9,952
492
45
10,466
22,535
0
W
Morgan Le Fay
ICUC_Me
Morgan Le Fay
4,565
232
0
1,494
3,993
1,551
2,479
0
3,993
68,591
0
W
King Arthur
Ragnarok_Slayz
King Arthur
3,202
249
0
1,895
9,102
6,705
350
1,714
7,388
0
46,104
W
Nemesis
Typhlosion97
Nemesis
1,283
585
0
750
9,960
4,240
2,100
0
9,960
0
81,835
L
Morgan Le Fay
YunoVibez23
Morgan Le Fay
431
70
0
0
1,570
362
0
0
1,570
5,927
0
L
Bakasura
barca9YM
Bakasura
6,530
5,397
0
1,465
10,187
2,936
0
1,446
8,741
0
17,567
L
1,283
631
0
1,054
7,379
1,920
173
1,308
6,071
19,675
0
L
3,871
1,905
0
1,666
9,907
3,789
0
2,547
7,360
503
22,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,063
Gold Earned
41,367
112
Minions Killed
440
0
Camps Cleared
0
799,296
Distance Traveled
1,191,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,212
324
9
1
0
46,932
0
W
Anhur
8,265
636
75
6
0
208,067
0
W
Xing Tian
7,314
563
30
2
0
211,637
0
W
Morgan Le Fay
8,813
678
123
9
0
232,086
0
W
King Arthur
8,261
635
77
6
0
231,980
0
W
Nemesis
8,714
670
135
10
0
307,975
0
L
Morgan Le Fay
4,158
320
9
1
0
61,260
0
L
Bakasura
6,278
483
47
4
0
258,664
0
L
Sol
5,237
403
25
2
0
215,376
0
L
Surtr
6,178
475
22
2
0
217,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role