Player Matchup

Hou Yi
Hou Yi
Verdunomago2
Hou Yi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
krenerik88
Morgan Le Fay
Level 99
God Stats
6W - 1L
1,575 SR
Queue Stats
27W - 29L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
yamashiro12
Kuzenbo
Level 104
God Stats
3W - 0L
1,694 SR
Queue Stats
17W - 17L
1,479 Elo+
Party 2
Team Averages
Level 109
1,590 SR
1,457 Elo+

VS

Team Averages
Level 38
1,479 SR
1,362 Elo+
Hercules
Hercules
Chatso
Hercules
Level 61
God Stats
0W - 1L
1,703 SR
Queue Stats
144W - 146L
1,493 Elo+
Solo
Nox
Nox
Cryogenecist
Nox
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,344 Elo+
Party 1
Thor
Thor
jman679
Thor
Level 20
God Stats
0W - 2L
1,235 SR
Queue Stats
4W - 10L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
5 / 0 / 1
9,770
752
11,224
9,760
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
krenerik88
Morgan Le Fay
15
1 / 1 / 5
9,258
712
12,361
9,353
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
yamashiro12
Kuzenbo
14
1 / 2 / 6
9,760
751
4,743
14,309
17,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chatso
Hercules
13
0 / 2 / 1
7,617
586
7,018
12,860
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 0
8,074
621
5,071
8,293
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
jman679
Thor
14
2 / 4 / 0
8,489
653
9,214
13,728
6,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
3
3
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Chatso
Hercules
0
2
1
0.25
L
1
1
0
1
W
Hou Yi
5
0
1
5.5
L
Thor
jman679
Thor
2
4
0
0.5
W
Morgan Le Fay
krenerik88
Morgan Le Fay
1
1
5
3.5
W
Kuzenbo
yamashiro12
Kuzenbo
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,328
Damage
21,303
33,422
Taken
34,881
26,665
Mitigated
22,042
9,800
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Chatso
Hercules
7,018
1,121
0
2,117
12,860
11,957
0
6,603
6,257
774
25,990
L
5,071
575
0
904
8,293
3,270
0
3,511
4,782
25,893
0
W
Hou Yi
11,224
3,723
0
1,315
9,760
4,552
1,332
1,760
7,574
0
43,966
L
Thor
jman679
Thor
9,214
481
0
1,708
13,728
6,815
0
6,857
6,871
0
30,428
W
Morgan Le Fay
krenerik88
Morgan Le Fay
12,361
1,268
0
2,080
9,353
4,577
886
1,611
7,236
56,922
0
W
Kuzenbo
yamashiro12
Kuzenbo
4,743
1,717
2,472
3,933
14,309
17,536
558
2,394
11,133
13,914
166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
24,180
140
Minions Killed
119
0
Camps Cleared
0
755,372
Distance Traveled
698,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,617
586
31
2
0
246,173
0
L
Nox
8,074
621
55
4
0
220,794
0
W
Hou Yi
9,770
752
46
4
0
248,887
0
L
Thor
8,489
653
33
3
0
231,563
0
W
Morgan Le Fay
9,258
712
76
6
0
241,784
0
W
Kuzenbo
9,760
751
18
1
0
264,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role