Player Matchup

Atlas
Atlas
BudLiteGuzzler
Atlas
Level 77
God Stats
8W - 19L
1,547 SR
Queue Stats
119W - 142L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
DekuLuvsDaiquiri
Danzaburou
Level 48
God Stats
48W - 41L
1,413 SR
Queue Stats
397W - 456L
1,415 Elo+
Party 2
Mercury
Mercury
RonaSlammer
Mercury
Level 110
God Stats
3W - 2L
1,805 SR
Queue Stats
172W - 237L
1,429 Elo+
Party 2
Shiva
Shiva
SlantingTunic1
Shiva
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,543 Elo+
Party 2
Poseidon
Poseidon
StellaSipper
Poseidon
Level 86
God Stats
13W - 12L
1,661 SR
Queue Stats
318W - 349L
1,465 Elo+
Party 2
Team Averages
Level 81
1,585 SR
1,460 Elo+

VS

Team Averages
Level 89
1,609 SR
1,506 Elo+
Janus
Janus
AlwaysLegacy
Janus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 179L
1,531 Elo+
Party 1
Chaac
Chaac
BubbaJ365
Chaac
Level 95
God Stats
23W - 14L
1,637 SR
Queue Stats
28W - 22L
1,500 Elo+
Party 1
Bacchus
Bacchus
JustPlainRube
Bacchus
Level 57
God Stats
14W - 9L
1,630 SR
Queue Stats
30W - 29L
1,485 Elo+
Party 1
Awilix
Awilix
VLSolo
Awilix
Level 106
God Stats
6W - 2L
1,763 SR
Queue Stats
169W - 135L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
genrussianski
Danzaburou
Level 66
God Stats
2W - 1L
1,513 SR
Queue Stats
18W - 27L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,096
510
3,887
7,598
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
DekuLuvsDaiquiri
Danzaburou
10
0 / 3 / 1
5,214
521
3,262
7,483
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
RonaSlammer
Mercury
9
0 / 2 / 0
5,211
521
1,829
8,282
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 6 / 0
5,085
509
3,116
10,070
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
StellaSipper
Poseidon
10
1 / 2 / 0
5,516
552
3,460
5,088
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,617
662
3,885
3,066
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
BubbaJ365
Chaac
10
3 / 0 / 3
6,305
631
4,882
7,110
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
9
1 / 2 / 1
5,606
561
2,194
8,907
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
VLSolo
Awilix
11
4 / 0 / 1
6,294
629
3,347
6,035
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
genrussianski
Danzaburou
11
5 / 0 / 2
6,915
692
8,474
7,990
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
15
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Chaac
BubbaJ365
Chaac
3
0
3
4.5
L
1
2
1
0.75
L
Danzaburou
DekuLuvsDaiquiri
Danzaburou
0
3
1
0.17
W
Bacchus
1
2
1
0.75
L
Mercury
RonaSlammer
Mercury
0
2
0
0
L
0
6
0
0
L
Poseidon
StellaSipper
Poseidon
1
2
0
0.5
W
Awilix
VLSolo
Awilix
4
0
1
4.5
W
Danzaburou
genrussianski
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,554
Damage
22,782
38,521
Taken
33,108
16,729
Mitigated
18,038
6,289
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,885
103
0
1,130
3,066
975
302
1,122
1,944
48,621
0
W
Chaac
BubbaJ365
Chaac
4,882
801
0
3,033
7,110
5,347
378
0
7,110
617
28,698
L
3,887
1,843
0
1,302
7,598
4,937
0
1,824
5,774
16,308
0
L
Danzaburou
DekuLuvsDaiquiri
Danzaburou
3,262
1,631
0
2,376
7,483
2,923
0
724
6,759
0
31,576
W
Bacchus
2,194
293
0
2,195
8,907
6,113
56
3,094
5,813
14,943
0
L
Mercury
RonaSlammer
Mercury
1,829
1,084
0
1,445
8,282
2,833
0
1,208
7,074
0
39,507
L
3,116
975
0
916
10,070
4,314
0
1,619
8,451
0
29,774
L
Poseidon
StellaSipper
Poseidon
3,460
393
0
250
5,088
1,722
0
1,061
4,027
46,384
0
W
Awilix
VLSolo
Awilix
3,347
1,277
0
3,244
6,035
1,949
0
538
5,497
0
31,562
W
Danzaburou
genrussianski
Danzaburou
8,474
4,972
0
5,349
7,990
3,654
870
2,593
5,397
0
48,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,122
Gold Earned
31,737
283
Minions Killed
300
0
Camps Cleared
0
1,038,450
Distance Traveled
1,036,269
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,617
662
95
10
0
209,863
0
W
Chaac
6,305
631
43
4
0
203,760
2
L
Atlas
5,096
510
18
2
0
210,168
0
L
Danzaburou
5,214
521
66
7
0
174,804
1
W
Bacchus
5,606
561
22
2
0
179,652
0
L
Mercury
5,211
521
63
6
0
258,217
0
L
Shiva
5,085
509
50
5
0
192,501
2
L
Poseidon
5,516
552
86
9
0
202,760
0
W
Awilix
6,294
629
58
6
0
255,862
0
W
Danzaburou
6,915
692
82
8
0
187,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role