Player Matchup

Hades
Hades
Silver III
 
Hades
Silver III
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
HellsynYT
Danzaburou
Gold V
Level 67
God Stats
17W - 21L
1,528 SR
Queue Stats
55W - 67L
1,196 MMR
Solo
Geb
Geb
Bronze IV
IRhemy
Geb
Bronze IV
Level 123
God Stats
3W - 10L
1,449 SR
Queue Stats
22W - 45L
1,125 MMR
Solo
Chiron
Chiron
Bronze I
Tridrakious
Chiron
Bronze I
Level 119
God Stats
0W - 1L
1,653 SR
Queue Stats
33W - 55L
1,035 MMR
Party 1
Nu Wa
Nu Wa
Bronze II
insanityischaos
Nu Wa
Bronze II
Level 105
God Stats
8W - 16L
1,453 SR
Queue Stats
36W - 60L
940 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,517 SR
1,159 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,541 SR
1,166 MMR
Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
Darkpyrojohn
Chaac
Silver III
Level 127
God Stats
2W - 1L
1,738 SR
Queue Stats
135W - 152L
990 MMR
Solo
Thanatos
Thanatos
Silver I
IMMORTALSOLD1ER
Thanatos
Silver I
Level 127
God Stats
3W - 3L
1,364 SR
Queue Stats
61W - 73L
1,178 MMR
Solo
Artemis
Artemis
Silver III
fabesco
Artemis
Silver III
Level 109
God Stats
8W - 3L
1,664 SR
Queue Stats
37W - 53L
873 MMR
Solo
Merlin
Merlin
Silver II
nic_Savage
Merlin
Silver II
Level 127
God Stats
9W - 5L
1,441 SR
Queue Stats
102W - 100L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 0 / 0
6,766
615
4,330
9,534
5,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
HellsynYT
Danzaburou
9
0 / 2 / 0
5,250
477
7,442
10,506
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
IRhemy
Geb
8
0 / 3 / 0
5,056
460
3,751
9,757
7,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
8
0 / 3 / 0
4,968
452
3,947
8,752
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
5,454
496
5,475
9,968
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
FenrirCliodhnaSolAo Kuang

VS

Bans
MercuryFreyaSurtrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
4 / 0 / 4
6,758
614
4,408
11,119
6,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,752
614
5,488
9,576
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
10
3 / 0 / 3
6,088
553
4,818
7,448
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
fabesco
Artemis
10
1 / 0 / 6
5,571
506
14,014
11,643
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
nic_Savage
Merlin
12
4 / 0 / 1
7,065
642
4,824
4,650
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
12
12
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
0
0
1
W
Aphrodite
 
Aphrodite
4
0
4
6
W
0
1
0
0
L
Danzaburou
HellsynYT
Danzaburou
0
2
0
0
W
Thanatos
3
0
3
4.5
L
Geb
IRhemy
Geb
0
3
0
0
L
Chiron
0
3
0
0
W
Artemis
fabesco
Artemis
1
0
6
4
L
0
4
0
0
W
Merlin
nic_Savage
Merlin
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,945
Damage
33,552
48,517
Taken
44,436
23,443
Mitigated
20,940
17,859
Healing
29,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,330
1,088
19
7,156
9,534
5,763
0
0
9,534
54,022
0
W
Aphrodite
 
Aphrodite
4,408
596
4,349
6,396
11,119
6,435
0
2,196
8,923
24,361
0
W
5,488
1,391
0
3,976
9,576
5,196
0
4,391
5,185
0
60,438
L
Danzaburou
HellsynYT
Danzaburou
7,442
4,375
0
4,816
10,506
4,029
498
1,599
8,907
0
42,498
W
Thanatos
4,818
686
0
7,775
7,448
3,278
0
1,868
5,580
0
44,460
L
Geb
IRhemy
Geb
3,751
88
0
1,363
9,757
7,536
54
1,780
7,977
11,988
0
L
Chiron
3,947
1,269
377
1,674
8,752
3,080
0
1,795
6,957
0
31,638
W
Artemis
fabesco
Artemis
14,014
7,105
0
4,940
11,643
4,440
23
2,052
9,591
0
37,624
L
5,475
2,235
0
2,454
9,968
3,035
764
3,874
5,910
42,016
0
W
Merlin
nic_Savage
Merlin
4,824
591
0
1,851
4,650
1,591
0
3,049
1,601
46,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,494
Gold Earned
32,234
301
Minions Killed
330
0
Camps Cleared
0
1,112,053
Distance Traveled
1,172,373
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,766
615
116
11
0
228,266
2
W
Aphrodite
6,758
614
36
3
0
218,491
0
W
Chaac
6,752
614
103
9
0
215,721
3
L
Danzaburou
5,250
477
64
6
0
206,951
2
W
Thanatos
6,088
553
57
5
0
274,977
0
L
Geb
5,056
460
17
2
0
231,412
1
L
Chiron
4,968
452
41
4
0
232,686
0
W
Artemis
5,571
506
37
3
0
217,221
0
L
Nu Wa
5,454
496
63
6
0
212,738
5
W
Merlin
7,065
642
97
9
0
245,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role