Player Matchup

Rama
Rama
 
Rama
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AbiggMONKEY
Vulcan
Level 48
God Stats
4W - 3L
1,379 SR
Queue Stats
16W - 20L
1,437 Elo+
Party 1
Mulan
Mulan
Arpho-
Mulan
Level 52
God Stats
4W - 6L
1,275 SR
Queue Stats
143W - 125L
1,520 Elo+
Party 1
Bellona
Bellona
IHRTCHU
Bellona
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 56L
1,108 Elo+
Solo
Sol
Sol
MILLIonAIR17
Sol
Level 69
God Stats
2W - 3L
1,538 SR
Queue Stats
2W - 3L
1,437 Elo+
Party 1
Team Averages
Level 99
1,438 SR
1,401 Elo+

VS

Team Averages
Level 78
1,558 SR
1,474 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
K1NG54874
Charybdis
Level 114
God Stats
10W - 14L
1,813 SR
Queue Stats
174W - 167L
1,493 Elo+
Solo
Bellona
Bellona
Nuke--juice
Bellona
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
max007qq
Nu Wa
Level 65
God Stats
80W - 68L
1,549 SR
Queue Stats
212W - 217L
1,444 Elo+
Solo
Da Ji
Da Ji
skeezbagg
Da Ji
Level 63
God Stats
9W - 12L
1,430 SR
Queue Stats
55W - 56L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
9 / 0 / 8
9,021
1,289
13,055
6,505
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
14
3 / 0 / 12
8,179
1,168
11,388
1,768
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Arpho-
Mulan
13
4 / 0 / 11
8,028
1,147
7,653
6,632
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
IHRTCHU
Bellona
13
0 / 0 / 7
6,965
995
2,704
2,925
3,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 0 / 10
7,725
1,104
5,161
2,647
1,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

394

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 1 / 0
6,675
954
5,231
10,569
8,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
K1NG54874
Charybdis
11
0 / 1 / 0
6,280
897
1,327
2,181
803
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Nuke--juice
Bellona
12
0 / 6 / 0
6,595
942
2,914
14,371
15,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
max007qq
Nu Wa
12
0 / 7 / 0
6,897
985
5,909
11,088
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
skeezbagg
Da Ji
11
0 / 3 / 0
6,490
927
830
5,094
2,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
0
18
Kills
0
0
Deaths
18
48
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
0
8
13
L
Achilles
 
Achilles
0
1
0
0
W
Vulcan
3
0
12
9
W
Mulan
Arpho-
Mulan
4
0
11
9.5
W
Bellona
IHRTCHU
Bellona
0
0
7
3.5
L
Charybdis
K1NG54874
Charybdis
0
1
0
0
W
2
0
10
7
L
Bellona
Nuke--juice
Bellona
0
6
0
0
L
Nu Wa
max007qq
Nu Wa
0
7
0
0
L
Da Ji
skeezbagg
Da Ji
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,961
Damage
16,211
20,477
Taken
43,303
14,065
Mitigated
31,354
7,072
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,055
11,259
0
2,850
6,505
2,519
0
1,714
4,744
0
25,059
L
Achilles
 
Achilles
5,231
2,605
221
1,466
10,569
8,232
0
3,843
6,464
0
9,571
W
Vulcan
11,388
4,579
154
321
1,768
875
0
915
806
29,908
0
W
Mulan
Arpho-
Mulan
7,653
1,431
0
1,868
6,632
6,079
0
1,516
4,906
0
14,996
W
Bellona
IHRTCHU
Bellona
2,704
691
0
279
2,925
3,554
0
1,019
1,824
0
7,901
L
Charybdis
K1NG54874
Charybdis
1,327
474
0
0
2,181
803
0
831
1,306
0
4,308
W
5,161
1,056
0
1,600
2,647
1,038
0
745
1,819
20,745
0
L
Bellona
Nuke--juice
Bellona
2,914
975
0
681
14,371
15,831
0
7,645
6,463
0
8,879
L
Nu Wa
max007qq
Nu Wa
5,909
1,492
0
300
11,088
4,368
0
3,079
7,916
27,054
0
L
Da Ji
skeezbagg
Da Ji
830
56
0
0
5,094
2,120
0
1,151
3,824
0
4,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,918
Gold Earned
32,937
139
Minions Killed
82
6
Camps Cleared
3
665,552
Distance Traveled
422,410
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,021
1,289
26
4
2
135,309
0
L
Achilles
6,675
954
18
3
0
132,256
0
W
Vulcan
8,179
1,168
37
5
1
149,372
0
W
Mulan
8,028
1,147
12
2
1
138,502
0
W
Bellona
6,965
995
11
2
1
121,049
0
L
Charybdis
6,280
897
8
1
0
17,470
0
W
Sol
7,725
1,104
53
8
1
121,320
0
L
Bellona
6,595
942
7
1
0
101,170
0
L
Nu Wa
6,897
985
43
6
2
94,066
1
L
Da Ji
6,490
927
6
1
1
77,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role