Player Matchup

Surtr
Surtr
Giunta
Surtr
Level 39
God Stats
23W - 16L
1,729 SR
Queue Stats
269W - 281L
1,514 Elo+
Party 2
Agni
Agni
REPS60
Agni
Level 65
God Stats
5W - 3L
1,641 SR
Queue Stats
194W - 203L
1,525 Elo+
Party 2
Sobek
Sobek
SmashGetsum
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 1L
1,954 Elo+
Party 3
Charybdis
Charybdis
Syntacks
Charybdis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 9L
2,032 Elo+
Party 3
Tsukuyomi
Tsukuyomi
drkdrake
Tsukuyomi
Level 31
God Stats
9W - 7L
1,941 SR
Queue Stats
341W - 388L
1,605 Elo+
Solo
Team Averages
Level 37
1,662 SR
1,726 Elo+

VS

Team Averages
Level 47
1,548 SR
1,345 Elo+
Kuzenbo
Kuzenbo
DraptheDeity
Kuzenbo
Level 25
God Stats
1W - 5L
1,425 SR
Queue Stats
50W - 88L
1,268 Elo+
Party 1
Lancelot
Lancelot
MOUNTAINDEW_BOY
Lancelot
Level 139
God Stats
21W - 26L
1,426 SR
Queue Stats
96W - 134L
1,274 Elo+
Party 1
Agni
Agni
NancyisFancy
Agni
Level 36
God Stats
1W - 1L
1,763 SR
Queue Stats
39W - 19L
1,633 Elo+
Solo
Cernunnos
Cernunnos
Spotonu
Cernunnos
Level 22
God Stats
1W - 5L
1,626 SR
Queue Stats
70W - 111L
1,310 Elo+
Party 1
Thanatos
Thanatos
chody260
Thanatos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 71L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Giunta
Surtr
10
1 / 0 / 0
5,626
563
4,838
6,058
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
REPS60
Agni
10
2 / 2 / 0
5,728
573
3,945
4,768
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 4 / 3
5,303
530
3,594
10,989
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Syntacks
Charybdis
12
9 / 0 / 1
7,568
757
14,066
8,793
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
drkdrake
Tsukuyomi
9
2 / 0 / 0
5,400
540
3,067
6,964
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DraptheDeity
Kuzenbo
7
1 / 2 / 2
4,682
468
2,173
7,690
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
8
0 / 2 / 0
5,138
514
3,269
8,420
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 2 / 0
6,117
612
4,553
5,925
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Spotonu
Cernunnos
7
1 / 6 / 2
4,367
437
3,988
10,431
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
chody260
Thanatos
7
0 / 4 / 0
4,365
437
1,882
8,489
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
16
Kills
6
6
Deaths
16
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DraptheDeity
Kuzenbo
1
2
2
1
W
Surtr
Giunta
Surtr
1
0
0
1
L
Lancelot
0
2
0
0
L
4
2
0
2
W
Agni
REPS60
Agni
2
2
0
1
W
2
4
3
0.88
L
Cernunnos
Spotonu
Cernunnos
1
6
2
0.33
W
Charybdis
Syntacks
Charybdis
9
0
1
9.5
L
Thanatos
chody260
Thanatos
0
4
0
0
W
Tsukuyomi
drkdrake
Tsukuyomi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,510
Damage
15,865
37,572
Taken
40,955
17,633
Mitigated
19,066
14,103
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DraptheDeity
Kuzenbo
2,173
1,080
48
2,424
7,690
7,265
0
1,744
5,859
6,867
0
W
Surtr
Giunta
Surtr
4,838
2,149
0
1,649
6,058
4,975
2
0
6,058
395
35,090
L
Lancelot
3,269
866
0
1,391
8,420
3,129
0
177
7,693
0
33,041
L
4,553
637
0
925
5,925
2,028
0
2,223
3,584
42,052
0
W
Agni
REPS60
Agni
3,945
293
0
250
4,768
1,563
0
1,893
2,875
38,508
0
W
3,594
655
0
4,753
10,989
6,001
0
2,699
8,290
18,233
0
L
Cernunnos
Spotonu
Cernunnos
3,988
2,885
0
2,041
10,431
3,588
0
1,083
9,348
0
19,255
W
Charybdis
Syntacks
Charybdis
14,066
7,885
0
6,564
8,793
2,831
318
998
7,795
0
63,423
L
Thanatos
chody260
Thanatos
1,882
686
0
4,853
8,489
3,056
46
2,216
6,205
0
18,585
W
Tsukuyomi
drkdrake
Tsukuyomi
3,067
887
0
887
6,964
2,263
0
1,136
5,828
0
33,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
24,669
298
Minions Killed
215
0
Camps Cleared
0
1,010,398
Distance Traveled
979,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,682
468
7
1
0
195,016
0
W
Surtr
5,626
563
48
5
0
206,355
0
L
Lancelot
5,138
514
73
7
0
216,535
0
L
Agni
6,117
612
80
8
0
202,066
0
W
Agni
5,728
573
75
8
0
194,236
0
W
Sobek
5,303
530
20
2
0
194,338
0
L
Cernunnos
4,367
437
24
2
0
172,497
0
W
Charybdis
7,568
757
99
10
0
189,852
0
L
Thanatos
4,365
437
31
3
0
193,622
0
W
Tsukuyomi
5,400
540
56
6
0
225,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role