Player Matchup

Erlang Shen
Erlang Shen
DaKegStandKid
Erlang Shen
Level 66
God Stats
1W - 1L
1,785 SR
Queue Stats
6W - 13L
1,242 Elo+
Party 1
Danzaburou
Danzaburou
Marcus_Emily
Danzaburou
Level 49
God Stats
1W - 0L
1,281 SR
Queue Stats
6W - 6L
1,553 Elo+
Party 1
Cabrakan
Cabrakan
MephHead
Cabrakan
Level 108
God Stats
1W - 0L
1,716 SR
Queue Stats
13W - 10L
1,439 Elo+
Party 1
Team Averages
Level 74
1,594 SR
1,412 Elo+

VS

Team Averages
Level 44
1,281 SR
1,353 Elo+
Neith
Neith
Jadebean87
Neith
Level 65
God Stats
43W - 49L
1,192 SR
Queue Stats
58W - 75L
1,472 Elo+
Solo
Martichoras
Martichoras
Jakes-High
Martichoras
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Surtr
Surtr
iric5281
Surtr
Level 36
God Stats
2W - 6L
1,150 SR
Queue Stats
7W - 26L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaKegStandKid
Erlang Shen
17
3 / 2 / 4
11,426
635
9,160
16,928
22,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Marcus_Emily
Danzaburou
19
3 / 2 / 3
12,416
690
11,130
12,390
8,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
MephHead
Cabrakan
17
1 / 4 / 6
12,384
688
10,111
20,942
39,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
0 / 0 / 1
7,053
392
0
0
0
Martichoras
Jakes-High
Martichoras
17
1 / 5 / 2
11,905
661
7,364
16,158
12,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
iric5281
Surtr
20
6 / 2 / 1
13,272
737
23,850
17,360
12,119
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
7
8
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DaKegStandKid
Erlang Shen
3
2
4
2.5
L
Neith
0
0
1
0.5
L
Martichoras
Jakes-High
Martichoras
1
5
2
0.4
W
Danzaburou
Marcus_Emily
Danzaburou
3
2
3
2.25
W
Cabrakan
MephHead
Cabrakan
1
4
6
1
L
Surtr
iric5281
Surtr
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,401
Damage
31,214
50,260
Taken
33,518
69,522
Mitigated
25,108
14,158
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DaKegStandKid
Erlang Shen
9,160
3,921
0
3,408
16,928
22,020
1,282
147
16,781
0
39,495
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
Jakes-High
Martichoras
7,364
2,823
171
1,818
16,158
12,989
0
6,285
9,873
0
52,035
W
Danzaburou
Marcus_Emily
Danzaburou
11,130
5,843
0
4,614
12,390
8,263
2,388
80
12,310
0
70,996
W
Cabrakan
MephHead
Cabrakan
10,111
2,222
3,422
2,714
20,942
39,239
0
114
20,828
27,802
740
L
Surtr
iric5281
Surtr
23,850
13,514
129
2,225
17,360
12,119
736
3,203
14,157
674
77,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,226
Gold Earned
32,230
191
Minions Killed
186
0
Camps Cleared
0
925,017
Distance Traveled
606,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,426
635
44
2
0
293,696
0
L
Neith
7,053
392
0
0
0
0
0
L
Martichoras
11,905
661
90
5
0
291,476
0
W
Danzaburou
12,416
690
120
7
0
318,488
0
W
Cabrakan
12,384
688
27
2
0
312,833
0
L
Surtr
13,272
737
96
5
0
315,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role