Player Matchup

Tyr
Tyr
Konru
Tyr
Level 39
God Stats
2W - 6L
1,073 SR
Queue Stats
171W - 179L
1,386 Elo+
Party 2
Zhong Kui
Zhong Kui
SunSoul94
Zhong Kui
Level 68
God Stats
4W - 1L
1,803 SR
Queue Stats
71W - 72L
1,469 Elo+
Party 2
Skadi
Skadi
sostevegoes
Skadi
Level 29
God Stats
13W - 6L
1,576 SR
Queue Stats
71W - 65L
1,483 Elo+
Party 2
Team Averages
Level 45
1,484 SR
1,446 Elo+

VS

Team Averages
Level 68
1,551 SR
1,454 Elo+
Neith
Neith
SDeck12
Neith
Level 60
God Stats
11W - 11L
1,531 SR
Queue Stats
21W - 26L
1,356 Elo+
Party 1
Ah Puch
Ah Puch
Tatsumxx
Ah Puch
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 84L
1,595 Elo+
Solo
Bacchus
Bacchus
pokymustdie
Bacchus
Level 94
God Stats
2W - 4L
1,622 SR
Queue Stats
20W - 24L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Konru
Tyr
16
2 / 0 / 5
9,810
701
5,658
11,908
11,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
SunSoul94
Zhong Kui
16
5 / 2 / 1
10,242
732
16,022
15,395
11,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 4
9,486
678
9,155
6,406
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SDeck12
Neith
14
1 / 2 / 1
9,177
656
7,279
10,903
5,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Tatsumxx
Ah Puch
13
0 / 4 / 1
8,307
593
9,077
11,557
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
pokymustdie
Bacchus
13
1 / 1 / 1
9,243
660
5,273
12,540
19,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
Konru
Tyr
2
0
5
4.5
L
Neith
SDeck12
Neith
1
2
1
0.75
W
Zhong Kui
SunSoul94
Zhong Kui
5
2
1
2.75
L
Ah Puch
Tatsumxx
Ah Puch
0
4
1
0.13
L
Bacchus
pokymustdie
Bacchus
1
1
1
1.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,835
Damage
21,629
33,709
Taken
35,000
25,245
Mitigated
31,951
12,686
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Konru
Tyr
5,658
837
0
2,958
11,908
11,139
657
5,570
5,742
0
25,614
L
Neith
SDeck12
Neith
7,279
2,590
0
3,444
10,903
5,421
576
4,567
6,336
0
33,400
W
Zhong Kui
SunSoul94
Zhong Kui
16,022
562
474
7,005
15,395
11,449
1,074
5,607
9,194
53,807
0
L
Ah Puch
Tatsumxx
Ah Puch
9,077
41
0
1,831
11,557
6,706
0
6,852
4,705
28,774
0
L
Bacchus
pokymustdie
Bacchus
5,273
645
0
2,430
12,540
19,824
0
4,631
7,909
20,431
0
W
9,155
3,948
0
2,249
6,406
2,657
1,749
1,835
4,381
0
54,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
26,727
216
Minions Killed
134
0
Camps Cleared
0
805,210
Distance Traveled
695,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,810
701
27
2
0
302,261
0
L
Neith
9,177
656
48
3
0
226,617
0
W
Zhong Kui
10,242
732
90
6
0
262,151
0
L
Ah Puch
8,307
593
57
4
0
212,989
0
L
Bacchus
9,243
660
29
2
0
255,715
0
W
Skadi
9,486
678
99
7
0
240,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role