Player Matchup

Hou Yi
Hou Yi
BrayancT
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,428 Elo+
Solo
Sylvanus
Sylvanus
Mossinoda
Sylvanus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 180L
1,365 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TFMaruru
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,241 Elo+
Party 3
Chernobog
Chernobog
Thomy0101
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
nicogl
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,407 Elo+

VS

Team Averages
Level 32
1,595 SR
1,614 Elo+
Mercury
Mercury
DakarDark3357
Mercury
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
211W - 215L
1,435 Elo+
Solo
Yu Huang
Yu Huang
N0b4Lyf3
Yu Huang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Party 2
Discordia
Discordia
TheDoubleBlinker
Discordia
Level 16
God Stats
1W - 0L
1,514 SR
Queue Stats
2W - 2L
1,727 Elo+
Party 4
Terra
Terra
TinkleYourPinkle
Terra
Level 53
God Stats
2W - 0L
1,738 SR
Queue Stats
6W - 6L
1,476 Elo+
Party 4
Sol
Sol
W33DIsTheAnswer
Sol
Level 48
God Stats
1W - 0L
1,722 SR
Queue Stats
4W - 3L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BrayancT
Hou Yi
15
3 / 6 / 4
8,723
793
10,747
12,069
6,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Mossinoda
Sylvanus
15
4 / 8 / 4
9,058
823
6,096
18,548
21,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
TFMaruru
Cu Chulainn
15
4 / 8 / 1
8,887
808
15,896
20,595
20,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Thomy0101
Chernobog
15
4 / 10 / 6
9,828
893
6,585
19,671
9,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
nicogl
Lancelot
13
0 / 10 / 6
7,668
697
3,709
17,662
19,391
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
5 / 5 / 13
9,211
837
8,858
11,379
4,906
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
N0b4Lyf3
Yu Huang
14
4 / 4 / 17
8,890
808
11,173
9,068
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
17
5 / 3 / 24
10,322
938
17,229
10,384
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 30
10,421
947
10,061
15,038
21,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
23 / 3 / 12
11,928
1,084
30,945
18,365
8,488
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
137
15
Kills
41
42
Deaths
17
21
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BrayancT
Hou Yi
3
6
4
0.83
W
Mercury
5
5
13
2.3
L
Sylvanus
Mossinoda
Sylvanus
4
8
4
0.75
W
Yu Huang
N0b4Lyf3
Yu Huang
4
4
17
3.13
L
Cu Chulainn
TFMaruru
Cu Chulainn
4
8
1
0.56
W
Discordia
5
3
24
5.67
L
Chernobog
Thomy0101
Chernobog
4
10
6
0.7
W
4
2
30
9.5
W
23
3
12
9.67
L
Lancelot
nicogl
Lancelot
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,033
Damage
78,266
88,545
Taken
64,234
77,478
Mitigated
42,928
11,505
Healing
33,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BrayancT
Hou Yi
10,747
3,807
582
1,169
12,069
6,354
0
9,604
2,465
0
21,228
W
Mercury
8,858
5,120
1,004
785
11,379
4,906
402
863
10,299
0
14,069
L
Sylvanus
Mossinoda
Sylvanus
6,096
1,211
1,739
2,111
18,548
21,890
0
16,984
1,564
11,426
0
W
Yu Huang
N0b4Lyf3
Yu Huang
11,173
1,214
360
323
9,068
4,020
1,591
1,838
7,134
19,354
0
L
Cu Chulainn
TFMaruru
Cu Chulainn
15,896
2,255
0
1,405
20,595
20,404
0
14,802
5,793
201
31,525
W
Discordia
17,229
943
296
1,578
10,384
4,257
1,040
419
9,824
28,796
0
L
Chernobog
Thomy0101
Chernobog
6,585
4,434
177
4,322
19,671
9,439
0
14,906
4,765
0
10,118
W
10,061
608
9,182
7,985
15,038
21,257
342
1,841
12,811
17,320
0
W
30,945
15,249
2,016
9,507
18,365
8,488
4,639
1,336
16,937
52,165
0
L
Lancelot
nicogl
Lancelot
3,709
237
0
0
17,662
19,391
0
13,112
4,550
0
8,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
50,772
73
Minions Killed
115
0
Camps Cleared
0
847,514
Distance Traveled
1,088,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,723
793
29
3
0
173,615
0
W
Mercury
9,211
837
12
1
0
216,933
0
L
Sylvanus
9,058
823
9
1
0
141,344
0
W
Yu Huang
8,890
808
14
1
0
190,977
0
L
Cu Chulainn
8,887
808
25
2
0
173,841
0
W
Discordia
10,322
938
28
3
0
241,696
0
L
Chernobog
9,828
893
3
0
0
182,233
0
W
Terra
10,421
947
12
1
0
244,451
0
W
Sol
11,928
1,084
49
4
0
194,511
0
L
Lancelot
7,668
697
7
1
0
176,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role