Player Matchup

Amaterasu
Amaterasu
BoodeWarrior
Amaterasu
Level 127
God Stats
8W - 5L
1,239 SR
Queue Stats
329W - 312L
1,522 Elo+
Party 2
Rama
Rama
SMorison
Rama
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 258L
1,516 Elo+
Solo
Bacchus
Bacchus
TK Toxiccc
Bacchus
Level 106
God Stats
1W - 2L
1,434 SR
Queue Stats
245W - 248L
1,454 Elo+
Solo
Kukulkan
Kukulkan
TheAldo64
Kukulkan
Level 127
God Stats
4W - 8L
1,291 SR
Queue Stats
302W - 318L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
TwinPanda13
Ah Puch
Level 127
God Stats
6W - 5L
1,646 SR
Queue Stats
314W - 338L
1,496 Elo+
Party 2
Team Averages
Level 119
1,422 SR
1,495 Elo+

VS

Team Averages
Level 68
1,500 SR
1,350 Elo+
Fafnir
Fafnir
DG Tide
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,231 Elo+
Party 1
Artio
Artio
ElXiong
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,317 Elo+
Party 1
Cabrakan
Cabrakan
EmperorDerka
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,408 Elo+
Party 1
Hun Batz
Hun Batz
Sleipnir_IX
Hun Batz
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,303 Elo+
Party 1
Hachiman
Hachiman
Sol Shaddoll
Hachiman
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
548W - 544L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoodeWarrior
Amaterasu
16
8 / 4 / 20
10,603
816
12,773
18,279
16,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
16
6 / 4 / 22
10,335
795
20,442
15,896
7,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TK Toxiccc
Bacchus
17
3 / 2 / 24
10,804
831
7,240
17,948
22,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
TheAldo64
Kukulkan
20
15 / 1 / 14
12,540
965
23,095
8,103
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
TwinPanda13
Ah Puch
17
6 / 1 / 20
10,709
824
15,395
11,831
5,777
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DG Tide
Fafnir
14
0 / 7 / 4
7,887
607
3,323
14,595
23,178
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artio
ElXiong
Artio
16
4 / 7 / 4
9,443
726
8,624
20,614
28,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
EmperorDerka
Cabrakan
14
2 / 9 / 6
8,381
645
9,464
19,651
29,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Sleipnir_IX
Hun Batz
15
3 / 9 / 2
8,757
674
14,449
16,112
8,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Sol Shaddoll
Hachiman
16
2 / 6 / 5
8,710
670
16,480
14,676
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
32
38
Kills
11
12
Deaths
38
100
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BoodeWarrior
Amaterasu
8
4
20
4.5
L
Fafnir
DG Tide
Fafnir
0
7
4
0.29
L
Artio
ElXiong
Artio
4
7
4
0.86
L
Cabrakan
EmperorDerka
Cabrakan
2
9
6
0.56
W
Rama
6
4
22
4.25
L
Hun Batz
Sleipnir_IX
Hun Batz
3
9
2
0.44
L
Hachiman
Sol Shaddoll
Hachiman
2
6
5
0.75
W
Bacchus
TK Toxiccc
Bacchus
3
2
24
7.5
W
Kukulkan
TheAldo64
Kukulkan
15
1
14
22
W
Ah Puch
TwinPanda13
Ah Puch
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,945
Damage
52,340
72,057
Taken
85,648
56,888
Mitigated
98,074
35,152
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BoodeWarrior
Amaterasu
12,773
3,785
1,739
6,207
18,279
16,586
1,086
7,551
9,957
0
15,902
L
Fafnir
DG Tide
Fafnir
3,323
1,137
272
1,028
14,595
23,178
0
7,586
7,009
7,978
0
L
Artio
ElXiong
Artio
8,624
572
1,598
4,975
20,614
28,067
0
10,147
10,467
13,142
0
L
Cabrakan
EmperorDerka
Cabrakan
9,464
1,029
321
1,957
19,651
29,870
0
10,745
8,906
11,255
0
W
Rama
20,442
12,265
2,394
6,191
15,896
7,546
2,573
4,103
11,496
0
36,905
L
Hun Batz
Sleipnir_IX
Hun Batz
14,449
731
0
142
16,112
8,540
0
10,003
6,109
0
29,696
L
Hachiman
Sol Shaddoll
Hachiman
16,480
9,147
288
3,838
14,676
8,419
0
7,249
7,427
0
37,621
W
Bacchus
TK Toxiccc
Bacchus
7,240
871
1,823
7,844
17,948
22,593
470
3,639
13,637
11,023
0
W
Kukulkan
TheAldo64
Kukulkan
23,095
3,125
1,041
2,031
8,103
4,386
2,727
2,331
5,592
56,618
0
W
Ah Puch
TwinPanda13
Ah Puch
15,395
1,836
1,820
4,062
11,831
5,777
1,096
1,649
9,964
29,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,991
Gold Earned
43,178
152
Minions Killed
107
0
Camps Cleared
0
1,168,973
Distance Traveled
989,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,603
816
8
1
0
244,820
0
L
Fafnir
7,887
607
15
1
0
167,635
0
L
Artio
9,443
726
11
1
0
233,705
0
L
Cabrakan
8,381
645
4
0
0
205,681
0
W
Rama
10,335
795
33
3
0
194,425
0
L
Hun Batz
8,757
674
34
3
0
216,229
0
L
Hachiman
8,710
670
43
3
0
166,343
0
W
Bacchus
10,804
831
14
1
0
239,653
0
W
Kukulkan
12,540
965
79
6
0
257,239
0
W
Ah Puch
10,709
824
18
1
0
232,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role