Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
FisherOnHulu
Maui
Level 80
God Stats
32W - 25L
1,678 SR
Queue Stats
401W - 362L
1,633 Elo+
Party 2
Tyr
Tyr
JggrOnTinder
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 227L
1,608 Elo+
Party 2
Skadi
Skadi
QuickWK
Skadi
Level 68
God Stats
65W - 49L
1,747 SR
Queue Stats
276W - 235L
1,612 Elo+
Party 2
Poseidon
Poseidon
TNelly69420
Poseidon
Level 23
God Stats
8W - 7L
1,722 SR
Queue Stats
13W - 14L
1,519 Elo+
Party 2
Team Averages
Level 81
1,629 SR
1,574 Elo+

VS

Team Averages
Level 66
1,616 SR
1,696 Elo+
Neith
Neith
Bronzure
Neith
Level 133
God Stats
154W - 130L
1,568 SR
Queue Stats
598W - 575L
1,496 Elo+
Solo
Bacchus
Bacchus
PierreDelecto
Bacchus
Level 46
God Stats
2W - 2L
1,734 SR
Queue Stats
50W - 61L
1,514 Elo+
Party 3
Ishtar
Ishtar
SeeDave
Ishtar
Level 98
God Stats
6W - 11L
1,329 SR
Queue Stats
263W - 237L
1,476 Elo+
Party 3
Ne Zha
Ne Zha
SmashGetsum
Ne Zha
Level 13
God Stats
3W - 0L
1,729 SR
Queue Stats
28W - 1L
1,959 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Syntacks
Tsukuyomi
Level 38
God Stats
5W - 1L
1,719 SR
Queue Stats
41W - 9L
2,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 5 / 1
7,071
544
5,519
12,437
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 3
6,599
508
3,505
9,794
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 7 / 0
6,030
464
4,523
12,672
10,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
QuickWK
Skadi
11
0 / 0 / 1
6,505
500
7,117
5,947
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TNelly69420
Poseidon
12
1 / 3 / 2
6,823
525
5,625
7,669
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bronzure
Neith
13
4 / 1 / 4
7,722
594
7,202
7,305
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
11
0 / 0 / 4
6,625
510
1,657
6,823
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
SeeDave
Ishtar
11
0 / 1 / 0
6,345
488
4,405
8,590
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
13
5 / 2 / 5
7,370
567
9,188
12,609
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
Syntacks
Tsukuyomi
14
8 / 2 / 2
8,820
678
12,147
10,356
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
17
17
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
1
0.7
W
Neith
Bronzure
Neith
4
1
4
6
L
1
2
3
1.25
L
1
7
0
0.14
W
Bacchus
0
0
4
2
L
Skadi
QuickWK
Skadi
0
0
1
0.5
W
Ishtar
SeeDave
Ishtar
0
1
0
0
W
Ne Zha
5
2
5
3.75
W
Tsukuyomi
Syntacks
Tsukuyomi
8
2
2
4.5
L
Poseidon
TNelly69420
Poseidon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,289
Damage
34,599
48,519
Taken
45,683
26,387
Mitigated
23,775
8,427
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,519
1,483
0
3,258
12,437
4,562
0
470
11,967
0
41,248
W
Neith
Bronzure
Neith
7,202
2,484
0
1,303
7,305
2,968
621
3,342
3,663
0
59,405
L
3,505
632
0
1,924
9,794
7,023
0
631
9,163
17,117
0
L
4,523
573
0
1,850
12,672
10,181
0
261
12,411
1,047
30,418
W
Bacchus
1,657
262
237
3,162
6,823
5,787
116
1,497
5,267
17,353
0
L
Skadi
QuickWK
Skadi
7,117
2,823
0
1,165
5,947
2,304
0
295
5,652
0
51,515
W
Ishtar
SeeDave
Ishtar
4,405
2,137
0
3,944
8,590
3,516
0
489
8,101
0
49,372
W
Ne Zha
9,188
2,785
0
6,568
12,609
6,562
0
2,917
9,548
0
49,319
W
Tsukuyomi
Syntacks
Tsukuyomi
12,147
3,617
0
4,126
10,356
4,942
51
887
9,447
0
67,487
L
Poseidon
TNelly69420
Poseidon
5,625
1,103
0
230
7,669
2,317
0
0
7,669
38,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,028
Gold Earned
36,882
319
Minions Killed
376
0
Camps Cleared
0
1,227,656
Distance Traveled
1,296,991
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,071
544
76
6
0
254,958
0
W
Neith
7,722
594
105
8
0
240,413
0
L
Maui
6,599
508
22
2
0
262,311
5
L
Tyr
6,030
464
55
4
0
224,491
0
W
Bacchus
6,625
510
26
2
0
254,203
7
L
Skadi
6,505
500
87
7
0
252,113
3
W
Ishtar
6,345
488
75
6
0
237,579
3
W
Ne Zha
7,370
567
74
6
0
273,580
0
W
Tsukuyomi
8,820
678
96
7
0
291,216
0
L
Poseidon
6,823
525
79
6
0
233,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role