Player Matchup

Ao Kuang
Ao Kuang
Ast6143
Ao Kuang
Level 34
God Stats
1W - 5L
1,695 SR
Queue Stats
104W - 122L
1,276 Elo+
Solo
Anhur
Anhur
BigDaddyButch65
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,500 Elo+
Party 2
Mulan
Mulan
Boolin_Izeek
Mulan
Level 59
God Stats
3W - 11L
1,393 SR
Queue Stats
65W - 95L
1,377 Elo+
Party 2
Sol
Sol
ambriz_8o5ox
Sol
Level 4
God Stats
9W - 19L
1,500 SR
Queue Stats
81W - 108L
1,500 Elo+
Party 2
Ishtar
Ishtar
nathanrack
Ishtar
Level 32
God Stats
57W - 71L
1,423 SR
Queue Stats
95W - 126L
1,368 Elo+
Solo
Team Averages
Level 26
1,502 SR
1,404 Elo+

VS

Team Averages
Level 52
1,453 SR
1,402 Elo+
Skadi
Skadi
A_bomb592
Skadi
Level 29
God Stats
9W - 8L
1,568 SR
Queue Stats
19W - 26L
1,386 Elo+
Party 1
Sol
Sol
BloodRogueRose
Sol
Level 86
God Stats
2W - 1L
1,106 SR
Queue Stats
21W - 25L
1,380 Elo+
Party 1
Mercury
Mercury
IAmVelocious
Mercury
Level 123
God Stats
2W - 0L
1,709 SR
Queue Stats
41W - 30L
1,535 Elo+
Party 1
Bellona
Bellona
JaggenMcCracken
Bellona
Level 6
God Stats
2W - 2L
1,383 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 1
Ymir
Ymir
KakashisNut
Ymir
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ast6143
Ao Kuang
9
2 / 3 / 0
6,247
416
4,212
9,017
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 9 / 0
5,121
341
1,453
11,918
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 0
7,526
502
11,705
16,758
15,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 9 / 0
5,021
335
3,204
10,681
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
nathanrack
Ishtar
9
0 / 5 / 0
5,987
399
4,487
11,069
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A_bomb592
Skadi
13
12 / 0 / 7
8,920
595
14,859
6,346
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 4
9,161
611
5,896
9,948
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
IAmVelocious
Mercury
18
11 / 0 / 1
10,598
707
11,155
11,338
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
7,545
503
6,994
14,586
14,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 11
8,275
552
3,637
12,575
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
5
Kills
28
29
Deaths
5
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
A_bomb592
Skadi
12
0
7
15.5
L
Ao Kuang
Ast6143
Ao Kuang
2
3
0
0.67
L
0
9
0
0
W
1
3
4
1
L
3
3
0
1
W
Mercury
IAmVelocious
Mercury
11
0
1
11.5
W
1
2
1
0.75
W
3
0
11
8.5
L
0
9
0
0
L
Ishtar
nathanrack
Ishtar
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
42,541
59,443
Taken
54,793
30,268
Mitigated
34,724
14,230
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
A_bomb592
Skadi
14,859
5,584
0
939
6,346
2,144
2,742
508
5,838
0
63,949
L
Ao Kuang
Ast6143
Ao Kuang
4,212
1,162
0
1,963
9,017
3,462
0
2,550
6,467
28,144
0
L
1,453
656
0
42
11,918
3,796
0
2,080
9,838
0
14,082
W
5,896
1,676
0
4,683
9,948
3,159
7,634
2,625
7,279
69,610
0
L
11,705
3,039
0
6,986
16,758
15,840
0
2,000
14,758
0
47,293
W
Mercury
IAmVelocious
Mercury
11,155
7,147
0
650
11,338
4,814
1,040
1,817
9,428
0
100,455
W
6,994
3,517
0
2,856
14,586
14,681
89
0
13,778
0
33,561
W
3,637
1,141
541
7,352
12,575
9,926
327
2,466
9,790
17,363
0
L
3,204
1,578
0
1,549
10,681
3,160
259
2,053
8,628
18,370
0
L
Ishtar
nathanrack
Ishtar
4,487
2,039
0
3,690
11,069
4,010
0
850
10,219
0
36,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
44,499
219
Minions Killed
417
0
Camps Cleared
0
1,140,894
Distance Traveled
1,580,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,920
595
93
6
0
282,492
0
L
Ao Kuang
6,247
416
47
3
0
194,791
0
L
Anhur
5,121
341
25
2
0
236,727
0
W
Sol
9,161
611
114
8
0
285,807
0
L
Mulan
7,526
502
72
5
0
264,174
0
W
Mercury
10,598
707
150
10
0
368,230
0
W
Bellona
7,545
503
38
3
0
346,177
0
W
Ymir
8,275
552
22
1
0
297,571
0
L
Sol
5,021
335
18
1
0
197,462
0
L
Ishtar
5,987
399
57
4
0
247,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role